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Andrew Scull5e1ddfa2018-08-14 10:06:54 +01001//==- llvm/CodeGen/MachineDominators.h - Machine Dom Calculation -*- C++ -*-==//
2//
Andrew Walbran16937d02019-10-22 13:54:20 +01003// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
Andrew Scull5e1ddfa2018-08-14 10:06:54 +01006//
7//===----------------------------------------------------------------------===//
8//
9// This file defines classes mirroring those in llvm/Analysis/Dominators.h,
10// but for target-specific code rather than target-independent IR.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CODEGEN_MACHINEDOMINATORS_H
15#define LLVM_CODEGEN_MACHINEDOMINATORS_H
16
17#include "llvm/ADT/SmallSet.h"
18#include "llvm/ADT/SmallVector.h"
19#include "llvm/CodeGen/MachineBasicBlock.h"
20#include "llvm/CodeGen/MachineFunctionPass.h"
21#include "llvm/CodeGen/MachineInstr.h"
22#include "llvm/Support/GenericDomTree.h"
23#include "llvm/Support/GenericDomTreeConstruction.h"
24#include <cassert>
25#include <memory>
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010026
27namespace llvm {
28
29template <>
30inline void DominatorTreeBase<MachineBasicBlock, false>::addRoot(
31 MachineBasicBlock *MBB) {
32 this->Roots.push_back(MBB);
33}
34
35extern template class DomTreeNodeBase<MachineBasicBlock>;
36extern template class DominatorTreeBase<MachineBasicBlock, false>; // DomTree
37extern template class DominatorTreeBase<MachineBasicBlock, true>; // PostDomTree
38
39using MachineDomTreeNode = DomTreeNodeBase<MachineBasicBlock>;
40
41//===-------------------------------------
42/// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
43/// compute a normal dominator tree.
44///
45class MachineDominatorTree : public MachineFunctionPass {
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020046 using DomTreeT = DomTreeBase<MachineBasicBlock>;
47
Andrew Scullcdfcccc2018-10-05 20:58:37 +010048 /// Helper structure used to hold all the basic blocks
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010049 /// involved in the split of a critical edge.
50 struct CriticalEdge {
51 MachineBasicBlock *FromBB;
52 MachineBasicBlock *ToBB;
53 MachineBasicBlock *NewBB;
54 };
55
Andrew Scullcdfcccc2018-10-05 20:58:37 +010056 /// Pile up all the critical edges to be split.
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010057 /// The splitting of a critical edge is local and thus, it is possible
58 /// to apply several of those changes at the same time.
59 mutable SmallVector<CriticalEdge, 32> CriticalEdgesToSplit;
60
Andrew Scullcdfcccc2018-10-05 20:58:37 +010061 /// Remember all the basic blocks that are inserted during
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010062 /// edge splitting.
63 /// Invariant: NewBBs == all the basic blocks contained in the NewBB
64 /// field of all the elements of CriticalEdgesToSplit.
65 /// I.e., forall elt in CriticalEdgesToSplit, it exists BB in NewBBs
66 /// such as BB == elt.NewBB.
67 mutable SmallSet<MachineBasicBlock *, 32> NewBBs;
68
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020069 /// The DominatorTreeBase that is used to compute a normal dominator tree.
70 std::unique_ptr<DomTreeT> DT;
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010071
Andrew Scullcdfcccc2018-10-05 20:58:37 +010072 /// Apply all the recorded critical edges to the DT.
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010073 /// This updates the underlying DT information in a way that uses
74 /// the fast query path of DT as much as possible.
75 ///
76 /// \post CriticalEdgesToSplit.empty().
77 void applySplitCriticalEdges() const;
78
79public:
80 static char ID; // Pass ID, replacement for typeid
81
82 MachineDominatorTree();
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020083 explicit MachineDominatorTree(MachineFunction &MF) : MachineFunctionPass(ID) {
84 calculate(MF);
85 }
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010086
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020087 DomTreeT &getBase() {
88 if (!DT) DT.reset(new DomTreeT());
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010089 applySplitCriticalEdges();
90 return *DT;
91 }
92
93 void getAnalysisUsage(AnalysisUsage &AU) const override;
94
Olivier Deprezf4ef2d02021-04-20 13:36:24 +020095 MachineBasicBlock *getRoot() const {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010096 applySplitCriticalEdges();
97 return DT->getRoot();
98 }
99
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200100 MachineDomTreeNode *getRootNode() const {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100101 applySplitCriticalEdges();
102 return DT->getRootNode();
103 }
104
105 bool runOnMachineFunction(MachineFunction &F) override;
106
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200107 void calculate(MachineFunction &F);
108
109 bool dominates(const MachineDomTreeNode *A,
110 const MachineDomTreeNode *B) const {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100111 applySplitCriticalEdges();
112 return DT->dominates(A, B);
113 }
114
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200115 bool dominates(const MachineBasicBlock *A, const MachineBasicBlock *B) const {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100116 applySplitCriticalEdges();
117 return DT->dominates(A, B);
118 }
119
120 // dominates - Return true if A dominates B. This performs the
121 // special checks necessary if A and B are in the same basic block.
122 bool dominates(const MachineInstr *A, const MachineInstr *B) const {
123 applySplitCriticalEdges();
124 const MachineBasicBlock *BBA = A->getParent(), *BBB = B->getParent();
125 if (BBA != BBB) return DT->dominates(BBA, BBB);
126
127 // Loop through the basic block until we find A or B.
128 MachineBasicBlock::const_iterator I = BBA->begin();
129 for (; &*I != A && &*I != B; ++I)
130 /*empty*/ ;
131
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200132 return &*I == A;
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100133 }
134
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200135 bool properlyDominates(const MachineDomTreeNode *A,
136 const MachineDomTreeNode *B) const {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100137 applySplitCriticalEdges();
138 return DT->properlyDominates(A, B);
139 }
140
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200141 bool properlyDominates(const MachineBasicBlock *A,
142 const MachineBasicBlock *B) const {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100143 applySplitCriticalEdges();
144 return DT->properlyDominates(A, B);
145 }
146
147 /// findNearestCommonDominator - Find nearest common dominator basic block
148 /// for basic block A and B. If there is no such block then return NULL.
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200149 MachineBasicBlock *findNearestCommonDominator(MachineBasicBlock *A,
150 MachineBasicBlock *B) {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100151 applySplitCriticalEdges();
152 return DT->findNearestCommonDominator(A, B);
153 }
154
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200155 MachineDomTreeNode *operator[](MachineBasicBlock *BB) const {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100156 applySplitCriticalEdges();
157 return DT->getNode(BB);
158 }
159
160 /// getNode - return the (Post)DominatorTree node for the specified basic
161 /// block. This is the same as using operator[] on this class.
162 ///
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200163 MachineDomTreeNode *getNode(MachineBasicBlock *BB) const {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100164 applySplitCriticalEdges();
165 return DT->getNode(BB);
166 }
167
168 /// addNewBlock - Add a new node to the dominator tree information. This
169 /// creates a new node as a child of DomBB dominator node,linking it into
170 /// the children list of the immediate dominator.
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200171 MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB,
172 MachineBasicBlock *DomBB) {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100173 applySplitCriticalEdges();
174 return DT->addNewBlock(BB, DomBB);
175 }
176
177 /// changeImmediateDominator - This method is used to update the dominator
178 /// tree information when a node's immediate dominator changes.
179 ///
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200180 void changeImmediateDominator(MachineBasicBlock *N,
181 MachineBasicBlock *NewIDom) {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100182 applySplitCriticalEdges();
183 DT->changeImmediateDominator(N, NewIDom);
184 }
185
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200186 void changeImmediateDominator(MachineDomTreeNode *N,
187 MachineDomTreeNode *NewIDom) {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100188 applySplitCriticalEdges();
189 DT->changeImmediateDominator(N, NewIDom);
190 }
191
192 /// eraseNode - Removes a node from the dominator tree. Block must not
193 /// dominate any other blocks. Removes node from its immediate dominator's
194 /// children list. Deletes dominator node associated with basic block BB.
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200195 void eraseNode(MachineBasicBlock *BB) {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100196 applySplitCriticalEdges();
197 DT->eraseNode(BB);
198 }
199
200 /// splitBlock - BB is split and now it has one successor. Update dominator
201 /// tree to reflect this change.
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200202 void splitBlock(MachineBasicBlock* NewBB) {
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100203 applySplitCriticalEdges();
204 DT->splitBlock(NewBB);
205 }
206
207 /// isReachableFromEntry - Return true if A is dominated by the entry
208 /// block of the function containing it.
209 bool isReachableFromEntry(const MachineBasicBlock *A) {
210 applySplitCriticalEdges();
211 return DT->isReachableFromEntry(A);
212 }
213
214 void releaseMemory() override;
215
216 void verifyAnalysis() const override;
217
218 void print(raw_ostream &OS, const Module*) const override;
219
Andrew Scullcdfcccc2018-10-05 20:58:37 +0100220 /// Record that the critical edge (FromBB, ToBB) has been
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100221 /// split with NewBB.
222 /// This is best to use this method instead of directly update the
223 /// underlying information, because this helps mitigating the
224 /// number of time the DT information is invalidated.
225 ///
226 /// \note Do not use this method with regular edges.
227 ///
228 /// \note To benefit from the compile time improvement incurred by this
229 /// method, the users of this method have to limit the queries to the DT
230 /// interface between two edges splitting. In other words, they have to
231 /// pack the splitting of critical edges as much as possible.
232 void recordSplitCriticalEdge(MachineBasicBlock *FromBB,
233 MachineBasicBlock *ToBB,
234 MachineBasicBlock *NewBB) {
235 bool Inserted = NewBBs.insert(NewBB).second;
236 (void)Inserted;
237 assert(Inserted &&
238 "A basic block inserted via edge splitting cannot appear twice");
239 CriticalEdgesToSplit.push_back({FromBB, ToBB, NewBB});
240 }
241};
242
243//===-------------------------------------
244/// DominatorTree GraphTraits specialization so the DominatorTree can be
245/// iterable by generic graph iterators.
246///
247
248template <class Node, class ChildIterator>
249struct MachineDomTreeGraphTraitsBase {
250 using NodeRef = Node *;
251 using ChildIteratorType = ChildIterator;
252
253 static NodeRef getEntryNode(NodeRef N) { return N; }
254 static ChildIteratorType child_begin(NodeRef N) { return N->begin(); }
255 static ChildIteratorType child_end(NodeRef N) { return N->end(); }
256};
257
258template <class T> struct GraphTraits;
259
260template <>
261struct GraphTraits<MachineDomTreeNode *>
262 : public MachineDomTreeGraphTraitsBase<MachineDomTreeNode,
Olivier Deprezf4ef2d02021-04-20 13:36:24 +0200263 MachineDomTreeNode::const_iterator> {
264};
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100265
266template <>
267struct GraphTraits<const MachineDomTreeNode *>
268 : public MachineDomTreeGraphTraitsBase<const MachineDomTreeNode,
269 MachineDomTreeNode::const_iterator> {
270};
271
272template <> struct GraphTraits<MachineDominatorTree*>
273 : public GraphTraits<MachineDomTreeNode *> {
274 static NodeRef getEntryNode(MachineDominatorTree *DT) {
275 return DT->getRootNode();
276 }
277};
278
279} // end namespace llvm
280
281#endif // LLVM_CODEGEN_MACHINEDOMINATORS_H