Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame^] | 1 | //===-- Graph.h - XRay Graph Class ------------------------------*- C++ -*-===// |
| 2 | // |
| 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file is distributed under the University of Illinois Open Source |
| 6 | // License. See LICENSE.TXT for details. |
| 7 | // |
| 8 | //===----------------------------------------------------------------------===// |
| 9 | // |
| 10 | // A Graph Datatype for XRay. |
| 11 | // |
| 12 | //===----------------------------------------------------------------------===// |
| 13 | |
| 14 | #ifndef LLVM_XRAY_GRAPH_T_H |
| 15 | #define LLVM_XRAY_GRAPH_T_H |
| 16 | |
| 17 | #include <initializer_list> |
| 18 | #include <stdint.h> |
| 19 | #include <type_traits> |
| 20 | #include <utility> |
| 21 | |
| 22 | #include "llvm/ADT/DenseMap.h" |
| 23 | #include "llvm/ADT/DenseSet.h" |
| 24 | #include "llvm/ADT/iterator.h" |
| 25 | #include "llvm/Support/Error.h" |
| 26 | |
| 27 | namespace llvm { |
| 28 | namespace xray { |
| 29 | |
| 30 | /// A Graph object represents a Directed Graph and is used in XRay to compute |
| 31 | /// and store function call graphs and associated statistical information. |
| 32 | /// |
| 33 | /// The graph takes in four template parameters, these are: |
| 34 | /// - VertexAttribute, this is a structure which is stored for each vertex. |
| 35 | /// Must be DefaultConstructible, CopyConstructible, CopyAssignable and |
| 36 | /// Destructible. |
| 37 | /// - EdgeAttribute, this is a structure which is stored for each edge |
| 38 | /// Must be DefaultConstructible, CopyConstructible, CopyAssignable and |
| 39 | /// Destructible. |
| 40 | /// - EdgeAttribute, this is a structure which is stored for each variable |
| 41 | /// - VI, this is a type over which DenseMapInfo is defined and is the type |
| 42 | /// used look up strings, available as VertexIdentifier. |
| 43 | /// - If the built in DenseMapInfo is not defined, provide a specialization |
| 44 | /// class type here. |
| 45 | /// |
| 46 | /// Graph is CopyConstructible, CopyAssignable, MoveConstructible and |
| 47 | /// MoveAssignable but is not EqualityComparible or LessThanComparible. |
| 48 | /// |
| 49 | /// Usage Example Graph with weighted edges and vertices: |
| 50 | /// Graph<int, int, int> G; |
| 51 | /// |
| 52 | /// G[1] = 0; |
| 53 | /// G[2] = 2; |
| 54 | /// G[{1,2}] = 1; |
| 55 | /// G[{2,1}] = -1; |
| 56 | /// for(const auto &v : G.vertices()){ |
| 57 | /// // Do something with the vertices in the graph; |
| 58 | /// } |
| 59 | /// for(const auto &e : G.edges()){ |
| 60 | /// // Do something with the edges in the graph; |
| 61 | /// } |
| 62 | /// |
| 63 | /// Usage Example with StrRef keys. |
| 64 | /// Graph<int, double, StrRef> StrG; |
| 65 | /// char va[] = "Vertex A"; |
| 66 | /// char vaa[] = "Vertex A"; |
| 67 | /// char vb[] = "Vertex B"; // Vertices are referenced by String Refs. |
| 68 | /// G[va] = 0; |
| 69 | /// G[vb] = 1; |
| 70 | /// G[{va, vb}] = 1.0; |
| 71 | /// cout() << G[vaa] << " " << G[{vaa, vb}]; //prints "0 1.0". |
| 72 | /// |
| 73 | template <typename VertexAttribute, typename EdgeAttribute, |
| 74 | typename VI = int32_t> |
| 75 | class Graph { |
| 76 | public: |
| 77 | /// These objects are used to name edges and vertices in the graph. |
| 78 | typedef VI VertexIdentifier; |
| 79 | typedef std::pair<VI, VI> EdgeIdentifier; |
| 80 | |
| 81 | /// This type is the value_type of all iterators which range over vertices, |
| 82 | /// Determined by the Vertices DenseMap |
| 83 | using VertexValueType = |
| 84 | detail::DenseMapPair<VertexIdentifier, VertexAttribute>; |
| 85 | |
| 86 | /// This type is the value_type of all iterators which range over edges, |
| 87 | /// Determined by the Edges DenseMap. |
| 88 | using EdgeValueType = detail::DenseMapPair<EdgeIdentifier, EdgeAttribute>; |
| 89 | |
| 90 | using size_type = std::size_t; |
| 91 | |
| 92 | private: |
| 93 | /// The type used for storing the EdgeAttribute for each edge in the graph |
| 94 | using EdgeMapT = DenseMap<EdgeIdentifier, EdgeAttribute>; |
| 95 | |
| 96 | /// The type used for storing the VertexAttribute for each vertex in |
| 97 | /// the graph. |
| 98 | using VertexMapT = DenseMap<VertexIdentifier, VertexAttribute>; |
| 99 | |
| 100 | /// The type used for storing the edges entering a vertex. Indexed by |
| 101 | /// the VertexIdentifier of the start of the edge. Only used to determine |
| 102 | /// where the incoming edges are, the EdgeIdentifiers are stored in an |
| 103 | /// InnerEdgeMapT. |
| 104 | using NeighborSetT = DenseSet<VertexIdentifier>; |
| 105 | |
| 106 | /// The type storing the InnerInvGraphT corresponding to each vertex in |
| 107 | /// the graph (When a vertex has an incoming edge incident to it) |
| 108 | using NeighborLookupT = DenseMap<VertexIdentifier, NeighborSetT>; |
| 109 | |
| 110 | private: |
| 111 | /// Stores the map from the start and end vertex of an edge to it's |
| 112 | /// EdgeAttribute |
| 113 | EdgeMapT Edges; |
| 114 | |
| 115 | /// Stores the map from VertexIdentifier to VertexAttribute |
| 116 | VertexMapT Vertices; |
| 117 | |
| 118 | /// Allows fast lookup for the incoming edge set of any given vertex. |
| 119 | NeighborLookupT InNeighbors; |
| 120 | |
| 121 | /// Allows fast lookup for the outgoing edge set of any given vertex. |
| 122 | NeighborLookupT OutNeighbors; |
| 123 | |
| 124 | /// An Iterator adapter using an InnerInvGraphT::iterator as a base iterator, |
| 125 | /// and storing the VertexIdentifier the iterator range comes from. The |
| 126 | /// dereference operator is then performed using a pointer to the graph's edge |
| 127 | /// set. |
| 128 | template <bool IsConst, bool IsOut, |
| 129 | typename BaseIt = typename NeighborSetT::const_iterator, |
| 130 | typename T = typename std::conditional<IsConst, const EdgeValueType, |
| 131 | EdgeValueType>::type> |
| 132 | class NeighborEdgeIteratorT |
| 133 | : public iterator_adaptor_base< |
| 134 | NeighborEdgeIteratorT<IsConst, IsOut>, BaseIt, |
| 135 | typename std::iterator_traits<BaseIt>::iterator_category, T> { |
| 136 | using InternalEdgeMapT = |
| 137 | typename std::conditional<IsConst, const EdgeMapT, EdgeMapT>::type; |
| 138 | |
| 139 | friend class NeighborEdgeIteratorT<false, IsOut, BaseIt, EdgeValueType>; |
| 140 | friend class NeighborEdgeIteratorT<true, IsOut, BaseIt, |
| 141 | const EdgeValueType>; |
| 142 | |
| 143 | InternalEdgeMapT *MP; |
| 144 | VertexIdentifier SI; |
| 145 | |
| 146 | public: |
| 147 | template <bool IsConstDest, |
| 148 | typename = typename std::enable_if<IsConstDest && !IsConst>::type> |
| 149 | operator NeighborEdgeIteratorT<IsConstDest, IsOut, BaseIt, |
| 150 | const EdgeValueType>() const { |
| 151 | return NeighborEdgeIteratorT<IsConstDest, IsOut, BaseIt, |
| 152 | const EdgeValueType>(this->I, MP, SI); |
| 153 | } |
| 154 | |
| 155 | NeighborEdgeIteratorT() = default; |
| 156 | NeighborEdgeIteratorT(BaseIt _I, InternalEdgeMapT *_MP, |
| 157 | VertexIdentifier _SI) |
| 158 | : iterator_adaptor_base< |
| 159 | NeighborEdgeIteratorT<IsConst, IsOut>, BaseIt, |
| 160 | typename std::iterator_traits<BaseIt>::iterator_category, T>(_I), |
| 161 | MP(_MP), SI(_SI) {} |
| 162 | |
| 163 | T &operator*() const { |
| 164 | if (!IsOut) |
| 165 | return *(MP->find({*(this->I), SI})); |
| 166 | else |
| 167 | return *(MP->find({SI, *(this->I)})); |
| 168 | } |
| 169 | }; |
| 170 | |
| 171 | public: |
| 172 | /// A const iterator type for iterating through the set of edges entering a |
| 173 | /// vertex. |
| 174 | /// |
| 175 | /// Has a const EdgeValueType as its value_type |
| 176 | using ConstInEdgeIterator = NeighborEdgeIteratorT<true, false>; |
| 177 | |
| 178 | /// An iterator type for iterating through the set of edges leaving a vertex. |
| 179 | /// |
| 180 | /// Has an EdgeValueType as its value_type |
| 181 | using InEdgeIterator = NeighborEdgeIteratorT<false, false>; |
| 182 | |
| 183 | /// A const iterator type for iterating through the set of edges entering a |
| 184 | /// vertex. |
| 185 | /// |
| 186 | /// Has a const EdgeValueType as its value_type |
| 187 | using ConstOutEdgeIterator = NeighborEdgeIteratorT<true, true>; |
| 188 | |
| 189 | /// An iterator type for iterating through the set of edges leaving a vertex. |
| 190 | /// |
| 191 | /// Has an EdgeValueType as its value_type |
| 192 | using OutEdgeIterator = NeighborEdgeIteratorT<false, true>; |
| 193 | |
| 194 | /// A class for ranging over the incoming edges incident to a vertex. |
| 195 | /// |
| 196 | /// Like all views in this class it provides methods to get the beginning and |
| 197 | /// past the range iterators for the range, as well as methods to determine |
| 198 | /// the number of elements in the range and whether the range is empty. |
| 199 | template <bool isConst, bool isOut> class InOutEdgeView { |
| 200 | public: |
| 201 | using iterator = NeighborEdgeIteratorT<isConst, isOut>; |
| 202 | using const_iterator = NeighborEdgeIteratorT<true, isOut>; |
| 203 | using GraphT = typename std::conditional<isConst, const Graph, Graph>::type; |
| 204 | using InternalEdgeMapT = |
| 205 | typename std::conditional<isConst, const EdgeMapT, EdgeMapT>::type; |
| 206 | |
| 207 | private: |
| 208 | InternalEdgeMapT &M; |
| 209 | const VertexIdentifier A; |
| 210 | const NeighborLookupT &NL; |
| 211 | |
| 212 | public: |
| 213 | iterator begin() { |
| 214 | auto It = NL.find(A); |
| 215 | if (It == NL.end()) |
| 216 | return iterator(); |
| 217 | return iterator(It->second.begin(), &M, A); |
| 218 | } |
| 219 | |
| 220 | const_iterator cbegin() const { |
| 221 | auto It = NL.find(A); |
| 222 | if (It == NL.end()) |
| 223 | return const_iterator(); |
| 224 | return const_iterator(It->second.begin(), &M, A); |
| 225 | } |
| 226 | |
| 227 | const_iterator begin() const { return cbegin(); } |
| 228 | |
| 229 | iterator end() { |
| 230 | auto It = NL.find(A); |
| 231 | if (It == NL.end()) |
| 232 | return iterator(); |
| 233 | return iterator(It->second.end(), &M, A); |
| 234 | } |
| 235 | const_iterator cend() const { |
| 236 | auto It = NL.find(A); |
| 237 | if (It == NL.end()) |
| 238 | return const_iterator(); |
| 239 | return const_iterator(It->second.end(), &M, A); |
| 240 | } |
| 241 | |
| 242 | const_iterator end() const { return cend(); } |
| 243 | |
| 244 | size_type size() const { |
| 245 | auto I = NL.find(A); |
| 246 | if (I == NL.end()) |
| 247 | return 0; |
| 248 | else |
| 249 | return I->second.size(); |
| 250 | } |
| 251 | |
| 252 | bool empty() const { return NL.count(A) == 0; }; |
| 253 | |
| 254 | InOutEdgeView(GraphT &G, VertexIdentifier A) |
| 255 | : M(G.Edges), A(A), NL(isOut ? G.OutNeighbors : G.InNeighbors) {} |
| 256 | }; |
| 257 | |
| 258 | /// A const iterator type for iterating through the whole vertex set of the |
| 259 | /// graph. |
| 260 | /// |
| 261 | /// Has a const VertexValueType as its value_type |
| 262 | using ConstVertexIterator = typename VertexMapT::const_iterator; |
| 263 | |
| 264 | /// An iterator type for iterating through the whole vertex set of the graph. |
| 265 | /// |
| 266 | /// Has a VertexValueType as its value_type |
| 267 | using VertexIterator = typename VertexMapT::iterator; |
| 268 | |
| 269 | /// A class for ranging over the vertices in the graph. |
| 270 | /// |
| 271 | /// Like all views in this class it provides methods to get the beginning and |
| 272 | /// past the range iterators for the range, as well as methods to determine |
| 273 | /// the number of elements in the range and whether the range is empty. |
| 274 | template <bool isConst> class VertexView { |
| 275 | public: |
| 276 | using iterator = typename std::conditional<isConst, ConstVertexIterator, |
| 277 | VertexIterator>::type; |
| 278 | using const_iterator = ConstVertexIterator; |
| 279 | using GraphT = typename std::conditional<isConst, const Graph, Graph>::type; |
| 280 | |
| 281 | private: |
| 282 | GraphT &G; |
| 283 | |
| 284 | public: |
| 285 | iterator begin() { return G.Vertices.begin(); } |
| 286 | iterator end() { return G.Vertices.end(); } |
| 287 | const_iterator cbegin() const { return G.Vertices.cbegin(); } |
| 288 | const_iterator cend() const { return G.Vertices.cend(); } |
| 289 | const_iterator begin() const { return G.Vertices.begin(); } |
| 290 | const_iterator end() const { return G.Vertices.end(); } |
| 291 | size_type size() const { return G.Vertices.size(); } |
| 292 | bool empty() const { return G.Vertices.empty(); } |
| 293 | VertexView(GraphT &_G) : G(_G) {} |
| 294 | }; |
| 295 | |
| 296 | /// A const iterator for iterating through the entire edge set of the graph. |
| 297 | /// |
| 298 | /// Has a const EdgeValueType as its value_type |
| 299 | using ConstEdgeIterator = typename EdgeMapT::const_iterator; |
| 300 | |
| 301 | /// An iterator for iterating through the entire edge set of the graph. |
| 302 | /// |
| 303 | /// Has an EdgeValueType as its value_type |
| 304 | using EdgeIterator = typename EdgeMapT::iterator; |
| 305 | |
| 306 | /// A class for ranging over all the edges in the graph. |
| 307 | /// |
| 308 | /// Like all views in this class it provides methods to get the beginning and |
| 309 | /// past the range iterators for the range, as well as methods to determine |
| 310 | /// the number of elements in the range and whether the range is empty. |
| 311 | template <bool isConst> class EdgeView { |
| 312 | public: |
| 313 | using iterator = typename std::conditional<isConst, ConstEdgeIterator, |
| 314 | EdgeIterator>::type; |
| 315 | using const_iterator = ConstEdgeIterator; |
| 316 | using GraphT = typename std::conditional<isConst, const Graph, Graph>::type; |
| 317 | |
| 318 | private: |
| 319 | GraphT &G; |
| 320 | |
| 321 | public: |
| 322 | iterator begin() { return G.Edges.begin(); } |
| 323 | iterator end() { return G.Edges.end(); } |
| 324 | const_iterator cbegin() const { return G.Edges.cbegin(); } |
| 325 | const_iterator cend() const { return G.Edges.cend(); } |
| 326 | const_iterator begin() const { return G.Edges.begin(); } |
| 327 | const_iterator end() const { return G.Edges.end(); } |
| 328 | size_type size() const { return G.Edges.size(); } |
| 329 | bool empty() const { return G.Edges.empty(); } |
| 330 | EdgeView(GraphT &_G) : G(_G) {} |
| 331 | }; |
| 332 | |
| 333 | public: |
| 334 | // TODO: implement constructor to enable Graph Initialisation.\ |
| 335 | // Something like: |
| 336 | // Graph<int, int, int> G( |
| 337 | // {1, 2, 3, 4, 5}, |
| 338 | // {{1, 2}, {2, 3}, {3, 4}}); |
| 339 | |
| 340 | /// Empty the Graph |
| 341 | void clear() { |
| 342 | Edges.clear(); |
| 343 | Vertices.clear(); |
| 344 | InNeighbors.clear(); |
| 345 | OutNeighbors.clear(); |
| 346 | } |
| 347 | |
| 348 | /// Returns a view object allowing iteration over the vertices of the graph. |
| 349 | /// also allows access to the size of the vertex set. |
| 350 | VertexView<false> vertices() { return VertexView<false>(*this); } |
| 351 | |
| 352 | VertexView<true> vertices() const { return VertexView<true>(*this); } |
| 353 | |
| 354 | /// Returns a view object allowing iteration over the edges of the graph. |
| 355 | /// also allows access to the size of the edge set. |
| 356 | EdgeView<false> edges() { return EdgeView<false>(*this); } |
| 357 | |
| 358 | EdgeView<true> edges() const { return EdgeView<true>(*this); } |
| 359 | |
| 360 | /// Returns a view object allowing iteration over the edges which start at |
| 361 | /// a vertex I. |
| 362 | InOutEdgeView<false, true> outEdges(const VertexIdentifier I) { |
| 363 | return InOutEdgeView<false, true>(*this, I); |
| 364 | } |
| 365 | |
| 366 | InOutEdgeView<true, true> outEdges(const VertexIdentifier I) const { |
| 367 | return InOutEdgeView<true, true>(*this, I); |
| 368 | } |
| 369 | |
| 370 | /// Returns a view object allowing iteration over the edges which point to |
| 371 | /// a vertex I. |
| 372 | InOutEdgeView<false, false> inEdges(const VertexIdentifier I) { |
| 373 | return InOutEdgeView<false, false>(*this, I); |
| 374 | } |
| 375 | |
| 376 | InOutEdgeView<true, false> inEdges(const VertexIdentifier I) const { |
| 377 | return InOutEdgeView<true, false>(*this, I); |
| 378 | } |
| 379 | |
| 380 | /// Looks up the vertex with identifier I, if it does not exist it default |
| 381 | /// constructs it. |
| 382 | VertexAttribute &operator[](const VertexIdentifier &I) { |
| 383 | return Vertices.FindAndConstruct(I).second; |
| 384 | } |
| 385 | |
| 386 | /// Looks up the edge with identifier I, if it does not exist it default |
| 387 | /// constructs it, if it's endpoints do not exist it also default constructs |
| 388 | /// them. |
| 389 | EdgeAttribute &operator[](const EdgeIdentifier &I) { |
| 390 | auto &P = Edges.FindAndConstruct(I); |
| 391 | Vertices.FindAndConstruct(I.first); |
| 392 | Vertices.FindAndConstruct(I.second); |
| 393 | InNeighbors[I.second].insert(I.first); |
| 394 | OutNeighbors[I.first].insert(I.second); |
| 395 | return P.second; |
| 396 | } |
| 397 | |
| 398 | /// Looks up a vertex with Identifier I, or an error if it does not exist. |
| 399 | Expected<VertexAttribute &> at(const VertexIdentifier &I) { |
| 400 | auto It = Vertices.find(I); |
| 401 | if (It == Vertices.end()) |
| 402 | return make_error<StringError>( |
| 403 | "Vertex Identifier Does Not Exist", |
| 404 | std::make_error_code(std::errc::invalid_argument)); |
| 405 | return It->second; |
| 406 | } |
| 407 | |
| 408 | Expected<const VertexAttribute &> at(const VertexIdentifier &I) const { |
| 409 | auto It = Vertices.find(I); |
| 410 | if (It == Vertices.end()) |
| 411 | return make_error<StringError>( |
| 412 | "Vertex Identifier Does Not Exist", |
| 413 | std::make_error_code(std::errc::invalid_argument)); |
| 414 | return It->second; |
| 415 | } |
| 416 | |
| 417 | /// Looks up an edge with Identifier I, or an error if it does not exist. |
| 418 | Expected<EdgeAttribute &> at(const EdgeIdentifier &I) { |
| 419 | auto It = Edges.find(I); |
| 420 | if (It == Edges.end()) |
| 421 | return make_error<StringError>( |
| 422 | "Edge Identifier Does Not Exist", |
| 423 | std::make_error_code(std::errc::invalid_argument)); |
| 424 | return It->second; |
| 425 | } |
| 426 | |
| 427 | Expected<const EdgeAttribute &> at(const EdgeIdentifier &I) const { |
| 428 | auto It = Edges.find(I); |
| 429 | if (It == Edges.end()) |
| 430 | return make_error<StringError>( |
| 431 | "Edge Identifier Does Not Exist", |
| 432 | std::make_error_code(std::errc::invalid_argument)); |
| 433 | return It->second; |
| 434 | } |
| 435 | |
| 436 | /// Looks for a vertex with identifier I, returns 1 if one exists, and |
| 437 | /// 0 otherwise |
| 438 | size_type count(const VertexIdentifier &I) const { |
| 439 | return Vertices.count(I); |
| 440 | } |
| 441 | |
| 442 | /// Looks for an edge with Identifier I, returns 1 if one exists and 0 |
| 443 | /// otherwise |
| 444 | size_type count(const EdgeIdentifier &I) const { return Edges.count(I); } |
| 445 | |
| 446 | /// Inserts a vertex into the graph with Identifier Val.first, and |
| 447 | /// Attribute Val.second. |
| 448 | std::pair<VertexIterator, bool> |
| 449 | insert(const std::pair<VertexIdentifier, VertexAttribute> &Val) { |
| 450 | return Vertices.insert(Val); |
| 451 | } |
| 452 | |
| 453 | std::pair<VertexIterator, bool> |
| 454 | insert(std::pair<VertexIdentifier, VertexAttribute> &&Val) { |
| 455 | return Vertices.insert(std::move(Val)); |
| 456 | } |
| 457 | |
| 458 | /// Inserts an edge into the graph with Identifier Val.first, and |
| 459 | /// Attribute Val.second. If the key is already in the map, it returns false |
| 460 | /// and doesn't update the value. |
| 461 | std::pair<EdgeIterator, bool> |
| 462 | insert(const std::pair<EdgeIdentifier, EdgeAttribute> &Val) { |
| 463 | const auto &p = Edges.insert(Val); |
| 464 | if (p.second) { |
| 465 | const auto &EI = Val.first; |
| 466 | Vertices.FindAndConstruct(EI.first); |
| 467 | Vertices.FindAndConstruct(EI.second); |
| 468 | InNeighbors[EI.second].insert(EI.first); |
| 469 | OutNeighbors[EI.first].insert(EI.second); |
| 470 | }; |
| 471 | |
| 472 | return p; |
| 473 | } |
| 474 | |
| 475 | /// Inserts an edge into the graph with Identifier Val.first, and |
| 476 | /// Attribute Val.second. If the key is already in the map, it returns false |
| 477 | /// and doesn't update the value. |
| 478 | std::pair<EdgeIterator, bool> |
| 479 | insert(std::pair<EdgeIdentifier, EdgeAttribute> &&Val) { |
| 480 | auto EI = Val.first; |
| 481 | const auto &p = Edges.insert(std::move(Val)); |
| 482 | if (p.second) { |
| 483 | Vertices.FindAndConstruct(EI.first); |
| 484 | Vertices.FindAndConstruct(EI.second); |
| 485 | InNeighbors[EI.second].insert(EI.first); |
| 486 | OutNeighbors[EI.first].insert(EI.second); |
| 487 | }; |
| 488 | |
| 489 | return p; |
| 490 | } |
| 491 | }; |
| 492 | } |
| 493 | } |
| 494 | #endif |