v4.19.13 snapshot.
diff --git a/drivers/gpu/drm/drm_rect.c b/drivers/gpu/drm/drm_rect.c
new file mode 100644
index 0000000..8c05782
--- /dev/null
+++ b/drivers/gpu/drm/drm_rect.c
@@ -0,0 +1,471 @@
+/*
+ * Copyright (C) 2011-2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <linux/errno.h>
+#include <linux/export.h>
+#include <linux/kernel.h>
+#include <drm/drmP.h>
+#include <drm/drm_rect.h>
+
+/**
+ * drm_rect_intersect - intersect two rectangles
+ * @r1: first rectangle
+ * @r2: second rectangle
+ *
+ * Calculate the intersection of rectangles @r1 and @r2.
+ * @r1 will be overwritten with the intersection.
+ *
+ * RETURNS:
+ * %true if rectangle @r1 is still visible after the operation,
+ * %false otherwise.
+ */
+bool drm_rect_intersect(struct drm_rect *r1, const struct drm_rect *r2)
+{
+	r1->x1 = max(r1->x1, r2->x1);
+	r1->y1 = max(r1->y1, r2->y1);
+	r1->x2 = min(r1->x2, r2->x2);
+	r1->y2 = min(r1->y2, r2->y2);
+
+	return drm_rect_visible(r1);
+}
+EXPORT_SYMBOL(drm_rect_intersect);
+
+static u32 clip_scaled(u32 src, u32 dst, u32 clip)
+{
+	u64 tmp = mul_u32_u32(src, dst - clip);
+
+	/*
+	 * Round toward 1.0 when clipping so that we don't accidentally
+	 * change upscaling to downscaling or vice versa.
+	 */
+	if (src < (dst << 16))
+		return DIV_ROUND_UP_ULL(tmp, dst);
+	else
+		return DIV_ROUND_DOWN_ULL(tmp, dst);
+}
+
+/**
+ * drm_rect_clip_scaled - perform a scaled clip operation
+ * @src: source window rectangle
+ * @dst: destination window rectangle
+ * @clip: clip rectangle
+ *
+ * Clip rectangle @dst by rectangle @clip. Clip rectangle @src by the
+ * same amounts multiplied by @hscale and @vscale.
+ *
+ * RETURNS:
+ * %true if rectangle @dst is still visible after being clipped,
+ * %false otherwise
+ */
+bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
+			  const struct drm_rect *clip)
+{
+	int diff;
+
+	diff = clip->x1 - dst->x1;
+	if (diff > 0) {
+		u32 new_src_w = clip_scaled(drm_rect_width(src),
+					    drm_rect_width(dst), diff);
+
+		src->x1 = clamp_t(int64_t, src->x2 - new_src_w, INT_MIN, INT_MAX);
+		dst->x1 = clip->x1;
+	}
+	diff = clip->y1 - dst->y1;
+	if (diff > 0) {
+		u32 new_src_h = clip_scaled(drm_rect_height(src),
+					    drm_rect_height(dst), diff);
+
+		src->y1 = clamp_t(int64_t, src->y2 - new_src_h, INT_MIN, INT_MAX);
+		dst->y1 = clip->y1;
+	}
+	diff = dst->x2 - clip->x2;
+	if (diff > 0) {
+		u32 new_src_w = clip_scaled(drm_rect_width(src),
+					    drm_rect_width(dst), diff);
+
+		src->x2 = clamp_t(int64_t, src->x1 + new_src_w, INT_MIN, INT_MAX);
+		dst->x2 = clip->x2;
+	}
+	diff = dst->y2 - clip->y2;
+	if (diff > 0) {
+		u32 new_src_h = clip_scaled(drm_rect_height(src),
+					    drm_rect_height(dst), diff);
+
+		src->y2 = clamp_t(int64_t, src->y1 + new_src_h, INT_MIN, INT_MAX);
+		dst->y2 = clip->y2;
+	}
+
+	return drm_rect_visible(dst);
+}
+EXPORT_SYMBOL(drm_rect_clip_scaled);
+
+static int drm_calc_scale(int src, int dst)
+{
+	int scale = 0;
+
+	if (WARN_ON(src < 0 || dst < 0))
+		return -EINVAL;
+
+	if (dst == 0)
+		return 0;
+
+	if (src > (dst << 16))
+		return DIV_ROUND_UP(src, dst);
+	else
+		scale = src / dst;
+
+	return scale;
+}
+
+/**
+ * drm_rect_calc_hscale - calculate the horizontal scaling factor
+ * @src: source window rectangle
+ * @dst: destination window rectangle
+ * @min_hscale: minimum allowed horizontal scaling factor
+ * @max_hscale: maximum allowed horizontal scaling factor
+ *
+ * Calculate the horizontal scaling factor as
+ * (@src width) / (@dst width).
+ *
+ * If the scale is below 1 << 16, round down. If the scale is above
+ * 1 << 16, round up. This will calculate the scale with the most
+ * pessimistic limit calculation.
+ *
+ * RETURNS:
+ * The horizontal scaling factor, or errno of out of limits.
+ */
+int drm_rect_calc_hscale(const struct drm_rect *src,
+			 const struct drm_rect *dst,
+			 int min_hscale, int max_hscale)
+{
+	int src_w = drm_rect_width(src);
+	int dst_w = drm_rect_width(dst);
+	int hscale = drm_calc_scale(src_w, dst_w);
+
+	if (hscale < 0 || dst_w == 0)
+		return hscale;
+
+	if (hscale < min_hscale || hscale > max_hscale)
+		return -ERANGE;
+
+	return hscale;
+}
+EXPORT_SYMBOL(drm_rect_calc_hscale);
+
+/**
+ * drm_rect_calc_vscale - calculate the vertical scaling factor
+ * @src: source window rectangle
+ * @dst: destination window rectangle
+ * @min_vscale: minimum allowed vertical scaling factor
+ * @max_vscale: maximum allowed vertical scaling factor
+ *
+ * Calculate the vertical scaling factor as
+ * (@src height) / (@dst height).
+ *
+ * If the scale is below 1 << 16, round down. If the scale is above
+ * 1 << 16, round up. This will calculate the scale with the most
+ * pessimistic limit calculation.
+ *
+ * RETURNS:
+ * The vertical scaling factor, or errno of out of limits.
+ */
+int drm_rect_calc_vscale(const struct drm_rect *src,
+			 const struct drm_rect *dst,
+			 int min_vscale, int max_vscale)
+{
+	int src_h = drm_rect_height(src);
+	int dst_h = drm_rect_height(dst);
+	int vscale = drm_calc_scale(src_h, dst_h);
+
+	if (vscale < 0 || dst_h == 0)
+		return vscale;
+
+	if (vscale < min_vscale || vscale > max_vscale)
+		return -ERANGE;
+
+	return vscale;
+}
+EXPORT_SYMBOL(drm_rect_calc_vscale);
+
+/**
+ * drm_calc_hscale_relaxed - calculate the horizontal scaling factor
+ * @src: source window rectangle
+ * @dst: destination window rectangle
+ * @min_hscale: minimum allowed horizontal scaling factor
+ * @max_hscale: maximum allowed horizontal scaling factor
+ *
+ * Calculate the horizontal scaling factor as
+ * (@src width) / (@dst width).
+ *
+ * If the calculated scaling factor is below @min_vscale,
+ * decrease the height of rectangle @dst to compensate.
+ *
+ * If the calculated scaling factor is above @max_vscale,
+ * decrease the height of rectangle @src to compensate.
+ *
+ * If the scale is below 1 << 16, round down. If the scale is above
+ * 1 << 16, round up. This will calculate the scale with the most
+ * pessimistic limit calculation.
+ *
+ * RETURNS:
+ * The horizontal scaling factor.
+ */
+int drm_rect_calc_hscale_relaxed(struct drm_rect *src,
+				 struct drm_rect *dst,
+				 int min_hscale, int max_hscale)
+{
+	int src_w = drm_rect_width(src);
+	int dst_w = drm_rect_width(dst);
+	int hscale = drm_calc_scale(src_w, dst_w);
+
+	if (hscale < 0 || dst_w == 0)
+		return hscale;
+
+	if (hscale < min_hscale) {
+		int max_dst_w = src_w / min_hscale;
+
+		drm_rect_adjust_size(dst, max_dst_w - dst_w, 0);
+
+		return min_hscale;
+	}
+
+	if (hscale > max_hscale) {
+		int max_src_w = dst_w * max_hscale;
+
+		drm_rect_adjust_size(src, max_src_w - src_w, 0);
+
+		return max_hscale;
+	}
+
+	return hscale;
+}
+EXPORT_SYMBOL(drm_rect_calc_hscale_relaxed);
+
+/**
+ * drm_rect_calc_vscale_relaxed - calculate the vertical scaling factor
+ * @src: source window rectangle
+ * @dst: destination window rectangle
+ * @min_vscale: minimum allowed vertical scaling factor
+ * @max_vscale: maximum allowed vertical scaling factor
+ *
+ * Calculate the vertical scaling factor as
+ * (@src height) / (@dst height).
+ *
+ * If the calculated scaling factor is below @min_vscale,
+ * decrease the height of rectangle @dst to compensate.
+ *
+ * If the calculated scaling factor is above @max_vscale,
+ * decrease the height of rectangle @src to compensate.
+ *
+ * If the scale is below 1 << 16, round down. If the scale is above
+ * 1 << 16, round up. This will calculate the scale with the most
+ * pessimistic limit calculation.
+ *
+ * RETURNS:
+ * The vertical scaling factor.
+ */
+int drm_rect_calc_vscale_relaxed(struct drm_rect *src,
+				 struct drm_rect *dst,
+				 int min_vscale, int max_vscale)
+{
+	int src_h = drm_rect_height(src);
+	int dst_h = drm_rect_height(dst);
+	int vscale = drm_calc_scale(src_h, dst_h);
+
+	if (vscale < 0 || dst_h == 0)
+		return vscale;
+
+	if (vscale < min_vscale) {
+		int max_dst_h = src_h / min_vscale;
+
+		drm_rect_adjust_size(dst, 0, max_dst_h - dst_h);
+
+		return min_vscale;
+	}
+
+	if (vscale > max_vscale) {
+		int max_src_h = dst_h * max_vscale;
+
+		drm_rect_adjust_size(src, 0, max_src_h - src_h);
+
+		return max_vscale;
+	}
+
+	return vscale;
+}
+EXPORT_SYMBOL(drm_rect_calc_vscale_relaxed);
+
+/**
+ * drm_rect_debug_print - print the rectangle information
+ * @prefix: prefix string
+ * @r: rectangle to print
+ * @fixed_point: rectangle is in 16.16 fixed point format
+ */
+void drm_rect_debug_print(const char *prefix, const struct drm_rect *r, bool fixed_point)
+{
+	if (fixed_point)
+		DRM_DEBUG_KMS("%s" DRM_RECT_FP_FMT "\n", prefix, DRM_RECT_FP_ARG(r));
+	else
+		DRM_DEBUG_KMS("%s" DRM_RECT_FMT "\n", prefix, DRM_RECT_ARG(r));
+}
+EXPORT_SYMBOL(drm_rect_debug_print);
+
+/**
+ * drm_rect_rotate - Rotate the rectangle
+ * @r: rectangle to be rotated
+ * @width: Width of the coordinate space
+ * @height: Height of the coordinate space
+ * @rotation: Transformation to be applied
+ *
+ * Apply @rotation to the coordinates of rectangle @r.
+ *
+ * @width and @height combined with @rotation define
+ * the location of the new origin.
+ *
+ * @width correcsponds to the horizontal and @height
+ * to the vertical axis of the untransformed coordinate
+ * space.
+ */
+void drm_rect_rotate(struct drm_rect *r,
+		     int width, int height,
+		     unsigned int rotation)
+{
+	struct drm_rect tmp;
+
+	if (rotation & (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)) {
+		tmp = *r;
+
+		if (rotation & DRM_MODE_REFLECT_X) {
+			r->x1 = width - tmp.x2;
+			r->x2 = width - tmp.x1;
+		}
+
+		if (rotation & DRM_MODE_REFLECT_Y) {
+			r->y1 = height - tmp.y2;
+			r->y2 = height - tmp.y1;
+		}
+	}
+
+	switch (rotation & DRM_MODE_ROTATE_MASK) {
+	case DRM_MODE_ROTATE_0:
+		break;
+	case DRM_MODE_ROTATE_90:
+		tmp = *r;
+		r->x1 = tmp.y1;
+		r->x2 = tmp.y2;
+		r->y1 = width - tmp.x2;
+		r->y2 = width - tmp.x1;
+		break;
+	case DRM_MODE_ROTATE_180:
+		tmp = *r;
+		r->x1 = width - tmp.x2;
+		r->x2 = width - tmp.x1;
+		r->y1 = height - tmp.y2;
+		r->y2 = height - tmp.y1;
+		break;
+	case DRM_MODE_ROTATE_270:
+		tmp = *r;
+		r->x1 = height - tmp.y2;
+		r->x2 = height - tmp.y1;
+		r->y1 = tmp.x1;
+		r->y2 = tmp.x2;
+		break;
+	default:
+		break;
+	}
+}
+EXPORT_SYMBOL(drm_rect_rotate);
+
+/**
+ * drm_rect_rotate_inv - Inverse rotate the rectangle
+ * @r: rectangle to be rotated
+ * @width: Width of the coordinate space
+ * @height: Height of the coordinate space
+ * @rotation: Transformation whose inverse is to be applied
+ *
+ * Apply the inverse of @rotation to the coordinates
+ * of rectangle @r.
+ *
+ * @width and @height combined with @rotation define
+ * the location of the new origin.
+ *
+ * @width correcsponds to the horizontal and @height
+ * to the vertical axis of the original untransformed
+ * coordinate space, so that you never have to flip
+ * them when doing a rotatation and its inverse.
+ * That is, if you do ::
+ *
+ *     drm_rect_rotate(&r, width, height, rotation);
+ *     drm_rect_rotate_inv(&r, width, height, rotation);
+ *
+ * you will always get back the original rectangle.
+ */
+void drm_rect_rotate_inv(struct drm_rect *r,
+			 int width, int height,
+			 unsigned int rotation)
+{
+	struct drm_rect tmp;
+
+	switch (rotation & DRM_MODE_ROTATE_MASK) {
+	case DRM_MODE_ROTATE_0:
+		break;
+	case DRM_MODE_ROTATE_90:
+		tmp = *r;
+		r->x1 = width - tmp.y2;
+		r->x2 = width - tmp.y1;
+		r->y1 = tmp.x1;
+		r->y2 = tmp.x2;
+		break;
+	case DRM_MODE_ROTATE_180:
+		tmp = *r;
+		r->x1 = width - tmp.x2;
+		r->x2 = width - tmp.x1;
+		r->y1 = height - tmp.y2;
+		r->y2 = height - tmp.y1;
+		break;
+	case DRM_MODE_ROTATE_270:
+		tmp = *r;
+		r->x1 = tmp.y1;
+		r->x2 = tmp.y2;
+		r->y1 = height - tmp.x2;
+		r->y2 = height - tmp.x1;
+		break;
+	default:
+		break;
+	}
+
+	if (rotation & (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)) {
+		tmp = *r;
+
+		if (rotation & DRM_MODE_REFLECT_X) {
+			r->x1 = width - tmp.x2;
+			r->x2 = width - tmp.x1;
+		}
+
+		if (rotation & DRM_MODE_REFLECT_Y) {
+			r->y1 = height - tmp.y2;
+			r->y2 = height - tmp.y1;
+		}
+	}
+}
+EXPORT_SYMBOL(drm_rect_rotate_inv);