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diff --git a/linux-x64/clang/include/llvm/DebugInfo/MSF/MSFBuilder.h b/linux-x64/clang/include/llvm/DebugInfo/MSF/MSFBuilder.h
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+//===- MSFBuilder.h - MSF Directory & Metadata Builder ----------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_DEBUGINFO_MSF_MSFBUILDER_H
+#define LLVM_DEBUGINFO_MSF_MSFBUILDER_H
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/BitVector.h"
+#include "llvm/DebugInfo/MSF/MSFCommon.h"
+#include "llvm/Support/Allocator.h"
+#include "llvm/Support/Error.h"
+#include <cstdint>
+#include <utility>
+#include <vector>
+
+namespace llvm {
+namespace msf {
+
+class MSFBuilder {
+public:
+  /// \brief Create a new `MSFBuilder`.
+  ///
+  /// \param BlockSize The internal block size used by the PDB file.  See
+  /// isValidBlockSize() for a list of valid block sizes.
+  ///
+  /// \param MinBlockCount Causes the builder to reserve up front space for
+  /// at least `MinBlockCount` blocks.  This is useful when using `MSFBuilder`
+  /// to read an existing MSF that you want to write back out later.  The
+  /// original MSF file's SuperBlock contains the exact number of blocks used
+  /// by the file, so is a good hint as to how many blocks the new MSF file
+  /// will contain.  Furthermore, it is actually necessary in this case.  To
+  /// preserve stability of the file's layout, it is helpful to try to keep
+  /// all streams mapped to their original block numbers.  To ensure that this
+  /// is possible, space for all blocks must be allocated beforehand so that
+  /// streams can be assigned to them.
+  ///
+  /// \param CanGrow If true, any operation which results in an attempt to
+  /// locate a free block when all available blocks have been exhausted will
+  /// allocate a new block, thereby growing the size of the final MSF file.
+  /// When false, any such attempt will result in an error.  This is especially
+  /// useful in testing scenarios when you know your test isn't going to do
+  /// anything to increase the size of the file, so having an Error returned if
+  /// it were to happen would catch a programming error
+  ///
+  /// \returns an llvm::Error representing whether the operation succeeded or
+  /// failed.  Currently the only way this can fail is if an invalid block size
+  /// is specified, or `MinBlockCount` does not leave enough room for the
+  /// mandatory reserved blocks required by an MSF file.
+  static Expected<MSFBuilder> create(BumpPtrAllocator &Allocator,
+                                     uint32_t BlockSize,
+                                     uint32_t MinBlockCount = 0,
+                                     bool CanGrow = true);
+
+  /// Request the block map to be at a specific block address.  This is useful
+  /// when editing a MSF and you want the layout to be as stable as possible.
+  Error setBlockMapAddr(uint32_t Addr);
+  Error setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks);
+  void setFreePageMap(uint32_t Fpm);
+  void setUnknown1(uint32_t Unk1);
+
+  /// Add a stream to the MSF file with the given size, occupying the given
+  /// list of blocks.  This is useful when reading a MSF file and you want a
+  /// particular stream to occupy the original set of blocks.  If the given
+  /// blocks are already allocated, or if the number of blocks specified is
+  /// incorrect for the given stream size, this function will return an Error.
+  Expected<uint32_t> addStream(uint32_t Size, ArrayRef<uint32_t> Blocks);
+
+  /// Add a stream to the MSF file with the given size, occupying any available
+  /// blocks that the builder decides to use.  This is useful when building a
+  /// new PDB file from scratch and you don't care what blocks a stream occupies
+  /// but you just want it to work.
+  Expected<uint32_t> addStream(uint32_t Size);
+
+  /// Update the size of an existing stream.  This will allocate or deallocate
+  /// blocks as needed to match the requested size.  This can fail if `CanGrow`
+  /// was set to false when initializing the `MSFBuilder`.
+  Error setStreamSize(uint32_t Idx, uint32_t Size);
+
+  /// Get the total number of streams in the MSF layout.  This should return 1
+  /// for every call to `addStream`.
+  uint32_t getNumStreams() const;
+
+  /// Get the size of a stream by index.
+  uint32_t getStreamSize(uint32_t StreamIdx) const;
+
+  /// Get the list of blocks allocated to a particular stream.
+  ArrayRef<uint32_t> getStreamBlocks(uint32_t StreamIdx) const;
+
+  /// Get the total number of blocks that will be allocated to actual data in
+  /// this MSF file.
+  uint32_t getNumUsedBlocks() const;
+
+  /// Get the total number of blocks that exist in the MSF file but are not
+  /// allocated to any valid data.
+  uint32_t getNumFreeBlocks() const;
+
+  /// Get the total number of blocks in the MSF file.  In practice this is equal
+  /// to `getNumUsedBlocks() + getNumFreeBlocks()`.
+  uint32_t getTotalBlockCount() const;
+
+  /// Check whether a particular block is allocated or free.
+  bool isBlockFree(uint32_t Idx) const;
+
+  /// Finalize the layout and build the headers and structures that describe the
+  /// MSF layout and can be written directly to the MSF file.
+  Expected<MSFLayout> build();
+
+  BumpPtrAllocator &getAllocator() { return Allocator; }
+
+private:
+  MSFBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
+             BumpPtrAllocator &Allocator);
+
+  Error allocateBlocks(uint32_t NumBlocks, MutableArrayRef<uint32_t> Blocks);
+  uint32_t computeDirectoryByteSize() const;
+
+  using BlockList = std::vector<uint32_t>;
+
+  BumpPtrAllocator &Allocator;
+
+  bool IsGrowable;
+  uint32_t FreePageMap;
+  uint32_t Unknown1 = 0;
+  uint32_t BlockSize;
+  uint32_t BlockMapAddr;
+  BitVector FreeBlocks;
+  std::vector<uint32_t> DirectoryBlocks;
+  std::vector<std::pair<uint32_t, BlockList>> StreamData;
+};
+
+} // end namespace msf
+} // end namespace llvm
+
+#endif // LLVM_DEBUGINFO_MSF_MSFBUILDER_H