v4.19.13 snapshot.
diff --git a/include/linux/usb/audio-v3.h b/include/linux/usb/audio-v3.h
new file mode 100644
index 0000000..6b70843
--- /dev/null
+++ b/include/linux/usb/audio-v3.h
@@ -0,0 +1,454 @@
+// SPDX-License-Identifier: GPL-2.0+
+/*
+ * Copyright (c) 2017 Ruslan Bilovol <ruslan.bilovol@gmail.com>
+ *
+ * This file holds USB constants and structures defined
+ * by the USB DEVICE CLASS DEFINITION FOR AUDIO DEVICES Release 3.0.
+ */
+
+#ifndef __LINUX_USB_AUDIO_V3_H
+#define __LINUX_USB_AUDIO_V3_H
+
+#include <linux/types.h>
+
+/*
+ * v1.0, v2.0 and v3.0 of this standard have many things in common. For the rest
+ * of the definitions, please refer to audio.h and audio-v2.h
+ */
+
+/* All High Capability descriptors have these 2 fields at the beginning */
+struct uac3_hc_descriptor_header {
+	__le16 wLength;
+	__u8 bDescriptorType;
+	__u8 bDescriptorSubtype;
+	__le16 wDescriptorID;
+} __attribute__ ((packed));
+
+/* 4.3.1 CLUSTER DESCRIPTOR HEADER */
+struct uac3_cluster_header_descriptor {
+	__le16 wLength;
+	__u8 bDescriptorType;
+	__u8 bDescriptorSubtype;
+	__le16 wDescriptorID;
+	__u8 bNrChannels;
+} __attribute__ ((packed));
+
+/* 4.3.2.1 SEGMENTS */
+struct uac3_cluster_segment_descriptor {
+	__le16 wLength;
+	__u8 bSegmentType;
+	/* __u8[0]; segment-specific data */
+} __attribute__ ((packed));
+
+/* 4.3.2.1.1 END SEGMENT */
+struct uac3_cluster_end_segment_descriptor {
+	__le16 wLength;
+	__u8 bSegmentType;		/* Constant END_SEGMENT */
+} __attribute__ ((packed));
+
+/* 4.3.2.1.3.1 INFORMATION SEGMENT */
+struct uac3_cluster_information_segment_descriptor {
+	__le16 wLength;
+	__u8 bSegmentType;
+	__u8 bChPurpose;
+	__u8 bChRelationship;
+	__u8 bChGroupID;
+} __attribute__ ((packed));
+
+/* 4.5.2 CLASS-SPECIFIC AC INTERFACE DESCRIPTOR */
+struct uac3_ac_header_descriptor {
+	__u8 bLength;			/* 10 */
+	__u8 bDescriptorType;		/* CS_INTERFACE descriptor type */
+	__u8 bDescriptorSubtype;	/* HEADER descriptor subtype */
+	__u8 bCategory;
+
+	/* includes Clock Source, Unit, Terminal, and Power Domain desc. */
+	__le16 wTotalLength;
+
+	__le32 bmControls;
+} __attribute__ ((packed));
+
+/* 4.5.2.1 INPUT TERMINAL DESCRIPTOR */
+struct uac3_input_terminal_descriptor {
+	__u8 bLength;
+	__u8 bDescriptorType;
+	__u8 bDescriptorSubtype;
+	__u8 bTerminalID;
+	__le16 wTerminalType;
+	__u8 bAssocTerminal;
+	__u8 bCSourceID;
+	__le32 bmControls;
+	__le16 wClusterDescrID;
+	__le16 wExTerminalDescrID;
+	__le16 wConnectorsDescrID;
+	__le16 wTerminalDescrStr;
+} __attribute__((packed));
+
+/* 4.5.2.2 OUTPUT TERMINAL DESCRIPTOR */
+struct uac3_output_terminal_descriptor {
+	__u8 bLength;
+	__u8 bDescriptorType;
+	__u8 bDescriptorSubtype;
+	__u8 bTerminalID;
+	__le16 wTerminalType;
+	__u8 bAssocTerminal;
+	__u8 bSourceID;
+	__u8 bCSourceID;
+	__le32 bmControls;
+	__le16 wExTerminalDescrID;
+	__le16 wConnectorsDescrID;
+	__le16 wTerminalDescrStr;
+} __attribute__((packed));
+
+/* 4.5.2.7 FEATURE UNIT DESCRIPTOR */
+struct uac3_feature_unit_descriptor {
+	__u8 bLength;
+	__u8 bDescriptorType;
+	__u8 bDescriptorSubtype;
+	__u8 bUnitID;
+	__u8 bSourceID;
+	/* bmaControls is actually u32,
+	 * but u8 is needed for the hybrid parser */
+	__u8 bmaControls[0]; /* variable length */
+	/* wFeatureDescrStr omitted */
+} __attribute__((packed));
+
+#define UAC3_DT_FEATURE_UNIT_SIZE(ch)		(7 + ((ch) + 1) * 4)
+
+/* As above, but more useful for defining your own descriptors */
+#define DECLARE_UAC3_FEATURE_UNIT_DESCRIPTOR(ch)		\
+struct uac3_feature_unit_descriptor_##ch {			\
+	__u8 bLength;						\
+	__u8 bDescriptorType;					\
+	__u8 bDescriptorSubtype;				\
+	__u8 bUnitID;						\
+	__u8 bSourceID;						\
+	__le32 bmaControls[ch + 1];				\
+	__le16 wFeatureDescrStr;				\
+} __attribute__ ((packed))
+
+/* 4.5.2.12 CLOCK SOURCE DESCRIPTOR */
+struct uac3_clock_source_descriptor {
+	__u8 bLength;
+	__u8 bDescriptorType;
+	__u8 bDescriptorSubtype;
+	__u8 bClockID;
+	__u8 bmAttributes;
+	__le32 bmControls;
+	__u8 bReferenceTerminal;
+	__le16 wClockSourceStr;
+} __attribute__((packed));
+
+/* bmAttribute fields */
+#define UAC3_CLOCK_SOURCE_TYPE_EXT	0x0
+#define UAC3_CLOCK_SOURCE_TYPE_INT	0x1
+#define UAC3_CLOCK_SOURCE_ASYNC		(0 << 2)
+#define UAC3_CLOCK_SOURCE_SYNCED_TO_SOF	(1 << 1)
+
+/* 4.5.2.13 CLOCK SELECTOR DESCRIPTOR */
+struct uac3_clock_selector_descriptor {
+	__u8 bLength;
+	__u8 bDescriptorType;
+	__u8 bDescriptorSubtype;
+	__u8 bClockID;
+	__u8 bNrInPins;
+	__u8 baCSourceID[];
+	/* bmControls and wCSelectorDescrStr omitted */
+} __attribute__((packed));
+
+/* 4.5.2.14 CLOCK MULTIPLIER DESCRIPTOR */
+struct uac3_clock_multiplier_descriptor {
+	__u8 bLength;
+	__u8 bDescriptorType;
+	__u8 bDescriptorSubtype;
+	__u8 bClockID;
+	__u8 bCSourceID;
+	__le32 bmControls;
+	__le16 wCMultiplierDescrStr;
+} __attribute__((packed));
+
+/* 4.5.2.15 POWER DOMAIN DESCRIPTOR */
+struct uac3_power_domain_descriptor {
+	__u8 bLength;
+	__u8 bDescriptorType;
+	__u8 bDescriptorSubtype;
+	__u8 bPowerDomainID;
+	__le16 waRecoveryTime1;
+	__le16 waRecoveryTime2;
+	__u8 bNrEntities;
+	__u8 baEntityID[];
+	/* wPDomainDescrStr omitted */
+} __attribute__((packed));
+
+/* As above, but more useful for defining your own descriptors */
+#define DECLARE_UAC3_POWER_DOMAIN_DESCRIPTOR(n)			\
+struct uac3_power_domain_descriptor_##n {			\
+	__u8 bLength;						\
+	__u8 bDescriptorType;					\
+	__u8 bDescriptorSubtype;				\
+	__u8 bPowerDomainID;					\
+	__le16 waRecoveryTime1;					\
+	__le16 waRecoveryTime2;					\
+	__u8 bNrEntities;					\
+	__u8 baEntityID[n];					\
+	__le16 wPDomainDescrStr;					\
+} __attribute__ ((packed))
+
+/* 4.7.2 CLASS-SPECIFIC AS INTERFACE DESCRIPTOR */
+struct uac3_as_header_descriptor {
+	__u8 bLength;
+	__u8 bDescriptorType;
+	__u8 bDescriptorSubtype;
+	__u8 bTerminalLink;
+	__le32 bmControls;
+	__le16 wClusterDescrID;
+	__le64 bmFormats;
+	__u8 bSubslotSize;
+	__u8 bBitResolution;
+	__le16 bmAuxProtocols;
+	__u8 bControlSize;
+} __attribute__((packed));
+
+#define UAC3_FORMAT_TYPE_I_RAW_DATA	(1 << 6)
+
+/* 4.8.1.2 CLASS-SPECIFIC AS ISOCHRONOUS AUDIO DATA ENDPOINT DESCRIPTOR */
+struct uac3_iso_endpoint_descriptor {
+	__u8 bLength;
+	__u8 bDescriptorType;
+	__u8 bDescriptorSubtype;
+	__le32 bmControls;
+	__u8 bLockDelayUnits;
+	__le16 wLockDelay;
+} __attribute__((packed));
+
+/* 5.2.1.6.1 INSERTION CONTROL PARAMETER BLOCK */
+struct uac3_insertion_ctl_blk {
+	__u8 bSize;
+	__u8 bmConInserted;
+} __attribute__ ((packed));
+
+/* 6.1 INTERRUPT DATA MESSAGE */
+struct uac3_interrupt_data_msg {
+	__u8 bInfo;
+	__u8 bSourceType;
+	__le16 wValue;
+	__le16 wIndex;
+} __attribute__((packed));
+
+/* A.2 AUDIO AUDIO FUNCTION SUBCLASS CODES */
+#define UAC3_FUNCTION_SUBCLASS_UNDEFINED	0x00
+#define UAC3_FUNCTION_SUBCLASS_FULL_ADC_3_0	0x01
+/* BADD profiles */
+#define UAC3_FUNCTION_SUBCLASS_GENERIC_IO	0x20
+#define UAC3_FUNCTION_SUBCLASS_HEADPHONE	0x21
+#define UAC3_FUNCTION_SUBCLASS_SPEAKER		0x22
+#define UAC3_FUNCTION_SUBCLASS_MICROPHONE	0x23
+#define UAC3_FUNCTION_SUBCLASS_HEADSET		0x24
+#define UAC3_FUNCTION_SUBCLASS_HEADSET_ADAPTER	0x25
+#define UAC3_FUNCTION_SUBCLASS_SPEAKERPHONE	0x26
+
+/* A.7 AUDIO FUNCTION CATEGORY CODES */
+#define UAC3_FUNCTION_SUBCLASS_UNDEFINED	0x00
+#define UAC3_FUNCTION_DESKTOP_SPEAKER		0x01
+#define UAC3_FUNCTION_HOME_THEATER		0x02
+#define UAC3_FUNCTION_MICROPHONE		0x03
+#define UAC3_FUNCTION_HEADSET			0x04
+#define UAC3_FUNCTION_TELEPHONE			0x05
+#define UAC3_FUNCTION_CONVERTER			0x06
+#define UAC3_FUNCTION_SOUND_RECORDER		0x07
+#define UAC3_FUNCTION_IO_BOX			0x08
+#define UAC3_FUNCTION_MUSICAL_INSTRUMENT	0x09
+#define UAC3_FUNCTION_PRO_AUDIO			0x0a
+#define UAC3_FUNCTION_AUDIO_VIDEO		0x0b
+#define UAC3_FUNCTION_CONTROL_PANEL		0x0c
+#define UAC3_FUNCTION_HEADPHONE			0x0d
+#define UAC3_FUNCTION_GENERIC_SPEAKER		0x0e
+#define UAC3_FUNCTION_HEADSET_ADAPTER		0x0f
+#define UAC3_FUNCTION_SPEAKERPHONE		0x10
+#define UAC3_FUNCTION_OTHER			0xff
+
+/* A.8 AUDIO CLASS-SPECIFIC DESCRIPTOR TYPES */
+#define UAC3_CS_UNDEFINED		0x20
+#define UAC3_CS_DEVICE			0x21
+#define UAC3_CS_CONFIGURATION		0x22
+#define UAC3_CS_STRING			0x23
+#define UAC3_CS_INTERFACE		0x24
+#define UAC3_CS_ENDPOINT		0x25
+#define UAC3_CS_CLUSTER			0x26
+
+/* A.10 CLUSTER DESCRIPTOR SEGMENT TYPES */
+#define UAC3_SEGMENT_UNDEFINED		0x00
+#define UAC3_CLUSTER_DESCRIPTION	0x01
+#define UAC3_CLUSTER_VENDOR_DEFINED	0x1F
+#define UAC3_CHANNEL_INFORMATION	0x20
+#define UAC3_CHANNEL_AMBISONIC		0x21
+#define UAC3_CHANNEL_DESCRIPTION	0x22
+#define UAC3_CHANNEL_VENDOR_DEFINED	0xFE
+#define UAC3_END_SEGMENT		0xFF
+
+/* A.11 CHANNEL PURPOSE DEFINITIONS */
+#define UAC3_PURPOSE_UNDEFINED		0x00
+#define UAC3_PURPOSE_GENERIC_AUDIO	0x01
+#define UAC3_PURPOSE_VOICE		0x02
+#define UAC3_PURPOSE_SPEECH		0x03
+#define UAC3_PURPOSE_AMBIENT		0x04
+#define UAC3_PURPOSE_REFERENCE		0x05
+#define UAC3_PURPOSE_ULTRASONIC		0x06
+#define UAC3_PURPOSE_VIBROKINETIC	0x07
+#define UAC3_PURPOSE_NON_AUDIO		0xFF
+
+/* A.12 CHANNEL RELATIONSHIP DEFINITIONS */
+#define UAC3_CH_RELATIONSHIP_UNDEFINED	0x00
+#define UAC3_CH_MONO			0x01
+#define UAC3_CH_LEFT			0x02
+#define UAC3_CH_RIGHT			0x03
+#define UAC3_CH_ARRAY			0x04
+#define UAC3_CH_PATTERN_X		0x20
+#define UAC3_CH_PATTERN_Y		0x21
+#define UAC3_CH_PATTERN_A		0x22
+#define UAC3_CH_PATTERN_B		0x23
+#define UAC3_CH_PATTERN_M		0x24
+#define UAC3_CH_PATTERN_S		0x25
+#define UAC3_CH_FRONT_LEFT		0x80
+#define UAC3_CH_FRONT_RIGHT		0x81
+#define UAC3_CH_FRONT_CENTER		0x82
+#define UAC3_CH_FRONT_LEFT_OF_CENTER	0x83
+#define UAC3_CH_FRONT_RIGHT_OF_CENTER	0x84
+#define UAC3_CH_FRONT_WIDE_LEFT		0x85
+#define UAC3_CH_FRONT_WIDE_RIGHT	0x86
+#define UAC3_CH_SIDE_LEFT		0x87
+#define UAC3_CH_SIDE_RIGHT		0x88
+#define UAC3_CH_SURROUND_ARRAY_LEFT	0x89
+#define UAC3_CH_SURROUND_ARRAY_RIGHT	0x8A
+#define UAC3_CH_BACK_LEFT		0x8B
+#define UAC3_CH_BACK_RIGHT		0x8C
+#define UAC3_CH_BACK_CENTER		0x8D
+#define UAC3_CH_BACK_LEFT_OF_CENTER	0x8E
+#define UAC3_CH_BACK_RIGHT_OF_CENTER	0x8F
+#define UAC3_CH_BACK_WIDE_LEFT		0x90
+#define UAC3_CH_BACK_WIDE_RIGHT		0x91
+#define UAC3_CH_TOP_CENTER		0x92
+#define UAC3_CH_TOP_FRONT_LEFT		0x93
+#define UAC3_CH_TOP_FRONT_RIGHT		0x94
+#define UAC3_CH_TOP_FRONT_CENTER	0x95
+#define UAC3_CH_TOP_FRONT_LOC		0x96
+#define UAC3_CH_TOP_FRONT_ROC		0x97
+#define UAC3_CH_TOP_FRONT_WIDE_LEFT	0x98
+#define UAC3_CH_TOP_FRONT_WIDE_RIGHT	0x99
+#define UAC3_CH_TOP_SIDE_LEFT		0x9A
+#define UAC3_CH_TOP_SIDE_RIGHT		0x9B
+#define UAC3_CH_TOP_SURR_ARRAY_LEFT	0x9C
+#define UAC3_CH_TOP_SURR_ARRAY_RIGHT	0x9D
+#define UAC3_CH_TOP_BACK_LEFT		0x9E
+#define UAC3_CH_TOP_BACK_RIGHT		0x9F
+#define UAC3_CH_TOP_BACK_CENTER		0xA0
+#define UAC3_CH_TOP_BACK_LOC		0xA1
+#define UAC3_CH_TOP_BACK_ROC		0xA2
+#define UAC3_CH_TOP_BACK_WIDE_LEFT	0xA3
+#define UAC3_CH_TOP_BACK_WIDE_RIGHT	0xA4
+#define UAC3_CH_BOTTOM_CENTER		0xA5
+#define UAC3_CH_BOTTOM_FRONT_LEFT	0xA6
+#define UAC3_CH_BOTTOM_FRONT_RIGHT	0xA7
+#define UAC3_CH_BOTTOM_FRONT_CENTER	0xA8
+#define UAC3_CH_BOTTOM_FRONT_LOC	0xA9
+#define UAC3_CH_BOTTOM_FRONT_ROC	0xAA
+#define UAC3_CH_BOTTOM_FRONT_WIDE_LEFT	0xAB
+#define UAC3_CH_BOTTOM_FRONT_WIDE_RIGHT	0xAC
+#define UAC3_CH_BOTTOM_SIDE_LEFT	0xAD
+#define UAC3_CH_BOTTOM_SIDE_RIGHT	0xAE
+#define UAC3_CH_BOTTOM_SURR_ARRAY_LEFT	0xAF
+#define UAC3_CH_BOTTOM_SURR_ARRAY_RIGHT	0xB0
+#define UAC3_CH_BOTTOM_BACK_LEFT	0xB1
+#define UAC3_CH_BOTTOM_BACK_RIGHT	0xB2
+#define UAC3_CH_BOTTOM_BACK_CENTER	0xB3
+#define UAC3_CH_BOTTOM_BACK_LOC		0xB4
+#define UAC3_CH_BOTTOM_BACK_ROC		0xB5
+#define UAC3_CH_BOTTOM_BACK_WIDE_LEFT	0xB6
+#define UAC3_CH_BOTTOM_BACK_WIDE_RIGHT	0xB7
+#define UAC3_CH_LOW_FREQUENCY_EFFECTS	0xB8
+#define UAC3_CH_LFE_LEFT		0xB9
+#define UAC3_CH_LFE_RIGHT		0xBA
+#define UAC3_CH_HEADPHONE_LEFT		0xBB
+#define UAC3_CH_HEADPHONE_RIGHT		0xBC
+
+/* A.15 AUDIO CLASS-SPECIFIC AC INTERFACE DESCRIPTOR SUBTYPES */
+/* see audio.h for the rest, which is identical to v1 */
+#define UAC3_EXTENDED_TERMINAL		0x04
+#define UAC3_MIXER_UNIT			0x05
+#define UAC3_SELECTOR_UNIT		0x06
+#define UAC3_FEATURE_UNIT		0x07
+#define UAC3_EFFECT_UNIT		0x08
+#define UAC3_PROCESSING_UNIT		0x09
+#define UAC3_EXTENSION_UNIT		0x0a
+#define UAC3_CLOCK_SOURCE		0x0b
+#define UAC3_CLOCK_SELECTOR		0x0c
+#define UAC3_CLOCK_MULTIPLIER		0x0d
+#define UAC3_SAMPLE_RATE_CONVERTER	0x0e
+#define UAC3_CONNECTORS			0x0f
+#define UAC3_POWER_DOMAIN		0x10
+
+/* A.20 PROCESSING UNIT PROCESS TYPES */
+#define UAC3_PROCESS_UNDEFINED		0x00
+#define UAC3_PROCESS_UP_DOWNMIX		0x01
+#define UAC3_PROCESS_STEREO_EXTENDER	0x02
+#define UAC3_PROCESS_MULTI_FUNCTION	0x03
+
+/* A.22 AUDIO CLASS-SPECIFIC REQUEST CODES */
+/* see audio-v2.h for the rest, which is identical to v2 */
+#define UAC3_CS_REQ_INTEN			0x04
+#define UAC3_CS_REQ_STRING			0x05
+#define UAC3_CS_REQ_HIGH_CAPABILITY_DESCRIPTOR	0x06
+
+/* A.23.1 AUDIOCONTROL INTERFACE CONTROL SELECTORS */
+#define UAC3_AC_CONTROL_UNDEFINED		0x00
+#define UAC3_AC_ACTIVE_INTERFACE_CONTROL	0x01
+#define UAC3_AC_POWER_DOMAIN_CONTROL		0x02
+
+/* A.23.5 TERMINAL CONTROL SELECTORS */
+#define UAC3_TE_UNDEFINED			0x00
+#define UAC3_TE_INSERTION			0x01
+#define UAC3_TE_OVERLOAD			0x02
+#define UAC3_TE_UNDERFLOW			0x03
+#define UAC3_TE_OVERFLOW			0x04
+#define UAC3_TE_LATENCY 			0x05
+
+/* A.23.10 PROCESSING UNITS CONTROL SELECTROS */
+
+/* Up/Down Mixer */
+#define UAC3_UD_MODE_SELECT			0x01
+
+/* Stereo Extender */
+#define UAC3_EXT_WIDTH_CONTROL			0x01
+
+
+/* BADD predefined Unit/Terminal values */
+#define UAC3_BADD_IT_ID1	1  /* Input Terminal ID1: bTerminalID = 1 */
+#define UAC3_BADD_FU_ID2	2  /* Feature Unit ID2: bUnitID = 2 */
+#define UAC3_BADD_OT_ID3	3  /* Output Terminal ID3: bTerminalID = 3 */
+#define UAC3_BADD_IT_ID4	4  /* Input Terminal ID4: bTerminalID = 4 */
+#define UAC3_BADD_FU_ID5	5  /* Feature Unit ID5: bUnitID = 5 */
+#define UAC3_BADD_OT_ID6	6  /* Output Terminal ID6: bTerminalID = 6 */
+#define UAC3_BADD_FU_ID7	7  /* Feature Unit ID7: bUnitID = 7 */
+#define UAC3_BADD_MU_ID8	8  /* Mixer Unit ID8: bUnitID = 8 */
+#define UAC3_BADD_CS_ID9	9  /* Clock Source Entity ID9: bClockID = 9 */
+#define UAC3_BADD_PD_ID10	10 /* Power Domain ID10: bPowerDomainID = 10 */
+#define UAC3_BADD_PD_ID11	11 /* Power Domain ID11: bPowerDomainID = 11 */
+
+/* BADD wMaxPacketSize of AS endpoints */
+#define UAC3_BADD_EP_MAXPSIZE_SYNC_MONO_16		0x0060
+#define UAC3_BADD_EP_MAXPSIZE_ASYNC_MONO_16		0x0062
+#define UAC3_BADD_EP_MAXPSIZE_SYNC_MONO_24		0x0090
+#define UAC3_BADD_EP_MAXPSIZE_ASYNC_MONO_24		0x0093
+#define UAC3_BADD_EP_MAXPSIZE_SYNC_STEREO_16		0x00C0
+#define UAC3_BADD_EP_MAXPSIZE_ASYNC_STEREO_16		0x00C4
+#define UAC3_BADD_EP_MAXPSIZE_SYNC_STEREO_24		0x0120
+#define UAC3_BADD_EP_MAXPSIZE_ASYNC_STEREO_24		0x0126
+
+/* BADD sample rate is always fixed to 48kHz */
+#define UAC3_BADD_SAMPLING_RATE				48000
+
+/* BADD power domains recovery times in 50us increments */
+#define UAC3_BADD_PD_RECOVER_D1D0			0x0258	/* 30ms */
+#define UAC3_BADD_PD_RECOVER_D2D0			0x1770	/* 300ms */
+
+#endif /* __LINUX_USB_AUDIO_V3_H */