Andrew Walbran | 3d2c197 | 2020-04-07 12:24:26 +0100 | [diff] [blame^] | 1 | //===-- Debug.h -------------------------------------------------*- C++ -*-===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | |
| 9 | #ifndef liblldb_Debug_h_ |
| 10 | #define liblldb_Debug_h_ |
| 11 | |
| 12 | #include <vector> |
| 13 | |
| 14 | #include "lldb/lldb-private.h" |
| 15 | |
| 16 | namespace lldb_private { |
| 17 | |
| 18 | // Tells a thread what it needs to do when the process is resumed. |
| 19 | struct ResumeAction { |
| 20 | lldb::tid_t tid; // The thread ID that this action applies to, |
| 21 | // LLDB_INVALID_THREAD_ID for the default thread |
| 22 | // action |
| 23 | lldb::StateType state; // Valid values are eStateStopped/eStateSuspended, |
| 24 | // eStateRunning, and eStateStepping. |
| 25 | int signal; // When resuming this thread, resume it with this signal if this |
| 26 | // value is > 0 |
| 27 | }; |
| 28 | |
| 29 | // A class that contains instructions for all threads for |
| 30 | // NativeProcessProtocol::Resume(). Each thread can either run, stay suspended, |
| 31 | // or step when the process is resumed. We optionally have the ability to also |
| 32 | // send a signal to the thread when the action is run or step. |
| 33 | class ResumeActionList { |
| 34 | public: |
| 35 | ResumeActionList() : m_actions(), m_signal_handled() {} |
| 36 | |
| 37 | ResumeActionList(lldb::StateType default_action, int signal) |
| 38 | : m_actions(), m_signal_handled() { |
| 39 | SetDefaultThreadActionIfNeeded(default_action, signal); |
| 40 | } |
| 41 | |
| 42 | ResumeActionList(const ResumeAction *actions, size_t num_actions) |
| 43 | : m_actions(), m_signal_handled() { |
| 44 | if (actions && num_actions) { |
| 45 | m_actions.assign(actions, actions + num_actions); |
| 46 | m_signal_handled.assign(num_actions, false); |
| 47 | } |
| 48 | } |
| 49 | |
| 50 | ~ResumeActionList() = default; |
| 51 | |
| 52 | bool IsEmpty() const { return m_actions.empty(); } |
| 53 | |
| 54 | void Append(const ResumeAction &action) { |
| 55 | m_actions.push_back(action); |
| 56 | m_signal_handled.push_back(false); |
| 57 | } |
| 58 | |
| 59 | void AppendAction(lldb::tid_t tid, lldb::StateType state, int signal = 0) { |
| 60 | ResumeAction action = {tid, state, signal}; |
| 61 | Append(action); |
| 62 | } |
| 63 | |
| 64 | void AppendResumeAll() { |
| 65 | AppendAction(LLDB_INVALID_THREAD_ID, lldb::eStateRunning); |
| 66 | } |
| 67 | |
| 68 | void AppendSuspendAll() { |
| 69 | AppendAction(LLDB_INVALID_THREAD_ID, lldb::eStateStopped); |
| 70 | } |
| 71 | |
| 72 | void AppendStepAll() { |
| 73 | AppendAction(LLDB_INVALID_THREAD_ID, lldb::eStateStepping); |
| 74 | } |
| 75 | |
| 76 | const ResumeAction *GetActionForThread(lldb::tid_t tid, |
| 77 | bool default_ok) const { |
| 78 | const size_t num_actions = m_actions.size(); |
| 79 | for (size_t i = 0; i < num_actions; ++i) { |
| 80 | if (m_actions[i].tid == tid) |
| 81 | return &m_actions[i]; |
| 82 | } |
| 83 | if (default_ok && tid != LLDB_INVALID_THREAD_ID) |
| 84 | return GetActionForThread(LLDB_INVALID_THREAD_ID, false); |
| 85 | return nullptr; |
| 86 | } |
| 87 | |
| 88 | size_t NumActionsWithState(lldb::StateType state) const { |
| 89 | size_t count = 0; |
| 90 | const size_t num_actions = m_actions.size(); |
| 91 | for (size_t i = 0; i < num_actions; ++i) { |
| 92 | if (m_actions[i].state == state) |
| 93 | ++count; |
| 94 | } |
| 95 | return count; |
| 96 | } |
| 97 | |
| 98 | bool SetDefaultThreadActionIfNeeded(lldb::StateType action, int signal) { |
| 99 | if (GetActionForThread(LLDB_INVALID_THREAD_ID, true) == nullptr) { |
| 100 | // There isn't a default action so we do need to set it. |
| 101 | ResumeAction default_action = {LLDB_INVALID_THREAD_ID, action, signal}; |
| 102 | m_actions.push_back(default_action); |
| 103 | m_signal_handled.push_back(false); |
| 104 | return true; // Return true as we did add the default action |
| 105 | } |
| 106 | return false; |
| 107 | } |
| 108 | |
| 109 | void SetSignalHandledForThread(lldb::tid_t tid) const { |
| 110 | if (tid != LLDB_INVALID_THREAD_ID) { |
| 111 | const size_t num_actions = m_actions.size(); |
| 112 | for (size_t i = 0; i < num_actions; ++i) { |
| 113 | if (m_actions[i].tid == tid) |
| 114 | m_signal_handled[i] = true; |
| 115 | } |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | const ResumeAction *GetFirst() const { return m_actions.data(); } |
| 120 | |
| 121 | size_t GetSize() const { return m_actions.size(); } |
| 122 | |
| 123 | void Clear() { |
| 124 | m_actions.clear(); |
| 125 | m_signal_handled.clear(); |
| 126 | } |
| 127 | |
| 128 | protected: |
| 129 | std::vector<ResumeAction> m_actions; |
| 130 | mutable std::vector<bool> m_signal_handled; |
| 131 | }; |
| 132 | |
| 133 | struct ThreadStopInfo { |
| 134 | lldb::StopReason reason; |
| 135 | union { |
| 136 | // eStopReasonSignal |
| 137 | struct { |
| 138 | uint32_t signo; |
| 139 | } signal; |
| 140 | |
| 141 | // eStopReasonException |
| 142 | struct { |
| 143 | uint64_t type; |
| 144 | uint32_t data_count; |
| 145 | lldb::addr_t data[8]; |
| 146 | } exception; |
| 147 | } details; |
| 148 | }; |
| 149 | } |
| 150 | |
| 151 | #endif // liblldb_Debug_h_ |