Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame] | 1 | //===-- llvm/Support/DynamicLibrary.h - Portable Dynamic Library -*- C++ -*-===// |
| 2 | // |
| 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file is distributed under the University of Illinois Open Source |
| 6 | // License. See LICENSE.TXT for details. |
| 7 | // |
| 8 | //===----------------------------------------------------------------------===// |
| 9 | // |
| 10 | // This file declares the sys::DynamicLibrary class. |
| 11 | // |
| 12 | //===----------------------------------------------------------------------===// |
| 13 | |
| 14 | #ifndef LLVM_SUPPORT_DYNAMICLIBRARY_H |
| 15 | #define LLVM_SUPPORT_DYNAMICLIBRARY_H |
| 16 | |
| 17 | #include <string> |
| 18 | |
| 19 | namespace llvm { |
| 20 | |
| 21 | class StringRef; |
| 22 | |
| 23 | namespace sys { |
| 24 | |
| 25 | /// This class provides a portable interface to dynamic libraries which also |
| 26 | /// might be known as shared libraries, shared objects, dynamic shared |
| 27 | /// objects, or dynamic link libraries. Regardless of the terminology or the |
| 28 | /// operating system interface, this class provides a portable interface that |
| 29 | /// allows dynamic libraries to be loaded and searched for externally |
| 30 | /// defined symbols. This is typically used to provide "plug-in" support. |
| 31 | /// It also allows for symbols to be defined which don't live in any library, |
| 32 | /// but rather the main program itself, useful on Windows where the main |
| 33 | /// executable cannot be searched. |
| 34 | /// |
| 35 | /// Note: there is currently no interface for temporarily loading a library, |
| 36 | /// or for unloading libraries when the LLVM library is unloaded. |
| 37 | class DynamicLibrary { |
| 38 | // Placeholder whose address represents an invalid library. |
| 39 | // We use this instead of NULL or a pointer-int pair because the OS library |
| 40 | // might define 0 or 1 to be "special" handles, such as "search all". |
| 41 | static char Invalid; |
| 42 | |
| 43 | // Opaque data used to interface with OS-specific dynamic library handling. |
| 44 | void *Data; |
| 45 | |
| 46 | public: |
| 47 | explicit DynamicLibrary(void *data = &Invalid) : Data(data) {} |
| 48 | |
| 49 | /// Returns true if the object refers to a valid library. |
| 50 | bool isValid() const { return Data != &Invalid; } |
| 51 | |
| 52 | /// Searches through the library for the symbol \p symbolName. If it is |
| 53 | /// found, the address of that symbol is returned. If not, NULL is returned. |
| 54 | /// Note that NULL will also be returned if the library failed to load. |
| 55 | /// Use isValid() to distinguish these cases if it is important. |
| 56 | /// Note that this will \e not search symbols explicitly registered by |
| 57 | /// AddSymbol(). |
| 58 | void *getAddressOfSymbol(const char *symbolName); |
| 59 | |
| 60 | /// This function permanently loads the dynamic library at the given path. |
| 61 | /// The library will only be unloaded when llvm_shutdown() is called. |
| 62 | /// This returns a valid DynamicLibrary instance on success and an invalid |
| 63 | /// instance on failure (see isValid()). \p *errMsg will only be modified |
| 64 | /// if the library fails to load. |
| 65 | /// |
| 66 | /// It is safe to call this function multiple times for the same library. |
Andrew Scull | cdfcccc | 2018-10-05 20:58:37 +0100 | [diff] [blame^] | 67 | /// Open a dynamic library permanently. |
Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame] | 68 | static DynamicLibrary getPermanentLibrary(const char *filename, |
| 69 | std::string *errMsg = nullptr); |
| 70 | |
| 71 | /// Registers an externally loaded library. The library will be unloaded |
| 72 | /// when the program terminates. |
| 73 | /// |
| 74 | /// It is safe to call this function multiple times for the same library, |
| 75 | /// though ownership is only taken if there was no error. |
| 76 | /// |
| 77 | /// \returns An empty \p DynamicLibrary if the library was already loaded. |
| 78 | static DynamicLibrary addPermanentLibrary(void *handle, |
| 79 | std::string *errMsg = nullptr); |
| 80 | |
| 81 | /// This function permanently loads the dynamic library at the given path. |
| 82 | /// Use this instead of getPermanentLibrary() when you won't need to get |
| 83 | /// symbols from the library itself. |
| 84 | /// |
| 85 | /// It is safe to call this function multiple times for the same library. |
| 86 | static bool LoadLibraryPermanently(const char *Filename, |
| 87 | std::string *ErrMsg = nullptr) { |
| 88 | return !getPermanentLibrary(Filename, ErrMsg).isValid(); |
| 89 | } |
| 90 | |
| 91 | enum SearchOrdering { |
| 92 | /// SO_Linker - Search as a call to dlsym(dlopen(NULL)) would when |
| 93 | /// DynamicLibrary::getPermanentLibrary(NULL) has been called or |
| 94 | /// search the list of explcitly loaded symbols if not. |
| 95 | SO_Linker, |
| 96 | /// SO_LoadedFirst - Search all loaded libraries, then as SO_Linker would. |
| 97 | SO_LoadedFirst, |
| 98 | /// SO_LoadedLast - Search as SO_Linker would, then loaded libraries. |
| 99 | /// Only useful to search if libraries with RTLD_LOCAL have been added. |
| 100 | SO_LoadedLast, |
| 101 | /// SO_LoadOrder - Or this in to search libraries in the ordered loaded. |
| 102 | /// The default bahaviour is to search loaded libraries in reverse. |
| 103 | SO_LoadOrder = 4 |
| 104 | }; |
| 105 | static SearchOrdering SearchOrder; // = SO_Linker |
| 106 | |
| 107 | /// This function will search through all previously loaded dynamic |
| 108 | /// libraries for the symbol \p symbolName. If it is found, the address of |
| 109 | /// that symbol is returned. If not, null is returned. Note that this will |
| 110 | /// search permanently loaded libraries (getPermanentLibrary()) as well |
| 111 | /// as explicitly registered symbols (AddSymbol()). |
| 112 | /// @throws std::string on error. |
Andrew Scull | cdfcccc | 2018-10-05 20:58:37 +0100 | [diff] [blame^] | 113 | /// Search through libraries for address of a symbol |
Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame] | 114 | static void *SearchForAddressOfSymbol(const char *symbolName); |
| 115 | |
Andrew Scull | cdfcccc | 2018-10-05 20:58:37 +0100 | [diff] [blame^] | 116 | /// Convenience function for C++ophiles. |
Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame] | 117 | static void *SearchForAddressOfSymbol(const std::string &symbolName) { |
| 118 | return SearchForAddressOfSymbol(symbolName.c_str()); |
| 119 | } |
| 120 | |
| 121 | /// This functions permanently adds the symbol \p symbolName with the |
| 122 | /// value \p symbolValue. These symbols are searched before any |
| 123 | /// libraries. |
Andrew Scull | cdfcccc | 2018-10-05 20:58:37 +0100 | [diff] [blame^] | 124 | /// Add searchable symbol/value pair. |
Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame] | 125 | static void AddSymbol(StringRef symbolName, void *symbolValue); |
| 126 | |
| 127 | class HandleSet; |
| 128 | }; |
| 129 | |
| 130 | } // End sys namespace |
| 131 | } // End llvm namespace |
| 132 | |
| 133 | #endif |