v4.19.13 snapshot.
diff --git a/drivers/acpi/acpica/nsconvert.c b/drivers/acpi/acpica/nsconvert.c
new file mode 100644
index 0000000..f952734
--- /dev/null
+++ b/drivers/acpi/acpica/nsconvert.c
@@ -0,0 +1,490 @@
+// SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0
+/******************************************************************************
+ *
+ * Module Name: nsconvert - Object conversions for objects returned by
+ *                          predefined methods
+ *
+ * Copyright (C) 2000 - 2018, Intel Corp.
+ *
+ *****************************************************************************/
+
+#include <acpi/acpi.h>
+#include "accommon.h"
+#include "acnamesp.h"
+#include "acinterp.h"
+#include "acpredef.h"
+#include "amlresrc.h"
+
+#define _COMPONENT          ACPI_NAMESPACE
+ACPI_MODULE_NAME("nsconvert")
+
+/*******************************************************************************
+ *
+ * FUNCTION:    acpi_ns_convert_to_integer
+ *
+ * PARAMETERS:  original_object     - Object to be converted
+ *              return_object       - Where the new converted object is returned
+ *
+ * RETURN:      Status. AE_OK if conversion was successful.
+ *
+ * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer.
+ *
+ ******************************************************************************/
+acpi_status
+acpi_ns_convert_to_integer(union acpi_operand_object *original_object,
+			   union acpi_operand_object **return_object)
+{
+	union acpi_operand_object *new_object;
+	acpi_status status;
+	u64 value = 0;
+	u32 i;
+
+	switch (original_object->common.type) {
+	case ACPI_TYPE_STRING:
+
+		/* String-to-Integer conversion */
+
+		status =
+		    acpi_ut_strtoul64(original_object->string.pointer, &value);
+		if (ACPI_FAILURE(status)) {
+			return (status);
+		}
+		break;
+
+	case ACPI_TYPE_BUFFER:
+
+		/* Buffer-to-Integer conversion. Max buffer size is 64 bits. */
+
+		if (original_object->buffer.length > 8) {
+			return (AE_AML_OPERAND_TYPE);
+		}
+
+		/* Extract each buffer byte to create the integer */
+
+		for (i = 0; i < original_object->buffer.length; i++) {
+			value |= ((u64)
+				  original_object->buffer.pointer[i] << (i *
+									 8));
+		}
+		break;
+
+	default:
+
+		return (AE_AML_OPERAND_TYPE);
+	}
+
+	new_object = acpi_ut_create_integer_object(value);
+	if (!new_object) {
+		return (AE_NO_MEMORY);
+	}
+
+	*return_object = new_object;
+	return (AE_OK);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION:    acpi_ns_convert_to_string
+ *
+ * PARAMETERS:  original_object     - Object to be converted
+ *              return_object       - Where the new converted object is returned
+ *
+ * RETURN:      Status. AE_OK if conversion was successful.
+ *
+ * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String.
+ *
+ ******************************************************************************/
+
+acpi_status
+acpi_ns_convert_to_string(union acpi_operand_object *original_object,
+			  union acpi_operand_object **return_object)
+{
+	union acpi_operand_object *new_object;
+	acpi_size length;
+	acpi_status status;
+
+	switch (original_object->common.type) {
+	case ACPI_TYPE_INTEGER:
+		/*
+		 * Integer-to-String conversion. Commonly, convert
+		 * an integer of value 0 to a NULL string. The last element of
+		 * _BIF and _BIX packages occasionally need this fix.
+		 */
+		if (original_object->integer.value == 0) {
+
+			/* Allocate a new NULL string object */
+
+			new_object = acpi_ut_create_string_object(0);
+			if (!new_object) {
+				return (AE_NO_MEMORY);
+			}
+		} else {
+			status = acpi_ex_convert_to_string(original_object,
+							   &new_object,
+							   ACPI_IMPLICIT_CONVERT_HEX);
+			if (ACPI_FAILURE(status)) {
+				return (status);
+			}
+		}
+		break;
+
+	case ACPI_TYPE_BUFFER:
+		/*
+		 * Buffer-to-String conversion. Use a to_string
+		 * conversion, no transform performed on the buffer data. The best
+		 * example of this is the _BIF method, where the string data from
+		 * the battery is often (incorrectly) returned as buffer object(s).
+		 */
+		length = 0;
+		while ((length < original_object->buffer.length) &&
+		       (original_object->buffer.pointer[length])) {
+			length++;
+		}
+
+		/* Allocate a new string object */
+
+		new_object = acpi_ut_create_string_object(length);
+		if (!new_object) {
+			return (AE_NO_MEMORY);
+		}
+
+		/*
+		 * Copy the raw buffer data with no transform. String is already NULL
+		 * terminated at Length+1.
+		 */
+		memcpy(new_object->string.pointer,
+		       original_object->buffer.pointer, length);
+		break;
+
+	default:
+
+		return (AE_AML_OPERAND_TYPE);
+	}
+
+	*return_object = new_object;
+	return (AE_OK);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION:    acpi_ns_convert_to_buffer
+ *
+ * PARAMETERS:  original_object     - Object to be converted
+ *              return_object       - Where the new converted object is returned
+ *
+ * RETURN:      Status. AE_OK if conversion was successful.
+ *
+ * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer.
+ *
+ ******************************************************************************/
+
+acpi_status
+acpi_ns_convert_to_buffer(union acpi_operand_object *original_object,
+			  union acpi_operand_object **return_object)
+{
+	union acpi_operand_object *new_object;
+	acpi_status status;
+	union acpi_operand_object **elements;
+	u32 *dword_buffer;
+	u32 count;
+	u32 i;
+
+	switch (original_object->common.type) {
+	case ACPI_TYPE_INTEGER:
+		/*
+		 * Integer-to-Buffer conversion.
+		 * Convert the Integer to a packed-byte buffer. _MAT and other
+		 * objects need this sometimes, if a read has been performed on a
+		 * Field object that is less than or equal to the global integer
+		 * size (32 or 64 bits).
+		 */
+		status =
+		    acpi_ex_convert_to_buffer(original_object, &new_object);
+		if (ACPI_FAILURE(status)) {
+			return (status);
+		}
+		break;
+
+	case ACPI_TYPE_STRING:
+
+		/* String-to-Buffer conversion. Simple data copy */
+
+		new_object = acpi_ut_create_buffer_object
+		    (original_object->string.length);
+		if (!new_object) {
+			return (AE_NO_MEMORY);
+		}
+
+		memcpy(new_object->buffer.pointer,
+		       original_object->string.pointer,
+		       original_object->string.length);
+		break;
+
+	case ACPI_TYPE_PACKAGE:
+		/*
+		 * This case is often seen for predefined names that must return a
+		 * Buffer object with multiple DWORD integers within. For example,
+		 * _FDE and _GTM. The Package can be converted to a Buffer.
+		 */
+
+		/* All elements of the Package must be integers */
+
+		elements = original_object->package.elements;
+		count = original_object->package.count;
+
+		for (i = 0; i < count; i++) {
+			if ((!*elements) ||
+			    ((*elements)->common.type != ACPI_TYPE_INTEGER)) {
+				return (AE_AML_OPERAND_TYPE);
+			}
+			elements++;
+		}
+
+		/* Create the new buffer object to replace the Package */
+
+		new_object = acpi_ut_create_buffer_object(ACPI_MUL_4(count));
+		if (!new_object) {
+			return (AE_NO_MEMORY);
+		}
+
+		/* Copy the package elements (integers) to the buffer as DWORDs */
+
+		elements = original_object->package.elements;
+		dword_buffer = ACPI_CAST_PTR(u32, new_object->buffer.pointer);
+
+		for (i = 0; i < count; i++) {
+			*dword_buffer = (u32)(*elements)->integer.value;
+			dword_buffer++;
+			elements++;
+		}
+		break;
+
+	default:
+
+		return (AE_AML_OPERAND_TYPE);
+	}
+
+	*return_object = new_object;
+	return (AE_OK);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION:    acpi_ns_convert_to_unicode
+ *
+ * PARAMETERS:  scope               - Namespace node for the method/object
+ *              original_object     - ASCII String Object to be converted
+ *              return_object       - Where the new converted object is returned
+ *
+ * RETURN:      Status. AE_OK if conversion was successful.
+ *
+ * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer.
+ *
+ ******************************************************************************/
+
+acpi_status
+acpi_ns_convert_to_unicode(struct acpi_namespace_node *scope,
+			   union acpi_operand_object *original_object,
+			   union acpi_operand_object **return_object)
+{
+	union acpi_operand_object *new_object;
+	char *ascii_string;
+	u16 *unicode_buffer;
+	u32 unicode_length;
+	u32 i;
+
+	if (!original_object) {
+		return (AE_OK);
+	}
+
+	/* If a Buffer was returned, it must be at least two bytes long */
+
+	if (original_object->common.type == ACPI_TYPE_BUFFER) {
+		if (original_object->buffer.length < 2) {
+			return (AE_AML_OPERAND_VALUE);
+		}
+
+		*return_object = NULL;
+		return (AE_OK);
+	}
+
+	/*
+	 * The original object is an ASCII string. Convert this string to
+	 * a unicode buffer.
+	 */
+	ascii_string = original_object->string.pointer;
+	unicode_length = (original_object->string.length * 2) + 2;
+
+	/* Create a new buffer object for the Unicode data */
+
+	new_object = acpi_ut_create_buffer_object(unicode_length);
+	if (!new_object) {
+		return (AE_NO_MEMORY);
+	}
+
+	unicode_buffer = ACPI_CAST_PTR(u16, new_object->buffer.pointer);
+
+	/* Convert ASCII to Unicode */
+
+	for (i = 0; i < original_object->string.length; i++) {
+		unicode_buffer[i] = (u16)ascii_string[i];
+	}
+
+	*return_object = new_object;
+	return (AE_OK);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION:    acpi_ns_convert_to_resource
+ *
+ * PARAMETERS:  scope               - Namespace node for the method/object
+ *              original_object     - Object to be converted
+ *              return_object       - Where the new converted object is returned
+ *
+ * RETURN:      Status. AE_OK if conversion was successful
+ *
+ * DESCRIPTION: Attempt to convert a Integer object to a resource_template
+ *              Buffer.
+ *
+ ******************************************************************************/
+
+acpi_status
+acpi_ns_convert_to_resource(struct acpi_namespace_node *scope,
+			    union acpi_operand_object *original_object,
+			    union acpi_operand_object **return_object)
+{
+	union acpi_operand_object *new_object;
+	u8 *buffer;
+
+	/*
+	 * We can fix the following cases for an expected resource template:
+	 * 1. No return value (interpreter slack mode is disabled)
+	 * 2. A "Return (Zero)" statement
+	 * 3. A "Return empty buffer" statement
+	 *
+	 * We will return a buffer containing a single end_tag
+	 * resource descriptor.
+	 */
+	if (original_object) {
+		switch (original_object->common.type) {
+		case ACPI_TYPE_INTEGER:
+
+			/* We can only repair an Integer==0 */
+
+			if (original_object->integer.value) {
+				return (AE_AML_OPERAND_TYPE);
+			}
+			break;
+
+		case ACPI_TYPE_BUFFER:
+
+			if (original_object->buffer.length) {
+
+				/* Additional checks can be added in the future */
+
+				*return_object = NULL;
+				return (AE_OK);
+			}
+			break;
+
+		case ACPI_TYPE_STRING:
+		default:
+
+			return (AE_AML_OPERAND_TYPE);
+		}
+	}
+
+	/* Create the new buffer object for the resource descriptor */
+
+	new_object = acpi_ut_create_buffer_object(2);
+	if (!new_object) {
+		return (AE_NO_MEMORY);
+	}
+
+	buffer = ACPI_CAST_PTR(u8, new_object->buffer.pointer);
+
+	/* Initialize the Buffer with a single end_tag descriptor */
+
+	buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE);
+	buffer[1] = 0x00;
+
+	*return_object = new_object;
+	return (AE_OK);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION:    acpi_ns_convert_to_reference
+ *
+ * PARAMETERS:  scope               - Namespace node for the method/object
+ *              original_object     - Object to be converted
+ *              return_object       - Where the new converted object is returned
+ *
+ * RETURN:      Status. AE_OK if conversion was successful
+ *
+ * DESCRIPTION: Attempt to convert a Integer object to a object_reference.
+ *              Buffer.
+ *
+ ******************************************************************************/
+
+acpi_status
+acpi_ns_convert_to_reference(struct acpi_namespace_node *scope,
+			     union acpi_operand_object *original_object,
+			     union acpi_operand_object **return_object)
+{
+	union acpi_operand_object *new_object = NULL;
+	acpi_status status;
+	struct acpi_namespace_node *node;
+	union acpi_generic_state scope_info;
+	char *name;
+
+	ACPI_FUNCTION_NAME(ns_convert_to_reference);
+
+	/* Convert path into internal presentation */
+
+	status =
+	    acpi_ns_internalize_name(original_object->string.pointer, &name);
+	if (ACPI_FAILURE(status)) {
+		return_ACPI_STATUS(status);
+	}
+
+	/* Find the namespace node */
+
+	scope_info.scope.node =
+	    ACPI_CAST_PTR(struct acpi_namespace_node, scope);
+	status =
+	    acpi_ns_lookup(&scope_info, name, ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
+			   ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
+			   NULL, &node);
+	if (ACPI_FAILURE(status)) {
+
+		/* Check if we are resolving a named reference within a package */
+
+		ACPI_ERROR_NAMESPACE(&scope_info,
+				     original_object->string.pointer, status);
+		goto error_exit;
+	}
+
+	/* Create and init a new internal ACPI object */
+
+	new_object = acpi_ut_create_internal_object(ACPI_TYPE_LOCAL_REFERENCE);
+	if (!new_object) {
+		status = AE_NO_MEMORY;
+		goto error_exit;
+	}
+	new_object->reference.node = node;
+	new_object->reference.object = node->object;
+	new_object->reference.class = ACPI_REFCLASS_NAME;
+
+	/*
+	 * Increase reference of the object if needed (the object is likely a
+	 * null for device nodes).
+	 */
+	acpi_ut_add_reference(node->object);
+
+error_exit:
+	ACPI_FREE(name);
+	*return_object = new_object;
+	return (AE_OK);
+}