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Andrew Scull5e1ddfa2018-08-14 10:06:54 +01001//===- llvm/CodeGen/LiveRegUnits.h - Register Unit Set ----------*- C++ -*-===//
2//
Andrew Walbran16937d02019-10-22 13:54:20 +01003// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
Andrew Scull5e1ddfa2018-08-14 10:06:54 +01006//
7//===----------------------------------------------------------------------===//
8//
9/// \file
10/// A set of register units. It is intended for register liveness tracking.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CODEGEN_LIVEREGUNITS_H
15#define LLVM_CODEGEN_LIVEREGUNITS_H
16
17#include "llvm/ADT/BitVector.h"
Andrew Scullcdfcccc2018-10-05 20:58:37 +010018#include "llvm/CodeGen/MachineRegisterInfo.h"
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010019#include "llvm/CodeGen/TargetRegisterInfo.h"
20#include "llvm/MC/LaneBitmask.h"
21#include "llvm/MC/MCRegisterInfo.h"
22#include <cstdint>
23
24namespace llvm {
25
26class MachineInstr;
27class MachineBasicBlock;
28
29/// A set of register units used to track register liveness.
30class LiveRegUnits {
31 const TargetRegisterInfo *TRI = nullptr;
32 BitVector Units;
33
34public:
35 /// Constructs a new empty LiveRegUnits set.
36 LiveRegUnits() = default;
37
38 /// Constructs and initialize an empty LiveRegUnits set.
39 LiveRegUnits(const TargetRegisterInfo &TRI) {
40 init(TRI);
41 }
42
Andrew Scullcdfcccc2018-10-05 20:58:37 +010043 /// For a machine instruction \p MI, adds all register units used in
44 /// \p UsedRegUnits and defined or clobbered in \p ModifiedRegUnits. This is
45 /// useful when walking over a range of instructions to track registers
46 /// used or defined seperately.
47 static void accumulateUsedDefed(const MachineInstr &MI,
48 LiveRegUnits &ModifiedRegUnits,
49 LiveRegUnits &UsedRegUnits,
50 const TargetRegisterInfo *TRI) {
51 for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
52 if (O->isRegMask())
53 ModifiedRegUnits.addRegsInMask(O->getRegMask());
54 if (!O->isReg())
55 continue;
56 unsigned Reg = O->getReg();
57 if (!TargetRegisterInfo::isPhysicalRegister(Reg))
58 continue;
59 if (O->isDef()) {
60 // Some architectures (e.g. AArch64 XZR/WZR) have registers that are
61 // constant and may be used as destinations to indicate the generated
62 // value is discarded. No need to track such case as a def.
63 if (!TRI->isConstantPhysReg(Reg))
64 ModifiedRegUnits.addReg(Reg);
65 } else {
66 assert(O->isUse() && "Reg operand not a def and not a use");
67 UsedRegUnits.addReg(Reg);
68 }
69 }
70 return;
71 }
72
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010073 /// Initialize and clear the set.
74 void init(const TargetRegisterInfo &TRI) {
75 this->TRI = &TRI;
76 Units.reset();
77 Units.resize(TRI.getNumRegUnits());
78 }
79
80 /// Clears the set.
81 void clear() { Units.reset(); }
82
83 /// Returns true if the set is empty.
84 bool empty() const { return Units.none(); }
85
86 /// Adds register units covered by physical register \p Reg.
Andrew Walbran16937d02019-10-22 13:54:20 +010087 void addReg(MCPhysReg Reg) {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010088 for (MCRegUnitIterator Unit(Reg, TRI); Unit.isValid(); ++Unit)
89 Units.set(*Unit);
90 }
91
Andrew Scullcdfcccc2018-10-05 20:58:37 +010092 /// Adds register units covered by physical register \p Reg that are
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010093 /// part of the lanemask \p Mask.
Andrew Walbran16937d02019-10-22 13:54:20 +010094 void addRegMasked(MCPhysReg Reg, LaneBitmask Mask) {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010095 for (MCRegUnitMaskIterator Unit(Reg, TRI); Unit.isValid(); ++Unit) {
96 LaneBitmask UnitMask = (*Unit).second;
97 if (UnitMask.none() || (UnitMask & Mask).any())
98 Units.set((*Unit).first);
99 }
100 }
101
102 /// Removes all register units covered by physical register \p Reg.
Andrew Walbran16937d02019-10-22 13:54:20 +0100103 void removeReg(MCPhysReg Reg) {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100104 for (MCRegUnitIterator Unit(Reg, TRI); Unit.isValid(); ++Unit)
105 Units.reset(*Unit);
106 }
107
108 /// Removes register units not preserved by the regmask \p RegMask.
109 /// The regmask has the same format as the one in the RegMask machine operand.
110 void removeRegsNotPreserved(const uint32_t *RegMask);
111
112 /// Adds register units not preserved by the regmask \p RegMask.
113 /// The regmask has the same format as the one in the RegMask machine operand.
114 void addRegsInMask(const uint32_t *RegMask);
115
116 /// Returns true if no part of physical register \p Reg is live.
Andrew Walbran16937d02019-10-22 13:54:20 +0100117 bool available(MCPhysReg Reg) const {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100118 for (MCRegUnitIterator Unit(Reg, TRI); Unit.isValid(); ++Unit) {
119 if (Units.test(*Unit))
120 return false;
121 }
122 return true;
123 }
124
125 /// Updates liveness when stepping backwards over the instruction \p MI.
126 /// This removes all register units defined or clobbered in \p MI and then
127 /// adds the units used (as in use operands) in \p MI.
128 void stepBackward(const MachineInstr &MI);
129
130 /// Adds all register units used, defined or clobbered in \p MI.
131 /// This is useful when walking over a range of instruction to find registers
132 /// unused over the whole range.
133 void accumulate(const MachineInstr &MI);
134
135 /// Adds registers living out of block \p MBB.
136 /// Live out registers are the union of the live-in registers of the successor
137 /// blocks and pristine registers. Live out registers of the end block are the
138 /// callee saved registers.
139 void addLiveOuts(const MachineBasicBlock &MBB);
140
141 /// Adds registers living into block \p MBB.
142 void addLiveIns(const MachineBasicBlock &MBB);
143
144 /// Adds all register units marked in the bitvector \p RegUnits.
145 void addUnits(const BitVector &RegUnits) {
146 Units |= RegUnits;
147 }
148 /// Removes all register units marked in the bitvector \p RegUnits.
149 void removeUnits(const BitVector &RegUnits) {
150 Units.reset(RegUnits);
151 }
152 /// Return the internal bitvector representation of the set.
153 const BitVector &getBitVector() const {
154 return Units;
155 }
156
157private:
158 /// Adds pristine registers. Pristine registers are callee saved registers
159 /// that are unused in the function.
160 void addPristines(const MachineFunction &MF);
161};
162
163} // end namespace llvm
164
165#endif // LLVM_CODEGEN_LIVEREGUNITS_H