Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame^] | 1 | //===- SymbolStringPool.h - Multi-threaded pool for JIT symbols -*- C++ -*-===// |
| 2 | // |
| 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file is distributed under the University of Illinois Open Source |
| 6 | // License. See LICENSE.TXT for details. |
| 7 | // |
| 8 | //===----------------------------------------------------------------------===// |
| 9 | // |
| 10 | // Contains a multi-threaded string pool suitable for use with ORC. |
| 11 | // |
| 12 | //===----------------------------------------------------------------------===// |
| 13 | |
| 14 | #ifndef LLVM_EXECUTIONENGINE_ORC_SYMBOLSTRINGPOOL_H |
| 15 | #define LLVM_EXECUTIONENGINE_ORC_SYMBOLSTRINGPOOL_H |
| 16 | |
| 17 | #include "llvm/ADT/StringMap.h" |
| 18 | #include <atomic> |
| 19 | #include <mutex> |
| 20 | |
| 21 | namespace llvm { |
| 22 | namespace orc { |
| 23 | |
| 24 | class SymbolStringPtr; |
| 25 | |
| 26 | /// @brief String pool for symbol names used by the JIT. |
| 27 | class SymbolStringPool { |
| 28 | friend class SymbolStringPtr; |
| 29 | public: |
| 30 | /// @brief Create a symbol string pointer from the given string. |
| 31 | SymbolStringPtr intern(StringRef S); |
| 32 | |
| 33 | /// @brief Remove from the pool any entries that are no longer referenced. |
| 34 | void clearDeadEntries(); |
| 35 | |
| 36 | /// @brief Returns true if the pool is empty. |
| 37 | bool empty() const; |
| 38 | private: |
| 39 | using RefCountType = std::atomic<size_t>; |
| 40 | using PoolMap = StringMap<RefCountType>; |
| 41 | using PoolMapEntry = StringMapEntry<RefCountType>; |
| 42 | mutable std::mutex PoolMutex; |
| 43 | PoolMap Pool; |
| 44 | }; |
| 45 | |
| 46 | /// @brief Pointer to a pooled string representing a symbol name. |
| 47 | class SymbolStringPtr { |
| 48 | friend class SymbolStringPool; |
| 49 | friend bool operator==(const SymbolStringPtr &LHS, |
| 50 | const SymbolStringPtr &RHS); |
| 51 | friend bool operator<(const SymbolStringPtr &LHS, const SymbolStringPtr &RHS); |
| 52 | |
| 53 | public: |
| 54 | SymbolStringPtr() = default; |
| 55 | SymbolStringPtr(const SymbolStringPtr &Other) |
| 56 | : S(Other.S) { |
| 57 | if (S) |
| 58 | ++S->getValue(); |
| 59 | } |
| 60 | |
| 61 | SymbolStringPtr& operator=(const SymbolStringPtr &Other) { |
| 62 | if (S) |
| 63 | --S->getValue(); |
| 64 | S = Other.S; |
| 65 | if (S) |
| 66 | ++S->getValue(); |
| 67 | return *this; |
| 68 | } |
| 69 | |
| 70 | SymbolStringPtr(SymbolStringPtr &&Other) : S(nullptr) { |
| 71 | std::swap(S, Other.S); |
| 72 | } |
| 73 | |
| 74 | SymbolStringPtr& operator=(SymbolStringPtr &&Other) { |
| 75 | if (S) |
| 76 | --S->getValue(); |
| 77 | S = nullptr; |
| 78 | std::swap(S, Other.S); |
| 79 | return *this; |
| 80 | } |
| 81 | |
| 82 | ~SymbolStringPtr() { |
| 83 | if (S) |
| 84 | --S->getValue(); |
| 85 | } |
| 86 | |
| 87 | StringRef operator*() const { return S->first(); } |
| 88 | |
| 89 | private: |
| 90 | |
| 91 | SymbolStringPtr(SymbolStringPool::PoolMapEntry *S) |
| 92 | : S(S) { |
| 93 | if (S) |
| 94 | ++S->getValue(); |
| 95 | } |
| 96 | |
| 97 | SymbolStringPool::PoolMapEntry *S = nullptr; |
| 98 | }; |
| 99 | |
| 100 | inline bool operator==(const SymbolStringPtr &LHS, const SymbolStringPtr &RHS) { |
| 101 | return LHS.S == RHS.S; |
| 102 | } |
| 103 | |
| 104 | inline bool operator!=(const SymbolStringPtr &LHS, const SymbolStringPtr &RHS) { |
| 105 | return !(LHS == RHS); |
| 106 | } |
| 107 | |
| 108 | inline bool operator<(const SymbolStringPtr &LHS, const SymbolStringPtr &RHS) { |
| 109 | return LHS.S < RHS.S; |
| 110 | } |
| 111 | |
| 112 | inline SymbolStringPtr SymbolStringPool::intern(StringRef S) { |
| 113 | std::lock_guard<std::mutex> Lock(PoolMutex); |
| 114 | PoolMap::iterator I; |
| 115 | bool Added; |
| 116 | std::tie(I, Added) = Pool.try_emplace(S, 0); |
| 117 | return SymbolStringPtr(&*I); |
| 118 | } |
| 119 | |
| 120 | inline void SymbolStringPool::clearDeadEntries() { |
| 121 | std::lock_guard<std::mutex> Lock(PoolMutex); |
| 122 | for (auto I = Pool.begin(), E = Pool.end(); I != E;) { |
| 123 | auto Tmp = I++; |
| 124 | if (Tmp->second == 0) |
| 125 | Pool.erase(Tmp); |
| 126 | } |
| 127 | } |
| 128 | |
| 129 | inline bool SymbolStringPool::empty() const { |
| 130 | std::lock_guard<std::mutex> Lock(PoolMutex); |
| 131 | return Pool.empty(); |
| 132 | } |
| 133 | |
| 134 | } // end namespace orc |
| 135 | } // end namespace llvm |
| 136 | |
| 137 | #endif // LLVM_EXECUTIONENGINE_ORC_SYMBOLSTRINGPOOL_H |