v4.19.13 snapshot.
diff --git a/drivers/hid/hid-wiimote.h b/drivers/hid/hid-wiimote.h
new file mode 100644
index 0000000..3bf3d3c
--- /dev/null
+++ b/drivers/hid/hid-wiimote.h
@@ -0,0 +1,378 @@
+#ifndef __HID_WIIMOTE_H
+#define __HID_WIIMOTE_H
+
+/*
+ * HID driver for Nintendo Wii / Wii U peripherals
+ * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
+ */
+
+/*
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation; either version 2 of the License, or (at your option)
+ * any later version.
+ */
+
+#include <linux/completion.h>
+#include <linux/device.h>
+#include <linux/hid.h>
+#include <linux/input.h>
+#include <linux/leds.h>
+#include <linux/module.h>
+#include <linux/mutex.h>
+#include <linux/power_supply.h>
+#include <linux/spinlock.h>
+#include <linux/timer.h>
+
+#define WIIMOTE_NAME "Nintendo Wii Remote"
+#define WIIMOTE_BUFSIZE 32
+
+#define WIIPROTO_FLAG_LED1		0x01
+#define WIIPROTO_FLAG_LED2		0x02
+#define WIIPROTO_FLAG_LED3		0x04
+#define WIIPROTO_FLAG_LED4		0x08
+#define WIIPROTO_FLAG_RUMBLE		0x10
+#define WIIPROTO_FLAG_ACCEL		0x20
+#define WIIPROTO_FLAG_IR_BASIC		0x40
+#define WIIPROTO_FLAG_IR_EXT		0x80
+#define WIIPROTO_FLAG_IR_FULL		0xc0 /* IR_BASIC | IR_EXT */
+#define WIIPROTO_FLAG_EXT_PLUGGED	0x0100
+#define WIIPROTO_FLAG_EXT_USED		0x0200
+#define WIIPROTO_FLAG_EXT_ACTIVE	0x0400
+#define WIIPROTO_FLAG_MP_PLUGGED	0x0800
+#define WIIPROTO_FLAG_MP_USED		0x1000
+#define WIIPROTO_FLAG_MP_ACTIVE		0x2000
+#define WIIPROTO_FLAG_EXITING		0x4000
+#define WIIPROTO_FLAG_DRM_LOCKED	0x8000
+#define WIIPROTO_FLAG_BUILTIN_MP	0x010000
+#define WIIPROTO_FLAG_NO_MP		0x020000
+#define WIIPROTO_FLAG_PRO_CALIB_DONE	0x040000
+
+#define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
+					WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
+#define WIIPROTO_FLAGS_IR (WIIPROTO_FLAG_IR_BASIC | WIIPROTO_FLAG_IR_EXT | \
+							WIIPROTO_FLAG_IR_FULL)
+
+/* return flag for led \num */
+#define WIIPROTO_FLAG_LED(num) (WIIPROTO_FLAG_LED1 << (num - 1))
+
+enum wiiproto_keys {
+	WIIPROTO_KEY_LEFT,
+	WIIPROTO_KEY_RIGHT,
+	WIIPROTO_KEY_UP,
+	WIIPROTO_KEY_DOWN,
+	WIIPROTO_KEY_PLUS,
+	WIIPROTO_KEY_MINUS,
+	WIIPROTO_KEY_ONE,
+	WIIPROTO_KEY_TWO,
+	WIIPROTO_KEY_A,
+	WIIPROTO_KEY_B,
+	WIIPROTO_KEY_HOME,
+	WIIPROTO_KEY_COUNT
+};
+
+enum wiimote_devtype {
+	WIIMOTE_DEV_PENDING,
+	WIIMOTE_DEV_UNKNOWN,
+	WIIMOTE_DEV_GENERIC,
+	WIIMOTE_DEV_GEN10,
+	WIIMOTE_DEV_GEN20,
+	WIIMOTE_DEV_BALANCE_BOARD,
+	WIIMOTE_DEV_PRO_CONTROLLER,
+	WIIMOTE_DEV_NUM,
+};
+
+enum wiimote_exttype {
+	WIIMOTE_EXT_NONE,
+	WIIMOTE_EXT_UNKNOWN,
+	WIIMOTE_EXT_NUNCHUK,
+	WIIMOTE_EXT_CLASSIC_CONTROLLER,
+	WIIMOTE_EXT_BALANCE_BOARD,
+	WIIMOTE_EXT_PRO_CONTROLLER,
+	WIIMOTE_EXT_DRUMS,
+	WIIMOTE_EXT_GUITAR,
+	WIIMOTE_EXT_NUM,
+};
+
+enum wiimote_mptype {
+	WIIMOTE_MP_NONE,
+	WIIMOTE_MP_UNKNOWN,
+	WIIMOTE_MP_SINGLE,
+	WIIMOTE_MP_PASSTHROUGH_NUNCHUK,
+	WIIMOTE_MP_PASSTHROUGH_CLASSIC,
+};
+
+struct wiimote_buf {
+	__u8 data[HID_MAX_BUFFER_SIZE];
+	size_t size;
+};
+
+struct wiimote_queue {
+	spinlock_t lock;
+	struct work_struct worker;
+	__u8 head;
+	__u8 tail;
+	struct wiimote_buf outq[WIIMOTE_BUFSIZE];
+};
+
+struct wiimote_state {
+	spinlock_t lock;
+	__u32 flags;
+	__u8 accel_split[2];
+	__u8 drm;
+	__u8 devtype;
+	__u8 exttype;
+	__u8 mp;
+
+	/* synchronous cmd requests */
+	struct mutex sync;
+	struct completion ready;
+	int cmd;
+	__u32 opt;
+
+	/* results of synchronous requests */
+	__u8 cmd_battery;
+	__u8 cmd_err;
+	__u8 *cmd_read_buf;
+	__u8 cmd_read_size;
+
+	/* calibration/cache data */
+	__u16 calib_bboard[4][3];
+	__s16 calib_pro_sticks[4];
+	__u8 pressure_drums[7];
+	__u8 cache_rumble;
+};
+
+struct wiimote_data {
+	struct hid_device *hdev;
+	struct input_dev *input;
+	struct work_struct rumble_worker;
+	struct led_classdev *leds[4];
+	struct input_dev *accel;
+	struct input_dev *ir;
+	struct power_supply *battery;
+	struct power_supply_desc battery_desc;
+	struct input_dev *mp;
+	struct timer_list timer;
+	struct wiimote_debug *debug;
+
+	union {
+		struct input_dev *input;
+	} extension;
+
+	struct wiimote_queue queue;
+	struct wiimote_state state;
+	struct work_struct init_worker;
+};
+
+/* wiimote modules */
+
+enum wiimod_module {
+	WIIMOD_KEYS,
+	WIIMOD_RUMBLE,
+	WIIMOD_BATTERY,
+	WIIMOD_LED1,
+	WIIMOD_LED2,
+	WIIMOD_LED3,
+	WIIMOD_LED4,
+	WIIMOD_ACCEL,
+	WIIMOD_IR,
+	WIIMOD_BUILTIN_MP,
+	WIIMOD_NO_MP,
+	WIIMOD_NUM,
+	WIIMOD_NULL = WIIMOD_NUM,
+};
+
+#define WIIMOD_FLAG_INPUT		0x0001
+#define WIIMOD_FLAG_EXT8		0x0002
+#define WIIMOD_FLAG_EXT16		0x0004
+
+struct wiimod_ops {
+	__u16 flags;
+	unsigned long arg;
+	int (*probe) (const struct wiimod_ops *ops,
+		      struct wiimote_data *wdata);
+	void (*remove) (const struct wiimod_ops *ops,
+			struct wiimote_data *wdata);
+
+	void (*in_keys) (struct wiimote_data *wdata, const __u8 *keys);
+	void (*in_accel) (struct wiimote_data *wdata, const __u8 *accel);
+	void (*in_ir) (struct wiimote_data *wdata, const __u8 *ir, bool packed,
+		       unsigned int id);
+	void (*in_mp) (struct wiimote_data *wdata, const __u8 *mp);
+	void (*in_ext) (struct wiimote_data *wdata, const __u8 *ext);
+};
+
+extern const struct wiimod_ops *wiimod_table[WIIMOD_NUM];
+extern const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM];
+extern const struct wiimod_ops wiimod_mp;
+
+/* wiimote requests */
+
+enum wiiproto_reqs {
+	WIIPROTO_REQ_NULL = 0x0,
+	WIIPROTO_REQ_RUMBLE = 0x10,
+	WIIPROTO_REQ_LED = 0x11,
+	WIIPROTO_REQ_DRM = 0x12,
+	WIIPROTO_REQ_IR1 = 0x13,
+	WIIPROTO_REQ_SREQ = 0x15,
+	WIIPROTO_REQ_WMEM = 0x16,
+	WIIPROTO_REQ_RMEM = 0x17,
+	WIIPROTO_REQ_IR2 = 0x1a,
+	WIIPROTO_REQ_STATUS = 0x20,
+	WIIPROTO_REQ_DATA = 0x21,
+	WIIPROTO_REQ_RETURN = 0x22,
+
+	/* DRM_K: BB*2 */
+	WIIPROTO_REQ_DRM_K = 0x30,
+
+	/* DRM_KA: BB*2 AA*3 */
+	WIIPROTO_REQ_DRM_KA = 0x31,
+
+	/* DRM_KE: BB*2 EE*8 */
+	WIIPROTO_REQ_DRM_KE = 0x32,
+
+	/* DRM_KAI: BB*2 AA*3 II*12 */
+	WIIPROTO_REQ_DRM_KAI = 0x33,
+
+	/* DRM_KEE: BB*2 EE*19 */
+	WIIPROTO_REQ_DRM_KEE = 0x34,
+
+	/* DRM_KAE: BB*2 AA*3 EE*16 */
+	WIIPROTO_REQ_DRM_KAE = 0x35,
+
+	/* DRM_KIE: BB*2 II*10 EE*9 */
+	WIIPROTO_REQ_DRM_KIE = 0x36,
+
+	/* DRM_KAIE: BB*2 AA*3 II*10 EE*6 */
+	WIIPROTO_REQ_DRM_KAIE = 0x37,
+
+	/* DRM_E: EE*21 */
+	WIIPROTO_REQ_DRM_E = 0x3d,
+
+	/* DRM_SKAI1: BB*2 AA*1 II*18 */
+	WIIPROTO_REQ_DRM_SKAI1 = 0x3e,
+
+	/* DRM_SKAI2: BB*2 AA*1 II*18 */
+	WIIPROTO_REQ_DRM_SKAI2 = 0x3f,
+
+	WIIPROTO_REQ_MAX
+};
+
+#define dev_to_wii(pdev) hid_get_drvdata(to_hid_device(pdev))
+
+void __wiimote_schedule(struct wiimote_data *wdata);
+
+extern void wiiproto_req_drm(struct wiimote_data *wdata, __u8 drm);
+extern void wiiproto_req_rumble(struct wiimote_data *wdata, __u8 rumble);
+extern void wiiproto_req_leds(struct wiimote_data *wdata, int leds);
+extern void wiiproto_req_status(struct wiimote_data *wdata);
+extern void wiiproto_req_accel(struct wiimote_data *wdata, __u8 accel);
+extern void wiiproto_req_ir1(struct wiimote_data *wdata, __u8 flags);
+extern void wiiproto_req_ir2(struct wiimote_data *wdata, __u8 flags);
+extern int wiimote_cmd_write(struct wiimote_data *wdata, __u32 offset,
+						const __u8 *wmem, __u8 size);
+extern ssize_t wiimote_cmd_read(struct wiimote_data *wdata, __u32 offset,
+							__u8 *rmem, __u8 size);
+
+#define wiiproto_req_rreg(wdata, os, sz) \
+				wiiproto_req_rmem((wdata), false, (os), (sz))
+#define wiiproto_req_reeprom(wdata, os, sz) \
+				wiiproto_req_rmem((wdata), true, (os), (sz))
+extern void wiiproto_req_rmem(struct wiimote_data *wdata, bool eeprom,
+						__u32 offset, __u16 size);
+
+#ifdef CONFIG_DEBUG_FS
+
+extern int wiidebug_init(struct wiimote_data *wdata);
+extern void wiidebug_deinit(struct wiimote_data *wdata);
+
+#else
+
+static inline int wiidebug_init(void *u) { return 0; }
+static inline void wiidebug_deinit(void *u) { }
+
+#endif
+
+/* requires the state.lock spinlock to be held */
+static inline bool wiimote_cmd_pending(struct wiimote_data *wdata, int cmd,
+								__u32 opt)
+{
+	return wdata->state.cmd == cmd && wdata->state.opt == opt;
+}
+
+/* requires the state.lock spinlock to be held */
+static inline void wiimote_cmd_complete(struct wiimote_data *wdata)
+{
+	wdata->state.cmd = WIIPROTO_REQ_NULL;
+	complete(&wdata->state.ready);
+}
+
+/* requires the state.lock spinlock to be held */
+static inline void wiimote_cmd_abort(struct wiimote_data *wdata)
+{
+	/* Abort synchronous request by waking up the sleeping caller. But
+	 * reset the state.cmd field to an invalid value so no further event
+	 * handlers will work with it. */
+	wdata->state.cmd = WIIPROTO_REQ_MAX;
+	complete(&wdata->state.ready);
+}
+
+static inline int wiimote_cmd_acquire(struct wiimote_data *wdata)
+{
+	return mutex_lock_interruptible(&wdata->state.sync) ? -ERESTARTSYS : 0;
+}
+
+static inline void wiimote_cmd_acquire_noint(struct wiimote_data *wdata)
+{
+	mutex_lock(&wdata->state.sync);
+}
+
+/* requires the state.lock spinlock to be held */
+static inline void wiimote_cmd_set(struct wiimote_data *wdata, int cmd,
+								__u32 opt)
+{
+	reinit_completion(&wdata->state.ready);
+	wdata->state.cmd = cmd;
+	wdata->state.opt = opt;
+}
+
+static inline void wiimote_cmd_release(struct wiimote_data *wdata)
+{
+	mutex_unlock(&wdata->state.sync);
+}
+
+static inline int wiimote_cmd_wait(struct wiimote_data *wdata)
+{
+	int ret;
+
+	/* The completion acts as implicit memory barrier so we can safely
+	 * assume that state.cmd is set on success/failure and isn't accessed
+	 * by any other thread, anymore. */
+
+	ret = wait_for_completion_interruptible_timeout(&wdata->state.ready, HZ);
+	if (ret < 0)
+		return -ERESTARTSYS;
+	else if (ret == 0)
+		return -EIO;
+	else if (wdata->state.cmd != WIIPROTO_REQ_NULL)
+		return -EIO;
+	else
+		return 0;
+}
+
+static inline int wiimote_cmd_wait_noint(struct wiimote_data *wdata)
+{
+	unsigned long ret;
+
+	/* no locking needed; see wiimote_cmd_wait() */
+	ret = wait_for_completion_timeout(&wdata->state.ready, HZ);
+	if (!ret)
+		return -EIO;
+	else if (wdata->state.cmd != WIIPROTO_REQ_NULL)
+		return -EIO;
+	else
+		return 0;
+}
+
+#endif