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Andrew Scull5e1ddfa2018-08-14 10:06:54 +01001//===- MustExecute.h - Is an instruction known to execute--------*- C++ -*-===//
2//
Andrew Walbran16937d02019-10-22 13:54:20 +01003// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
Andrew Scull5e1ddfa2018-08-14 10:06:54 +01006//
7//===----------------------------------------------------------------------===//
8/// \file
9/// Contains a collection of routines for determining if a given instruction is
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020010/// guaranteed to execute if a given point in control flow is reached. The most
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010011/// common example is an instruction within a loop being provably executed if we
Andrew Scullcdfcccc2018-10-05 20:58:37 +010012/// branch to the header of it's containing loop.
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010013///
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020014/// There are two interfaces available to determine if an instruction is
15/// executed once a given point in the control flow is reached:
16/// 1) A loop-centric one derived from LoopSafetyInfo.
17/// 2) A "must be executed context"-based one implemented in the
18/// MustBeExecutedContextExplorer.
19/// Please refer to the class comments for more information.
20///
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010021//===----------------------------------------------------------------------===//
22
23#ifndef LLVM_ANALYSIS_MUSTEXECUTE_H
24#define LLVM_ANALYSIS_MUSTEXECUTE_H
25
26#include "llvm/ADT/DenseMap.h"
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020027#include "llvm/ADT/DenseSet.h"
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010028#include "llvm/Analysis/EHPersonalities.h"
Andrew Walbran16937d02019-10-22 13:54:20 +010029#include "llvm/Analysis/InstructionPrecedenceTracking.h"
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020030#include "llvm/IR/PassManager.h"
31#include "llvm/Support/raw_ostream.h"
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010032
33namespace llvm {
34
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020035namespace {
36template <typename T> using GetterTy = std::function<T *(const Function &F)>;
37}
38
39class BasicBlock;
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010040class DominatorTree;
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020041class Instruction;
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010042class Loop;
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020043class LoopInfo;
44class PostDominatorTree;
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010045
Andrew Scullcdfcccc2018-10-05 20:58:37 +010046/// Captures loop safety information.
Andrew Scull0372a572018-11-16 15:47:06 +000047/// It keep information for loop blocks may throw exception or otherwise
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020048/// exit abnormally on any iteration of the loop which might actually execute
49/// at runtime. The primary way to consume this information is via
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010050/// isGuaranteedToExecute below, but some callers bailout or fallback to
51/// alternate reasoning if a loop contains any implicit control flow.
Andrew Scull0372a572018-11-16 15:47:06 +000052/// NOTE: LoopSafetyInfo contains cached information regarding loops and their
53/// particular blocks. This information is only dropped on invocation of
54/// computeLoopSafetyInfo. If the loop or any of its block is deleted, or if
55/// any thrower instructions have been added or removed from them, or if the
56/// control flow has changed, or in case of other meaningful modifications, the
57/// LoopSafetyInfo needs to be recomputed. If a meaningful modifications to the
58/// loop were made and the info wasn't recomputed properly, the behavior of all
59/// methods except for computeLoopSafetyInfo is undefined.
60class LoopSafetyInfo {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010061 // Used to update funclet bundle operands.
62 DenseMap<BasicBlock *, ColorVector> BlockColors;
63
Andrew Walbran16937d02019-10-22 13:54:20 +010064protected:
65 /// Computes block colors.
66 void computeBlockColors(const Loop *CurLoop);
67
68public:
69 /// Returns block colors map that is used to update funclet operand bundles.
70 const DenseMap<BasicBlock *, ColorVector> &getBlockColors() const;
71
72 /// Copy colors of block \p Old into the block \p New.
73 void copyColors(BasicBlock *New, BasicBlock *Old);
74
75 /// Returns true iff the block \p BB potentially may throw exception. It can
76 /// be false-positive in cases when we want to avoid complex analysis.
77 virtual bool blockMayThrow(const BasicBlock *BB) const = 0;
Andrew Scull0372a572018-11-16 15:47:06 +000078
79 /// Returns true iff any block of the loop for which this info is contains an
80 /// instruction that may throw or otherwise exit abnormally.
Andrew Walbran16937d02019-10-22 13:54:20 +010081 virtual bool anyBlockMayThrow() const = 0;
Andrew Scull0372a572018-11-16 15:47:06 +000082
83 /// Return true if we must reach the block \p BB under assumption that the
Andrew Walbran16937d02019-10-22 13:54:20 +010084 /// loop \p CurLoop is entered.
Andrew Scull0372a572018-11-16 15:47:06 +000085 bool allLoopPathsLeadToBlock(const Loop *CurLoop, const BasicBlock *BB,
86 const DominatorTree *DT) const;
87
88 /// Computes safety information for a loop checks loop body & header for
89 /// the possibility of may throw exception, it takes LoopSafetyInfo and loop
90 /// as argument. Updates safety information in LoopSafetyInfo argument.
91 /// Note: This is defined to clear and reinitialize an already initialized
92 /// LoopSafetyInfo. Some callers rely on this fact.
Andrew Walbran16937d02019-10-22 13:54:20 +010093 virtual void computeLoopSafetyInfo(const Loop *CurLoop) = 0;
94
95 /// Returns true if the instruction in a loop is guaranteed to execute at
96 /// least once (under the assumption that the loop is entered).
97 virtual bool isGuaranteedToExecute(const Instruction &Inst,
98 const DominatorTree *DT,
99 const Loop *CurLoop) const = 0;
Andrew Scull0372a572018-11-16 15:47:06 +0000100
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100101 LoopSafetyInfo() = default;
Andrew Walbran16937d02019-10-22 13:54:20 +0100102
103 virtual ~LoopSafetyInfo() = default;
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100104};
105
Andrew Walbran16937d02019-10-22 13:54:20 +0100106
107/// Simple and conservative implementation of LoopSafetyInfo that can give
108/// false-positive answers to its queries in order to avoid complicated
109/// analysis.
110class SimpleLoopSafetyInfo: public LoopSafetyInfo {
111 bool MayThrow = false; // The current loop contains an instruction which
112 // may throw.
113 bool HeaderMayThrow = false; // Same as previous, but specific to loop header
114
115public:
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200116 bool blockMayThrow(const BasicBlock *BB) const override;
Andrew Walbran16937d02019-10-22 13:54:20 +0100117
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200118 bool anyBlockMayThrow() const override;
Andrew Walbran16937d02019-10-22 13:54:20 +0100119
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200120 void computeLoopSafetyInfo(const Loop *CurLoop) override;
Andrew Walbran16937d02019-10-22 13:54:20 +0100121
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200122 bool isGuaranteedToExecute(const Instruction &Inst,
123 const DominatorTree *DT,
124 const Loop *CurLoop) const override;
Andrew Walbran16937d02019-10-22 13:54:20 +0100125};
126
127/// This implementation of LoopSafetyInfo use ImplicitControlFlowTracking to
128/// give precise answers on "may throw" queries. This implementation uses cache
129/// that should be invalidated by calling the methods insertInstructionTo and
130/// removeInstruction whenever we modify a basic block's contents by adding or
131/// removing instructions.
132class ICFLoopSafetyInfo: public LoopSafetyInfo {
133 bool MayThrow = false; // The current loop contains an instruction which
134 // may throw.
135 // Contains information about implicit control flow in this loop's blocks.
136 mutable ImplicitControlFlowTracking ICF;
137 // Contains information about instruction that may possibly write memory.
138 mutable MemoryWriteTracking MW;
139
140public:
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200141 bool blockMayThrow(const BasicBlock *BB) const override;
Andrew Walbran16937d02019-10-22 13:54:20 +0100142
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200143 bool anyBlockMayThrow() const override;
Andrew Walbran16937d02019-10-22 13:54:20 +0100144
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200145 void computeLoopSafetyInfo(const Loop *CurLoop) override;
Andrew Walbran16937d02019-10-22 13:54:20 +0100146
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200147 bool isGuaranteedToExecute(const Instruction &Inst,
148 const DominatorTree *DT,
149 const Loop *CurLoop) const override;
Andrew Walbran16937d02019-10-22 13:54:20 +0100150
151 /// Returns true if we could not execute a memory-modifying instruction before
152 /// we enter \p BB under assumption that \p CurLoop is entered.
153 bool doesNotWriteMemoryBefore(const BasicBlock *BB, const Loop *CurLoop)
154 const;
155
156 /// Returns true if we could not execute a memory-modifying instruction before
157 /// we execute \p I under assumption that \p CurLoop is entered.
158 bool doesNotWriteMemoryBefore(const Instruction &I, const Loop *CurLoop)
159 const;
160
161 /// Inform the safety info that we are planning to insert a new instruction
162 /// \p Inst into the basic block \p BB. It will make all cache updates to keep
163 /// it correct after this insertion.
164 void insertInstructionTo(const Instruction *Inst, const BasicBlock *BB);
165
166 /// Inform safety info that we are planning to remove the instruction \p Inst
167 /// from its block. It will make all cache updates to keep it correct after
168 /// this removal.
169 void removeInstruction(const Instruction *Inst);
Andrew Walbran16937d02019-10-22 13:54:20 +0100170};
Andrew Scullcdfcccc2018-10-05 20:58:37 +0100171
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200172bool mayContainIrreducibleControl(const Function &F, const LoopInfo *LI);
173
174struct MustBeExecutedContextExplorer;
175
176/// Enum that allows us to spell out the direction.
177enum class ExplorationDirection {
178 BACKWARD = 0,
179 FORWARD = 1,
180};
181
182/// Must be executed iterators visit stretches of instructions that are
183/// guaranteed to be executed together, potentially with other instruction
184/// executed in-between.
185///
186/// Given the following code, and assuming all statements are single
187/// instructions which transfer execution to the successor (see
188/// isGuaranteedToTransferExecutionToSuccessor), there are two possible
189/// outcomes. If we start the iterator at A, B, or E, we will visit only A, B,
190/// and E. If we start at C or D, we will visit all instructions A-E.
191///
192/// \code
193/// A;
194/// B;
195/// if (...) {
196/// C;
197/// D;
198/// }
199/// E;
200/// \endcode
201///
202///
203/// Below is the example extneded with instructions F and G. Now we assume F
204/// might not transfer execution to it's successor G. As a result we get the
205/// following visit sets:
206///
207/// Start Instruction | Visit Set
208/// A | A, B, E, F
209/// B | A, B, E, F
210/// C | A, B, C, D, E, F
211/// D | A, B, C, D, E, F
212/// E | A, B, E, F
213/// F | A, B, E, F
214/// G | A, B, E, F, G
215///
216///
217/// \code
218/// A;
219/// B;
220/// if (...) {
221/// C;
222/// D;
223/// }
224/// E;
225/// F; // Might not transfer execution to its successor G.
226/// G;
227/// \endcode
228///
229///
230/// A more complex example involving conditionals, loops, break, and continue
231/// is shown below. We again assume all instructions will transmit control to
232/// the successor and we assume we can prove the inner loop to be finite. We
233/// omit non-trivial branch conditions as the exploration is oblivious to them.
234/// Constant branches are assumed to be unconditional in the CFG. The resulting
235/// visist sets are shown in the table below.
236///
237/// \code
238/// A;
239/// while (true) {
240/// B;
241/// if (...)
242/// C;
243/// if (...)
244/// continue;
245/// D;
246/// if (...)
247/// break;
248/// do {
249/// if (...)
250/// continue;
251/// E;
252/// } while (...);
253/// F;
254/// }
255/// G;
256/// \endcode
257///
258/// Start Instruction | Visit Set
259/// A | A, B
260/// B | A, B
261/// C | A, B, C
262/// D | A, B, D
263/// E | A, B, D, E, F
264/// F | A, B, D, F
265/// G | A, B, D, G
266///
267///
268/// Note that the examples show optimal visist sets but not necessarily the ones
269/// derived by the explorer depending on the available CFG analyses (see
270/// MustBeExecutedContextExplorer). Also note that we, depending on the options,
271/// the visit set can contain instructions from other functions.
272struct MustBeExecutedIterator {
273 /// Type declarations that make his class an input iterator.
274 ///{
275 typedef const Instruction *value_type;
276 typedef std::ptrdiff_t difference_type;
277 typedef const Instruction **pointer;
278 typedef const Instruction *&reference;
279 typedef std::input_iterator_tag iterator_category;
280 ///}
281
282 using ExplorerTy = MustBeExecutedContextExplorer;
283
284 MustBeExecutedIterator(const MustBeExecutedIterator &Other)
285 : Visited(Other.Visited), Explorer(Other.Explorer),
286 CurInst(Other.CurInst), Head(Other.Head), Tail(Other.Tail) {}
287
288 MustBeExecutedIterator(MustBeExecutedIterator &&Other)
289 : Visited(std::move(Other.Visited)), Explorer(Other.Explorer),
290 CurInst(Other.CurInst), Head(Other.Head), Tail(Other.Tail) {}
291
292 MustBeExecutedIterator &operator=(MustBeExecutedIterator &&Other) {
293 if (this != &Other) {
294 std::swap(Visited, Other.Visited);
295 std::swap(CurInst, Other.CurInst);
296 std::swap(Head, Other.Head);
297 std::swap(Tail, Other.Tail);
298 }
299 return *this;
300 }
301
302 ~MustBeExecutedIterator() {}
303
304 /// Pre- and post-increment operators.
305 ///{
306 MustBeExecutedIterator &operator++() {
307 CurInst = advance();
308 return *this;
309 }
310
311 MustBeExecutedIterator operator++(int) {
312 MustBeExecutedIterator tmp(*this);
313 operator++();
314 return tmp;
315 }
316 ///}
317
318 /// Equality and inequality operators. Note that we ignore the history here.
319 ///{
320 bool operator==(const MustBeExecutedIterator &Other) const {
321 return CurInst == Other.CurInst && Head == Other.Head && Tail == Other.Tail;
322 }
323
324 bool operator!=(const MustBeExecutedIterator &Other) const {
325 return !(*this == Other);
326 }
327 ///}
328
329 /// Return the underlying instruction.
330 const Instruction *&operator*() { return CurInst; }
331 const Instruction *getCurrentInst() const { return CurInst; }
332
333 /// Return true if \p I was encountered by this iterator already.
334 bool count(const Instruction *I) const {
335 return Visited.count({I, ExplorationDirection::FORWARD}) ||
336 Visited.count({I, ExplorationDirection::BACKWARD});
337 }
338
339private:
340 using VisitedSetTy =
341 DenseSet<PointerIntPair<const Instruction *, 1, ExplorationDirection>>;
342
343 /// Private constructors.
344 MustBeExecutedIterator(ExplorerTy &Explorer, const Instruction *I);
345
346 /// Reset the iterator to its initial state pointing at \p I.
347 void reset(const Instruction *I);
348
349 /// Reset the iterator to point at \p I, keep cached state.
350 void resetInstruction(const Instruction *I);
351
352 /// Try to advance one of the underlying positions (Head or Tail).
353 ///
354 /// \return The next instruction in the must be executed context, or nullptr
355 /// if none was found.
356 const Instruction *advance();
357
358 /// A set to track the visited instructions in order to deal with endless
359 /// loops and recursion.
360 VisitedSetTy Visited;
361
362 /// A reference to the explorer that created this iterator.
363 ExplorerTy &Explorer;
364
365 /// The instruction we are currently exposing to the user. There is always an
366 /// instruction that we know is executed with the given program point,
367 /// initially the program point itself.
368 const Instruction *CurInst;
369
370 /// Two positions that mark the program points where this iterator will look
371 /// for the next instruction. Note that the current instruction is either the
372 /// one pointed to by Head, Tail, or both.
373 const Instruction *Head, *Tail;
374
375 friend struct MustBeExecutedContextExplorer;
376};
377
378/// A "must be executed context" for a given program point PP is the set of
379/// instructions, potentially before and after PP, that are executed always when
380/// PP is reached. The MustBeExecutedContextExplorer an interface to explore
381/// "must be executed contexts" in a module through the use of
382/// MustBeExecutedIterator.
383///
384/// The explorer exposes "must be executed iterators" that traverse the must be
385/// executed context. There is little information sharing between iterators as
386/// the expected use case involves few iterators for "far apart" instructions.
387/// If that changes, we should consider caching more intermediate results.
388struct MustBeExecutedContextExplorer {
389
390 /// In the description of the parameters we use PP to denote a program point
391 /// for which the must be executed context is explored, or put differently,
392 /// for which the MustBeExecutedIterator is created.
393 ///
394 /// \param ExploreInterBlock Flag to indicate if instructions in blocks
395 /// other than the parent of PP should be
396 /// explored.
397 /// \param ExploreCFGForward Flag to indicate if instructions located after
398 /// PP in the CFG, e.g., post-dominating PP,
399 /// should be explored.
400 /// \param ExploreCFGBackward Flag to indicate if instructions located
401 /// before PP in the CFG, e.g., dominating PP,
402 /// should be explored.
403 MustBeExecutedContextExplorer(
404 bool ExploreInterBlock, bool ExploreCFGForward, bool ExploreCFGBackward,
405 GetterTy<const LoopInfo> LIGetter =
406 [](const Function &) { return nullptr; },
407 GetterTy<const DominatorTree> DTGetter =
408 [](const Function &) { return nullptr; },
409 GetterTy<const PostDominatorTree> PDTGetter =
410 [](const Function &) { return nullptr; })
411 : ExploreInterBlock(ExploreInterBlock),
412 ExploreCFGForward(ExploreCFGForward),
413 ExploreCFGBackward(ExploreCFGBackward), LIGetter(LIGetter),
414 DTGetter(DTGetter), PDTGetter(PDTGetter), EndIterator(*this, nullptr) {}
415
416 /// Iterator-based interface. \see MustBeExecutedIterator.
417 ///{
418 using iterator = MustBeExecutedIterator;
419 using const_iterator = const MustBeExecutedIterator;
420
421 /// Return an iterator to explore the context around \p PP.
422 iterator &begin(const Instruction *PP) {
423 auto &It = InstructionIteratorMap[PP];
424 if (!It)
425 It.reset(new iterator(*this, PP));
426 return *It;
427 }
428
429 /// Return an iterator to explore the cached context around \p PP.
430 const_iterator &begin(const Instruction *PP) const {
431 return *InstructionIteratorMap.find(PP)->second;
432 }
433
434 /// Return an universal end iterator.
435 ///{
436 iterator &end() { return EndIterator; }
437 iterator &end(const Instruction *) { return EndIterator; }
438
439 const_iterator &end() const { return EndIterator; }
440 const_iterator &end(const Instruction *) const { return EndIterator; }
441 ///}
442
443 /// Return an iterator range to explore the context around \p PP.
444 llvm::iterator_range<iterator> range(const Instruction *PP) {
445 return llvm::make_range(begin(PP), end(PP));
446 }
447
448 /// Return an iterator range to explore the cached context around \p PP.
449 llvm::iterator_range<const_iterator> range(const Instruction *PP) const {
450 return llvm::make_range(begin(PP), end(PP));
451 }
452 ///}
453
454 /// Check \p Pred on all instructions in the context.
455 ///
456 /// This method will evaluate \p Pred and return
457 /// true if \p Pred holds in every instruction.
458 bool checkForAllContext(const Instruction *PP,
459 function_ref<bool(const Instruction *)> Pred) {
460 for (auto EIt = begin(PP), EEnd = end(PP); EIt != EEnd; ++EIt)
461 if (!Pred(*EIt))
462 return false;
463 return true;
464 }
465
466 /// Helper to look for \p I in the context of \p PP.
467 ///
468 /// The context is expanded until \p I was found or no more expansion is
469 /// possible.
470 ///
471 /// \returns True, iff \p I was found.
472 bool findInContextOf(const Instruction *I, const Instruction *PP) {
473 auto EIt = begin(PP), EEnd = end(PP);
474 return findInContextOf(I, EIt, EEnd);
475 }
476
477 /// Helper to look for \p I in the context defined by \p EIt and \p EEnd.
478 ///
479 /// The context is expanded until \p I was found or no more expansion is
480 /// possible.
481 ///
482 /// \returns True, iff \p I was found.
483 bool findInContextOf(const Instruction *I, iterator &EIt, iterator &EEnd) {
484 bool Found = EIt.count(I);
485 while (!Found && EIt != EEnd)
486 Found = (++EIt).getCurrentInst() == I;
487 return Found;
488 }
489
490 /// Return the next instruction that is guaranteed to be executed after \p PP.
491 ///
492 /// \param It The iterator that is used to traverse the must be
493 /// executed context.
494 /// \param PP The program point for which the next instruction
495 /// that is guaranteed to execute is determined.
496 const Instruction *
497 getMustBeExecutedNextInstruction(MustBeExecutedIterator &It,
498 const Instruction *PP);
499 /// Return the previous instr. that is guaranteed to be executed before \p PP.
500 ///
501 /// \param It The iterator that is used to traverse the must be
502 /// executed context.
503 /// \param PP The program point for which the previous instr.
504 /// that is guaranteed to execute is determined.
505 const Instruction *
506 getMustBeExecutedPrevInstruction(MustBeExecutedIterator &It,
507 const Instruction *PP);
508
509 /// Find the next join point from \p InitBB in forward direction.
510 const BasicBlock *findForwardJoinPoint(const BasicBlock *InitBB);
511
512 /// Find the next join point from \p InitBB in backward direction.
513 const BasicBlock *findBackwardJoinPoint(const BasicBlock *InitBB);
514
515 /// Parameter that limit the performed exploration. See the constructor for
516 /// their meaning.
517 ///{
518 const bool ExploreInterBlock;
519 const bool ExploreCFGForward;
520 const bool ExploreCFGBackward;
521 ///}
522
523private:
524 /// Getters for common CFG analyses: LoopInfo, DominatorTree, and
525 /// PostDominatorTree.
526 ///{
527 GetterTy<const LoopInfo> LIGetter;
528 GetterTy<const DominatorTree> DTGetter;
529 GetterTy<const PostDominatorTree> PDTGetter;
530 ///}
531
532 /// Map to cache isGuaranteedToTransferExecutionToSuccessor results.
533 DenseMap<const BasicBlock *, Optional<bool>> BlockTransferMap;
534
535 /// Map to cache containsIrreducibleCFG results.
536 DenseMap<const Function*, Optional<bool>> IrreducibleControlMap;
537
538 /// Map from instructions to associated must be executed iterators.
539 DenseMap<const Instruction *, std::unique_ptr<MustBeExecutedIterator>>
540 InstructionIteratorMap;
541
542 /// A unique end iterator.
543 MustBeExecutedIterator EndIterator;
544};
545
546class MustExecutePrinterPass : public PassInfoMixin<MustExecutePrinterPass> {
547 raw_ostream &OS;
548
549public:
550 MustExecutePrinterPass(raw_ostream &OS) : OS(OS) {}
551 PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
552};
553
554class MustBeExecutedContextPrinterPass
555 : public PassInfoMixin<MustBeExecutedContextPrinterPass> {
556 raw_ostream &OS;
557
558public:
559 MustBeExecutedContextPrinterPass(raw_ostream &OS) : OS(OS) {}
560 PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM);
561};
562
563} // namespace llvm
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100564
565#endif