v4.19.13 snapshot.
diff --git a/arch/x86/kernel/sysfb_simplefb.c b/arch/x86/kernel/sysfb_simplefb.c
new file mode 100644
index 0000000..85195d4
--- /dev/null
+++ b/arch/x86/kernel/sysfb_simplefb.c
@@ -0,0 +1,115 @@
+/*
+ * Generic System Framebuffers on x86
+ * Copyright (c) 2012-2013 David Herrmann <dh.herrmann@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation; either version 2 of the License, or (at your option)
+ * any later version.
+ */
+
+/*
+ * simple-framebuffer probing
+ * Try to convert "screen_info" into a "simple-framebuffer" compatible mode.
+ * If the mode is incompatible, we return "false" and let the caller create
+ * legacy nodes instead.
+ */
+
+#include <linux/err.h>
+#include <linux/init.h>
+#include <linux/kernel.h>
+#include <linux/mm.h>
+#include <linux/platform_data/simplefb.h>
+#include <linux/platform_device.h>
+#include <linux/screen_info.h>
+#include <asm/sysfb.h>
+
+static const char simplefb_resname[] = "BOOTFB";
+static const struct simplefb_format formats[] = SIMPLEFB_FORMATS;
+
+/* try parsing x86 screen_info into a simple-framebuffer mode struct */
+__init bool parse_mode(const struct screen_info *si,
+		       struct simplefb_platform_data *mode)
+{
+	const struct simplefb_format *f;
+	__u8 type;
+	unsigned int i;
+
+	type = si->orig_video_isVGA;
+	if (type != VIDEO_TYPE_VLFB && type != VIDEO_TYPE_EFI)
+		return false;
+
+	for (i = 0; i < ARRAY_SIZE(formats); ++i) {
+		f = &formats[i];
+		if (si->lfb_depth == f->bits_per_pixel &&
+		    si->red_size == f->red.length &&
+		    si->red_pos == f->red.offset &&
+		    si->green_size == f->green.length &&
+		    si->green_pos == f->green.offset &&
+		    si->blue_size == f->blue.length &&
+		    si->blue_pos == f->blue.offset &&
+		    si->rsvd_size == f->transp.length &&
+		    si->rsvd_pos == f->transp.offset) {
+			mode->format = f->name;
+			mode->width = si->lfb_width;
+			mode->height = si->lfb_height;
+			mode->stride = si->lfb_linelength;
+			return true;
+		}
+	}
+
+	return false;
+}
+
+__init int create_simplefb(const struct screen_info *si,
+			   const struct simplefb_platform_data *mode)
+{
+	struct platform_device *pd;
+	struct resource res;
+	u64 base, size;
+	u32 length;
+
+	/*
+	 * If the 64BIT_BASE capability is set, ext_lfb_base will contain the
+	 * upper half of the base address. Assemble the address, then make sure
+	 * it is valid and we can actually access it.
+	 */
+	base = si->lfb_base;
+	if (si->capabilities & VIDEO_CAPABILITY_64BIT_BASE)
+		base |= (u64)si->ext_lfb_base << 32;
+	if (!base || (u64)(resource_size_t)base != base) {
+		printk(KERN_DEBUG "sysfb: inaccessible VRAM base\n");
+		return -EINVAL;
+	}
+
+	/*
+	 * Don't use lfb_size as IORESOURCE size, since it may contain the
+	 * entire VMEM, and thus require huge mappings. Use just the part we
+	 * need, that is, the part where the framebuffer is located. But verify
+	 * that it does not exceed the advertised VMEM.
+	 * Note that in case of VBE, the lfb_size is shifted by 16 bits for
+	 * historical reasons.
+	 */
+	size = si->lfb_size;
+	if (si->orig_video_isVGA == VIDEO_TYPE_VLFB)
+		size <<= 16;
+	length = mode->height * mode->stride;
+	length = PAGE_ALIGN(length);
+	if (length > size) {
+		printk(KERN_WARNING "sysfb: VRAM smaller than advertised\n");
+		return -EINVAL;
+	}
+
+	/* setup IORESOURCE_MEM as framebuffer memory */
+	memset(&res, 0, sizeof(res));
+	res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
+	res.name = simplefb_resname;
+	res.start = base;
+	res.end = res.start + length - 1;
+	if (res.end <= res.start)
+		return -EINVAL;
+
+	pd = platform_device_register_resndata(NULL, "simple-framebuffer", 0,
+					       &res, 1, mode, sizeof(*mode));
+	return PTR_ERR_OR_ZERO(pd);
+}