Import prebuilt clang toolchain for linux.
diff --git a/linux-x64/clang/include/llvm/DebugInfo/MSF/IMSFFile.h b/linux-x64/clang/include/llvm/DebugInfo/MSF/IMSFFile.h
new file mode 100644
index 0000000..f98e715
--- /dev/null
+++ b/linux-x64/clang/include/llvm/DebugInfo/MSF/IMSFFile.h
@@ -0,0 +1,42 @@
+//===- IMSFFile.h - Abstract base class for an MSF file ---------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_DEBUGINFO_MSF_IMSFFILE_H
+#define LLVM_DEBUGINFO_MSF_IMSFFILE_H
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/Support/Endian.h"
+#include "llvm/Support/Error.h"
+#include <cstdint>
+
+namespace llvm {
+namespace msf {
+
+class IMSFFile {
+public:
+  virtual ~IMSFFile() = default;
+
+  virtual uint32_t getBlockSize() const = 0;
+  virtual uint32_t getBlockCount() const = 0;
+
+  virtual uint32_t getNumStreams() const = 0;
+  virtual uint32_t getStreamByteSize(uint32_t StreamIndex) const = 0;
+  virtual ArrayRef<support::ulittle32_t>
+  getStreamBlockList(uint32_t StreamIndex) const = 0;
+
+  virtual Expected<ArrayRef<uint8_t>> getBlockData(uint32_t BlockIndex,
+                                                   uint32_t NumBytes) const = 0;
+  virtual Error setBlockData(uint32_t BlockIndex, uint32_t Offset,
+                             ArrayRef<uint8_t> Data) const = 0;
+};
+
+} // end namespace msf
+} // end namespace llvm
+
+#endif // LLVM_DEBUGINFO_MSF_IMSFFILE_H
diff --git a/linux-x64/clang/include/llvm/DebugInfo/MSF/MSFBuilder.h b/linux-x64/clang/include/llvm/DebugInfo/MSF/MSFBuilder.h
new file mode 100644
index 0000000..19e5c31
--- /dev/null
+++ b/linux-x64/clang/include/llvm/DebugInfo/MSF/MSFBuilder.h
@@ -0,0 +1,140 @@
+//===- MSFBuilder.h - MSF Directory & Metadata Builder ----------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_DEBUGINFO_MSF_MSFBUILDER_H
+#define LLVM_DEBUGINFO_MSF_MSFBUILDER_H
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/BitVector.h"
+#include "llvm/DebugInfo/MSF/MSFCommon.h"
+#include "llvm/Support/Allocator.h"
+#include "llvm/Support/Error.h"
+#include <cstdint>
+#include <utility>
+#include <vector>
+
+namespace llvm {
+namespace msf {
+
+class MSFBuilder {
+public:
+  /// \brief Create a new `MSFBuilder`.
+  ///
+  /// \param BlockSize The internal block size used by the PDB file.  See
+  /// isValidBlockSize() for a list of valid block sizes.
+  ///
+  /// \param MinBlockCount Causes the builder to reserve up front space for
+  /// at least `MinBlockCount` blocks.  This is useful when using `MSFBuilder`
+  /// to read an existing MSF that you want to write back out later.  The
+  /// original MSF file's SuperBlock contains the exact number of blocks used
+  /// by the file, so is a good hint as to how many blocks the new MSF file
+  /// will contain.  Furthermore, it is actually necessary in this case.  To
+  /// preserve stability of the file's layout, it is helpful to try to keep
+  /// all streams mapped to their original block numbers.  To ensure that this
+  /// is possible, space for all blocks must be allocated beforehand so that
+  /// streams can be assigned to them.
+  ///
+  /// \param CanGrow If true, any operation which results in an attempt to
+  /// locate a free block when all available blocks have been exhausted will
+  /// allocate a new block, thereby growing the size of the final MSF file.
+  /// When false, any such attempt will result in an error.  This is especially
+  /// useful in testing scenarios when you know your test isn't going to do
+  /// anything to increase the size of the file, so having an Error returned if
+  /// it were to happen would catch a programming error
+  ///
+  /// \returns an llvm::Error representing whether the operation succeeded or
+  /// failed.  Currently the only way this can fail is if an invalid block size
+  /// is specified, or `MinBlockCount` does not leave enough room for the
+  /// mandatory reserved blocks required by an MSF file.
+  static Expected<MSFBuilder> create(BumpPtrAllocator &Allocator,
+                                     uint32_t BlockSize,
+                                     uint32_t MinBlockCount = 0,
+                                     bool CanGrow = true);
+
+  /// Request the block map to be at a specific block address.  This is useful
+  /// when editing a MSF and you want the layout to be as stable as possible.
+  Error setBlockMapAddr(uint32_t Addr);
+  Error setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks);
+  void setFreePageMap(uint32_t Fpm);
+  void setUnknown1(uint32_t Unk1);
+
+  /// Add a stream to the MSF file with the given size, occupying the given
+  /// list of blocks.  This is useful when reading a MSF file and you want a
+  /// particular stream to occupy the original set of blocks.  If the given
+  /// blocks are already allocated, or if the number of blocks specified is
+  /// incorrect for the given stream size, this function will return an Error.
+  Expected<uint32_t> addStream(uint32_t Size, ArrayRef<uint32_t> Blocks);
+
+  /// Add a stream to the MSF file with the given size, occupying any available
+  /// blocks that the builder decides to use.  This is useful when building a
+  /// new PDB file from scratch and you don't care what blocks a stream occupies
+  /// but you just want it to work.
+  Expected<uint32_t> addStream(uint32_t Size);
+
+  /// Update the size of an existing stream.  This will allocate or deallocate
+  /// blocks as needed to match the requested size.  This can fail if `CanGrow`
+  /// was set to false when initializing the `MSFBuilder`.
+  Error setStreamSize(uint32_t Idx, uint32_t Size);
+
+  /// Get the total number of streams in the MSF layout.  This should return 1
+  /// for every call to `addStream`.
+  uint32_t getNumStreams() const;
+
+  /// Get the size of a stream by index.
+  uint32_t getStreamSize(uint32_t StreamIdx) const;
+
+  /// Get the list of blocks allocated to a particular stream.
+  ArrayRef<uint32_t> getStreamBlocks(uint32_t StreamIdx) const;
+
+  /// Get the total number of blocks that will be allocated to actual data in
+  /// this MSF file.
+  uint32_t getNumUsedBlocks() const;
+
+  /// Get the total number of blocks that exist in the MSF file but are not
+  /// allocated to any valid data.
+  uint32_t getNumFreeBlocks() const;
+
+  /// Get the total number of blocks in the MSF file.  In practice this is equal
+  /// to `getNumUsedBlocks() + getNumFreeBlocks()`.
+  uint32_t getTotalBlockCount() const;
+
+  /// Check whether a particular block is allocated or free.
+  bool isBlockFree(uint32_t Idx) const;
+
+  /// Finalize the layout and build the headers and structures that describe the
+  /// MSF layout and can be written directly to the MSF file.
+  Expected<MSFLayout> build();
+
+  BumpPtrAllocator &getAllocator() { return Allocator; }
+
+private:
+  MSFBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
+             BumpPtrAllocator &Allocator);
+
+  Error allocateBlocks(uint32_t NumBlocks, MutableArrayRef<uint32_t> Blocks);
+  uint32_t computeDirectoryByteSize() const;
+
+  using BlockList = std::vector<uint32_t>;
+
+  BumpPtrAllocator &Allocator;
+
+  bool IsGrowable;
+  uint32_t FreePageMap;
+  uint32_t Unknown1 = 0;
+  uint32_t BlockSize;
+  uint32_t BlockMapAddr;
+  BitVector FreeBlocks;
+  std::vector<uint32_t> DirectoryBlocks;
+  std::vector<std::pair<uint32_t, BlockList>> StreamData;
+};
+
+} // end namespace msf
+} // end namespace llvm
+
+#endif // LLVM_DEBUGINFO_MSF_MSFBUILDER_H
diff --git a/linux-x64/clang/include/llvm/DebugInfo/MSF/MSFCommon.h b/linux-x64/clang/include/llvm/DebugInfo/MSF/MSFCommon.h
new file mode 100644
index 0000000..dd53264
--- /dev/null
+++ b/linux-x64/clang/include/llvm/DebugInfo/MSF/MSFCommon.h
@@ -0,0 +1,162 @@
+//===- MSFCommon.h - Common types and functions for MSF files ---*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_DEBUGINFO_MSF_MSFCOMMON_H
+#define LLVM_DEBUGINFO_MSF_MSFCOMMON_H
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/BitVector.h"
+#include "llvm/Support/Endian.h"
+#include "llvm/Support/Error.h"
+#include "llvm/Support/MathExtras.h"
+#include <cstdint>
+#include <vector>
+
+namespace llvm {
+namespace msf {
+
+static const char Magic[] = {'M',  'i',  'c',    'r', 'o', 's',  'o',  'f',
+                             't',  ' ',  'C',    '/', 'C', '+',  '+',  ' ',
+                             'M',  'S',  'F',    ' ', '7', '.',  '0',  '0',
+                             '\r', '\n', '\x1a', 'D', 'S', '\0', '\0', '\0'};
+
+// The superblock is overlaid at the beginning of the file (offset 0).
+// It starts with a magic header and is followed by information which
+// describes the layout of the file system.
+struct SuperBlock {
+  char MagicBytes[sizeof(Magic)];
+  // The file system is split into a variable number of fixed size elements.
+  // These elements are referred to as blocks.  The size of a block may vary
+  // from system to system.
+  support::ulittle32_t BlockSize;
+  // The index of the free block map.
+  support::ulittle32_t FreeBlockMapBlock;
+  // This contains the number of blocks resident in the file system.  In
+  // practice, NumBlocks * BlockSize is equivalent to the size of the MSF
+  // file.
+  support::ulittle32_t NumBlocks;
+  // This contains the number of bytes which make up the directory.
+  support::ulittle32_t NumDirectoryBytes;
+  // This field's purpose is not yet known.
+  support::ulittle32_t Unknown1;
+  // This contains the block # of the block map.
+  support::ulittle32_t BlockMapAddr;
+};
+
+struct MSFLayout {
+  MSFLayout() = default;
+
+  uint32_t mainFpmBlock() const {
+    assert(SB->FreeBlockMapBlock == 1 || SB->FreeBlockMapBlock == 2);
+    return SB->FreeBlockMapBlock;
+  }
+
+  uint32_t alternateFpmBlock() const {
+    // If mainFpmBlock is 1, this is 2.  If mainFpmBlock is 2, this is 1.
+    return 3U - mainFpmBlock();
+  }
+
+  const SuperBlock *SB = nullptr;
+  BitVector FreePageMap;
+  ArrayRef<support::ulittle32_t> DirectoryBlocks;
+  ArrayRef<support::ulittle32_t> StreamSizes;
+  std::vector<ArrayRef<support::ulittle32_t>> StreamMap;
+};
+
+/// \brief Describes the layout of a stream in an MSF layout.  A "stream" here
+/// is defined as any logical unit of data which may be arranged inside the MSF
+/// file as a sequence of (possibly discontiguous) blocks.  When we want to read
+/// from a particular MSF Stream, we fill out a stream layout structure and the
+/// reader uses it to determine which blocks in the underlying MSF file contain
+/// the data, so that it can be pieced together in the right order.
+class MSFStreamLayout {
+public:
+  uint32_t Length;
+  std::vector<support::ulittle32_t> Blocks;
+};
+
+/// \brief Determine the layout of the FPM stream, given the MSF layout.  An FPM
+/// stream spans 1 or more blocks, each at equally spaced intervals throughout
+/// the file.
+MSFStreamLayout getFpmStreamLayout(const MSFLayout &Msf,
+                                   bool IncludeUnusedFpmData = false,
+                                   bool AltFpm = false);
+
+inline bool isValidBlockSize(uint32_t Size) {
+  switch (Size) {
+  case 512:
+  case 1024:
+  case 2048:
+  case 4096:
+    return true;
+  }
+  return false;
+}
+
+// Super Block, Fpm0, Fpm1, and Block Map
+inline uint32_t getMinimumBlockCount() { return 4; }
+
+// Super Block, Fpm0, and Fpm1 are reserved.  The Block Map, although required
+// need not be at block 3.
+inline uint32_t getFirstUnreservedBlock() { return 3; }
+
+inline uint64_t bytesToBlocks(uint64_t NumBytes, uint64_t BlockSize) {
+  return divideCeil(NumBytes, BlockSize);
+}
+
+inline uint64_t blockToOffset(uint64_t BlockNumber, uint64_t BlockSize) {
+  return BlockNumber * BlockSize;
+}
+
+inline uint32_t getFpmIntervalLength(const MSFLayout &L) {
+  return L.SB->BlockSize;
+}
+
+/// Given an MSF with the specified block size and number of blocks, determine
+/// how many pieces the specified Fpm is split into.
+/// \p BlockSize - the block size of the MSF
+/// \p NumBlocks - the total number of blocks in the MSF
+/// \p IncludeUnusedFpmData - When true, this will count every block that is
+///    both in the file and matches the form of an FPM block, even if some of
+///    those FPM blocks are unused (a single FPM block can describe the
+///    allocation status of up to 32,767 blocks, although one appears only
+///    every 4,096 blocks).  So there are 8x as many blocks that match the
+///    form as there are blocks that are necessary to describe the allocation
+///    status of the file.  When this parameter is false, these extraneous
+///    trailing blocks are not counted.
+inline uint32_t getNumFpmIntervals(uint32_t BlockSize, uint32_t NumBlocks,
+                                   bool IncludeUnusedFpmData, int FpmNumber) {
+  assert(FpmNumber == 1 || FpmNumber == 2);
+  if (IncludeUnusedFpmData) {
+    // This calculation determines how many times a number of the form
+    // BlockSize * k + N appears in the range [0, NumBlocks).  We only need to
+    // do this when unused data is included, since the number of blocks dwarfs
+    // the number of fpm blocks.
+    return divideCeil(NumBlocks - FpmNumber, BlockSize);
+  }
+
+  // We want the minimum number of intervals required, where each interval can
+  // represent BlockSize * 8 blocks.
+  return divideCeil(NumBlocks, 8 * BlockSize);
+}
+
+inline uint32_t getNumFpmIntervals(const MSFLayout &L,
+                                   bool IncludeUnusedFpmData = false,
+                                   bool AltFpm = false) {
+  return getNumFpmIntervals(L.SB->BlockSize, L.SB->NumBlocks,
+                            IncludeUnusedFpmData,
+                            AltFpm ? L.alternateFpmBlock() : L.mainFpmBlock());
+}
+
+Error validateSuperBlock(const SuperBlock &SB);
+
+} // end namespace msf
+} // end namespace llvm
+
+#endif // LLVM_DEBUGINFO_MSF_MSFCOMMON_H
diff --git a/linux-x64/clang/include/llvm/DebugInfo/MSF/MSFError.h b/linux-x64/clang/include/llvm/DebugInfo/MSF/MSFError.h
new file mode 100644
index 0000000..e66aeca
--- /dev/null
+++ b/linux-x64/clang/include/llvm/DebugInfo/MSF/MSFError.h
@@ -0,0 +1,47 @@
+//===- MSFError.h - Error extensions for MSF Files --------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_DEBUGINFO_MSF_MSFERROR_H
+#define LLVM_DEBUGINFO_MSF_MSFERROR_H
+
+#include "llvm/Support/Error.h"
+
+#include <string>
+
+namespace llvm {
+namespace msf {
+enum class msf_error_code {
+  unspecified = 1,
+  insufficient_buffer,
+  not_writable,
+  no_stream,
+  invalid_format,
+  block_in_use
+};
+
+/// Base class for errors originating when parsing raw PDB files
+class MSFError : public ErrorInfo<MSFError> {
+public:
+  static char ID;
+  MSFError(msf_error_code C);
+  MSFError(const std::string &Context);
+  MSFError(msf_error_code C, const std::string &Context);
+
+  void log(raw_ostream &OS) const override;
+  const std::string &getErrorMessage() const;
+  std::error_code convertToErrorCode() const override;
+
+private:
+  std::string ErrMsg;
+  msf_error_code Code;
+};
+} // namespace msf
+} // namespace llvm
+
+#endif // LLVM_DEBUGINFO_MSF_MSFERROR_H
diff --git a/linux-x64/clang/include/llvm/DebugInfo/MSF/MappedBlockStream.h b/linux-x64/clang/include/llvm/DebugInfo/MSF/MappedBlockStream.h
new file mode 100644
index 0000000..f65e529
--- /dev/null
+++ b/linux-x64/clang/include/llvm/DebugInfo/MSF/MappedBlockStream.h
@@ -0,0 +1,163 @@
+//==- MappedBlockStream.h - Discontiguous stream data in an MSF --*- C++ -*-==//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_DEBUGINFO_MSF_MAPPEDBLOCKSTREAM_H
+#define LLVM_DEBUGINFO_MSF_MAPPEDBLOCKSTREAM_H
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/DebugInfo/MSF/MSFCommon.h"
+#include "llvm/Support/Allocator.h"
+#include "llvm/Support/BinaryStream.h"
+#include "llvm/Support/BinaryStreamRef.h"
+#include "llvm/Support/Endian.h"
+#include "llvm/Support/Error.h"
+#include <cstdint>
+#include <memory>
+#include <vector>
+
+namespace llvm {
+namespace msf {
+
+struct MSFLayout;
+
+/// MappedBlockStream represents data stored in an MSF file into chunks of a
+/// particular size (called the Block Size), and whose chunks may not be
+/// necessarily contiguous.  The arrangement of these chunks MSF the file
+/// is described by some other metadata contained within the MSF file.  In
+/// the case of a standard MSF Stream, the layout of the stream's blocks
+/// is described by the MSF "directory", but in the case of the directory
+/// itself, the layout is described by an array at a fixed location within
+/// the MSF.  MappedBlockStream provides methods for reading from and writing
+/// to one of these streams transparently, as if it were a contiguous sequence
+/// of bytes.
+class MappedBlockStream : public BinaryStream {
+  friend class WritableMappedBlockStream;
+
+public:
+  static std::unique_ptr<MappedBlockStream>
+  createStream(uint32_t BlockSize, const MSFStreamLayout &Layout,
+               BinaryStreamRef MsfData, BumpPtrAllocator &Allocator);
+
+  static std::unique_ptr<MappedBlockStream>
+  createIndexedStream(const MSFLayout &Layout, BinaryStreamRef MsfData,
+                      uint32_t StreamIndex, BumpPtrAllocator &Allocator);
+
+  static std::unique_ptr<MappedBlockStream>
+  createFpmStream(const MSFLayout &Layout, BinaryStreamRef MsfData,
+                  BumpPtrAllocator &Allocator);
+
+  static std::unique_ptr<MappedBlockStream>
+  createDirectoryStream(const MSFLayout &Layout, BinaryStreamRef MsfData,
+                        BumpPtrAllocator &Allocator);
+
+  support::endianness getEndian() const override {
+    return support::little;
+  }
+
+  Error readBytes(uint32_t Offset, uint32_t Size,
+                  ArrayRef<uint8_t> &Buffer) override;
+  Error readLongestContiguousChunk(uint32_t Offset,
+                                   ArrayRef<uint8_t> &Buffer) override;
+
+  uint32_t getLength() override;
+
+  BumpPtrAllocator &getAllocator() { return Allocator; }
+
+  void invalidateCache();
+
+  uint32_t getBlockSize() const { return BlockSize; }
+  uint32_t getNumBlocks() const { return StreamLayout.Blocks.size(); }
+  uint32_t getStreamLength() const { return StreamLayout.Length; }
+
+protected:
+  MappedBlockStream(uint32_t BlockSize, const MSFStreamLayout &StreamLayout,
+                    BinaryStreamRef MsfData, BumpPtrAllocator &Allocator);
+
+private:
+  const MSFStreamLayout &getStreamLayout() const { return StreamLayout; }
+  void fixCacheAfterWrite(uint32_t Offset, ArrayRef<uint8_t> Data) const;
+
+  Error readBytes(uint32_t Offset, MutableArrayRef<uint8_t> Buffer);
+  bool tryReadContiguously(uint32_t Offset, uint32_t Size,
+                           ArrayRef<uint8_t> &Buffer);
+
+  const uint32_t BlockSize;
+  const MSFStreamLayout StreamLayout;
+  BinaryStreamRef MsfData;
+
+  using CacheEntry = MutableArrayRef<uint8_t>;
+
+  // We just store the allocator by reference.  We use this to allocate
+  // contiguous memory for things like arrays or strings that cross a block
+  // boundary, and this memory is expected to outlive the stream.  For example,
+  // someone could create a stream, read some stuff, then close the stream, and
+  // we would like outstanding references to fields to remain valid since the
+  // entire file is mapped anyway.  Because of that, the user must supply the
+  // allocator to allocate broken records from.
+  BumpPtrAllocator &Allocator;
+  DenseMap<uint32_t, std::vector<CacheEntry>> CacheMap;
+};
+
+class WritableMappedBlockStream : public WritableBinaryStream {
+public:
+  static std::unique_ptr<WritableMappedBlockStream>
+  createStream(uint32_t BlockSize, const MSFStreamLayout &Layout,
+               WritableBinaryStreamRef MsfData, BumpPtrAllocator &Allocator);
+
+  static std::unique_ptr<WritableMappedBlockStream>
+  createIndexedStream(const MSFLayout &Layout, WritableBinaryStreamRef MsfData,
+                      uint32_t StreamIndex, BumpPtrAllocator &Allocator);
+
+  static std::unique_ptr<WritableMappedBlockStream>
+  createDirectoryStream(const MSFLayout &Layout,
+                        WritableBinaryStreamRef MsfData,
+                        BumpPtrAllocator &Allocator);
+
+  static std::unique_ptr<WritableMappedBlockStream>
+  createFpmStream(const MSFLayout &Layout, WritableBinaryStreamRef MsfData,
+                  BumpPtrAllocator &Allocator, bool AltFpm = false);
+
+  support::endianness getEndian() const override {
+    return support::little;
+  }
+
+  Error readBytes(uint32_t Offset, uint32_t Size,
+                  ArrayRef<uint8_t> &Buffer) override;
+  Error readLongestContiguousChunk(uint32_t Offset,
+                                   ArrayRef<uint8_t> &Buffer) override;
+  uint32_t getLength() override;
+
+  Error writeBytes(uint32_t Offset, ArrayRef<uint8_t> Buffer) override;
+
+  Error commit() override;
+
+  const MSFStreamLayout &getStreamLayout() const {
+    return ReadInterface.getStreamLayout();
+  }
+
+  uint32_t getBlockSize() const { return ReadInterface.getBlockSize(); }
+  uint32_t getNumBlocks() const { return ReadInterface.getNumBlocks(); }
+  uint32_t getStreamLength() const { return ReadInterface.getStreamLength(); }
+
+protected:
+  WritableMappedBlockStream(uint32_t BlockSize,
+                            const MSFStreamLayout &StreamLayout,
+                            WritableBinaryStreamRef MsfData,
+                            BumpPtrAllocator &Allocator);
+
+private:
+  MappedBlockStream ReadInterface;
+  WritableBinaryStreamRef WriteInterface;
+};
+
+} // end namespace pdb
+} // end namespace llvm
+
+#endif // LLVM_DEBUGINFO_MSF_MAPPEDBLOCKSTREAM_H