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Andrew Scull5e1ddfa2018-08-14 10:06:54 +01001//===-- llvm/CodeGen/TargetFrameLowering.h ----------------------*- C++ -*-===//
2//
Andrew Walbran16937d02019-10-22 13:54:20 +01003// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
Andrew Scull5e1ddfa2018-08-14 10:06:54 +01006//
7//===----------------------------------------------------------------------===//
8//
9// Interface to describe the layout of a stack frame on the target machine.
10//
11//===----------------------------------------------------------------------===//
12
13#ifndef LLVM_CODEGEN_TARGETFRAMELOWERING_H
14#define LLVM_CODEGEN_TARGETFRAMELOWERING_H
15
16#include "llvm/CodeGen/MachineBasicBlock.h"
Andrew Walbran3d2c1972020-04-07 12:24:26 +010017#include "llvm/ADT/StringSwitch.h"
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010018#include <utility>
19#include <vector>
20
21namespace llvm {
22 class BitVector;
23 class CalleeSavedInfo;
24 class MachineFunction;
25 class RegScavenger;
26
Andrew Walbran3d2c1972020-04-07 12:24:26 +010027namespace TargetStackID {
28 enum Value {
29 Default = 0,
30 SGPRSpill = 1,
31 NoAlloc = 255
32 };
33}
34
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010035/// Information about stack frame layout on the target. It holds the direction
36/// of stack growth, the known stack alignment on entry to each function, and
37/// the offset to the locals area.
38///
39/// The offset to the local area is the offset from the stack pointer on
40/// function entry to the first location where function data (local variables,
41/// spill locations) can be stored.
42class TargetFrameLowering {
43public:
44 enum StackDirection {
45 StackGrowsUp, // Adding to the stack increases the stack address
46 StackGrowsDown // Adding to the stack decreases the stack address
47 };
48
49 // Maps a callee saved register to a stack slot with a fixed offset.
50 struct SpillSlot {
51 unsigned Reg;
52 int Offset; // Offset relative to stack pointer on function entry.
53 };
54private:
55 StackDirection StackDir;
56 unsigned StackAlignment;
57 unsigned TransientStackAlignment;
58 int LocalAreaOffset;
59 bool StackRealignable;
60public:
61 TargetFrameLowering(StackDirection D, unsigned StackAl, int LAO,
62 unsigned TransAl = 1, bool StackReal = true)
63 : StackDir(D), StackAlignment(StackAl), TransientStackAlignment(TransAl),
64 LocalAreaOffset(LAO), StackRealignable(StackReal) {}
65
66 virtual ~TargetFrameLowering();
67
68 // These methods return information that describes the abstract stack layout
69 // of the target machine.
70
71 /// getStackGrowthDirection - Return the direction the stack grows
72 ///
73 StackDirection getStackGrowthDirection() const { return StackDir; }
74
75 /// getStackAlignment - This method returns the number of bytes to which the
76 /// stack pointer must be aligned on entry to a function. Typically, this
77 /// is the largest alignment for any data object in the target.
78 ///
79 unsigned getStackAlignment() const { return StackAlignment; }
80
81 /// alignSPAdjust - This method aligns the stack adjustment to the correct
82 /// alignment.
83 ///
84 int alignSPAdjust(int SPAdj) const {
85 if (SPAdj < 0) {
86 SPAdj = -alignTo(-SPAdj, StackAlignment);
87 } else {
88 SPAdj = alignTo(SPAdj, StackAlignment);
89 }
90 return SPAdj;
91 }
92
93 /// getTransientStackAlignment - This method returns the number of bytes to
94 /// which the stack pointer must be aligned at all times, even between
95 /// calls.
96 ///
97 unsigned getTransientStackAlignment() const {
98 return TransientStackAlignment;
99 }
100
101 /// isStackRealignable - This method returns whether the stack can be
102 /// realigned.
103 bool isStackRealignable() const {
104 return StackRealignable;
105 }
106
107 /// Return the skew that has to be applied to stack alignment under
108 /// certain conditions (e.g. stack was adjusted before function \p MF
109 /// was called).
110 virtual unsigned getStackAlignmentSkew(const MachineFunction &MF) const;
111
112 /// getOffsetOfLocalArea - This method returns the offset of the local area
113 /// from the stack pointer on entrance to a function.
114 ///
115 int getOffsetOfLocalArea() const { return LocalAreaOffset; }
116
117 /// isFPCloseToIncomingSP - Return true if the frame pointer is close to
118 /// the incoming stack pointer, false if it is close to the post-prologue
119 /// stack pointer.
120 virtual bool isFPCloseToIncomingSP() const { return true; }
121
122 /// assignCalleeSavedSpillSlots - Allows target to override spill slot
123 /// assignment logic. If implemented, assignCalleeSavedSpillSlots() should
124 /// assign frame slots to all CSI entries and return true. If this method
125 /// returns false, spill slots will be assigned using generic implementation.
126 /// assignCalleeSavedSpillSlots() may add, delete or rearrange elements of
127 /// CSI.
128 virtual bool
129 assignCalleeSavedSpillSlots(MachineFunction &MF,
130 const TargetRegisterInfo *TRI,
131 std::vector<CalleeSavedInfo> &CSI) const {
132 return false;
133 }
134
135 /// getCalleeSavedSpillSlots - This method returns a pointer to an array of
136 /// pairs, that contains an entry for each callee saved register that must be
137 /// spilled to a particular stack location if it is spilled.
138 ///
139 /// Each entry in this array contains a <register,offset> pair, indicating the
140 /// fixed offset from the incoming stack pointer that each register should be
141 /// spilled at. If a register is not listed here, the code generator is
142 /// allowed to spill it anywhere it chooses.
143 ///
144 virtual const SpillSlot *
145 getCalleeSavedSpillSlots(unsigned &NumEntries) const {
146 NumEntries = 0;
147 return nullptr;
148 }
149
150 /// targetHandlesStackFrameRounding - Returns true if the target is
151 /// responsible for rounding up the stack frame (probably at emitPrologue
152 /// time).
153 virtual bool targetHandlesStackFrameRounding() const {
154 return false;
155 }
156
157 /// Returns true if the target will correctly handle shrink wrapping.
158 virtual bool enableShrinkWrapping(const MachineFunction &MF) const {
159 return false;
160 }
161
162 /// Returns true if the stack slot holes in the fixed and callee-save stack
163 /// area should be used when allocating other stack locations to reduce stack
164 /// size.
165 virtual bool enableStackSlotScavenging(const MachineFunction &MF) const {
166 return false;
167 }
168
Andrew Scullcdfcccc2018-10-05 20:58:37 +0100169 /// Returns true if the target can safely skip saving callee-saved registers
170 /// for noreturn nounwind functions.
171 virtual bool enableCalleeSaveSkip(const MachineFunction &MF) const;
172
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100173 /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
174 /// the function.
175 virtual void emitPrologue(MachineFunction &MF,
176 MachineBasicBlock &MBB) const = 0;
177 virtual void emitEpilogue(MachineFunction &MF,
178 MachineBasicBlock &MBB) const = 0;
179
180 /// Replace a StackProbe stub (if any) with the actual probe code inline
181 virtual void inlineStackProbe(MachineFunction &MF,
182 MachineBasicBlock &PrologueMBB) const {}
183
184 /// Adjust the prologue to have the function use segmented stacks. This works
185 /// by adding a check even before the "normal" function prologue.
186 virtual void adjustForSegmentedStacks(MachineFunction &MF,
187 MachineBasicBlock &PrologueMBB) const {}
188
189 /// Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in
190 /// the assembly prologue to explicitly handle the stack.
191 virtual void adjustForHiPEPrologue(MachineFunction &MF,
192 MachineBasicBlock &PrologueMBB) const {}
193
194 /// spillCalleeSavedRegisters - Issues instruction(s) to spill all callee
195 /// saved registers and returns true if it isn't possible / profitable to do
196 /// so by issuing a series of store instructions via
197 /// storeRegToStackSlot(). Returns false otherwise.
198 virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
199 MachineBasicBlock::iterator MI,
200 const std::vector<CalleeSavedInfo> &CSI,
201 const TargetRegisterInfo *TRI) const {
202 return false;
203 }
204
205 /// restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee
206 /// saved registers and returns true if it isn't possible / profitable to do
207 /// so by issuing a series of load instructions via loadRegToStackSlot().
208 /// If it returns true, and any of the registers in CSI is not restored,
209 /// it sets the corresponding Restored flag in CSI to false.
210 /// Returns false otherwise.
211 virtual bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
212 MachineBasicBlock::iterator MI,
213 std::vector<CalleeSavedInfo> &CSI,
214 const TargetRegisterInfo *TRI) const {
215 return false;
216 }
217
Andrew Walbran16937d02019-10-22 13:54:20 +0100218 /// Return true if the target wants to keep the frame pointer regardless of
219 /// the function attribute "frame-pointer".
220 virtual bool keepFramePointer(const MachineFunction &MF) const {
221 return false;
222 }
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100223
224 /// hasFP - Return true if the specified function should have a dedicated
225 /// frame pointer register. For most targets this is true only if the function
226 /// has variable sized allocas or if frame pointer elimination is disabled.
227 virtual bool hasFP(const MachineFunction &MF) const = 0;
228
229 /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
230 /// not required, we reserve argument space for call sites in the function
231 /// immediately on entry to the current function. This eliminates the need for
232 /// add/sub sp brackets around call sites. Returns true if the call frame is
233 /// included as part of the stack frame.
234 virtual bool hasReservedCallFrame(const MachineFunction &MF) const {
235 return !hasFP(MF);
236 }
237
238 /// canSimplifyCallFramePseudos - When possible, it's best to simplify the
239 /// call frame pseudo ops before doing frame index elimination. This is
240 /// possible only when frame index references between the pseudos won't
241 /// need adjusting for the call frame adjustments. Normally, that's true
242 /// if the function has a reserved call frame or a frame pointer. Some
243 /// targets (Thumb2, for example) may have more complicated criteria,
244 /// however, and can override this behavior.
245 virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const {
246 return hasReservedCallFrame(MF) || hasFP(MF);
247 }
248
249 // needsFrameIndexResolution - Do we need to perform FI resolution for
250 // this function. Normally, this is required only when the function
251 // has any stack objects. However, targets may want to override this.
252 virtual bool needsFrameIndexResolution(const MachineFunction &MF) const;
253
254 /// getFrameIndexReference - This method should return the base register
255 /// and offset used to reference a frame index location. The offset is
256 /// returned directly, and the base register is returned via FrameReg.
257 virtual int getFrameIndexReference(const MachineFunction &MF, int FI,
258 unsigned &FrameReg) const;
259
260 /// Same as \c getFrameIndexReference, except that the stack pointer (as
261 /// opposed to the frame pointer) will be the preferred value for \p
262 /// FrameReg. This is generally used for emitting statepoint or EH tables that
263 /// use offsets from RSP. If \p IgnoreSPUpdates is true, the returned
264 /// offset is only guaranteed to be valid with respect to the value of SP at
265 /// the end of the prologue.
266 virtual int getFrameIndexReferencePreferSP(const MachineFunction &MF, int FI,
267 unsigned &FrameReg,
268 bool IgnoreSPUpdates) const {
269 // Always safe to dispatch to getFrameIndexReference.
270 return getFrameIndexReference(MF, FI, FrameReg);
271 }
272
Andrew Walbran16937d02019-10-22 13:54:20 +0100273 /// getNonLocalFrameIndexReference - This method returns the offset used to
274 /// reference a frame index location. The offset can be from either FP/BP/SP
275 /// based on which base register is returned by llvm.localaddress.
276 virtual int getNonLocalFrameIndexReference(const MachineFunction &MF,
277 int FI) const {
278 // By default, dispatch to getFrameIndexReference. Interested targets can
279 // override this.
280 unsigned FrameReg;
281 return getFrameIndexReference(MF, FI, FrameReg);
282 }
283
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100284 /// This method determines which of the registers reported by
285 /// TargetRegisterInfo::getCalleeSavedRegs() should actually get saved.
286 /// The default implementation checks populates the \p SavedRegs bitset with
287 /// all registers which are modified in the function, targets may override
288 /// this function to save additional registers.
289 /// This method also sets up the register scavenger ensuring there is a free
290 /// register or a frameindex available.
291 virtual void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
292 RegScavenger *RS = nullptr) const;
293
294 /// processFunctionBeforeFrameFinalized - This method is called immediately
295 /// before the specified function's frame layout (MF.getFrameInfo()) is
296 /// finalized. Once the frame is finalized, MO_FrameIndex operands are
297 /// replaced with direct constants. This method is optional.
298 ///
299 virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF,
300 RegScavenger *RS = nullptr) const {
301 }
302
303 virtual unsigned getWinEHParentFrameOffset(const MachineFunction &MF) const {
304 report_fatal_error("WinEH not implemented for this target");
305 }
306
307 /// This method is called during prolog/epilog code insertion to eliminate
308 /// call frame setup and destroy pseudo instructions (but only if the Target
309 /// is using them). It is responsible for eliminating these instructions,
310 /// replacing them with concrete instructions. This method need only be
311 /// implemented if using call frame setup/destroy pseudo instructions.
312 /// Returns an iterator pointing to the instruction after the replaced one.
313 virtual MachineBasicBlock::iterator
314 eliminateCallFramePseudoInstr(MachineFunction &MF,
315 MachineBasicBlock &MBB,
316 MachineBasicBlock::iterator MI) const {
317 llvm_unreachable("Call Frame Pseudo Instructions do not exist on this "
318 "target!");
319 }
320
321
322 /// Order the symbols in the local stack frame.
323 /// The list of objects that we want to order is in \p objectsToAllocate as
324 /// indices into the MachineFrameInfo. The array can be reordered in any way
325 /// upon return. The contents of the array, however, may not be modified (i.e.
326 /// only their order may be changed).
327 /// By default, just maintain the original order.
328 virtual void
329 orderFrameObjects(const MachineFunction &MF,
330 SmallVectorImpl<int> &objectsToAllocate) const {
331 }
332
333 /// Check whether or not the given \p MBB can be used as a prologue
334 /// for the target.
335 /// The prologue will be inserted first in this basic block.
336 /// This method is used by the shrink-wrapping pass to decide if
337 /// \p MBB will be correctly handled by the target.
338 /// As soon as the target enable shrink-wrapping without overriding
339 /// this method, we assume that each basic block is a valid
340 /// prologue.
341 virtual bool canUseAsPrologue(const MachineBasicBlock &MBB) const {
342 return true;
343 }
344
345 /// Check whether or not the given \p MBB can be used as a epilogue
346 /// for the target.
347 /// The epilogue will be inserted before the first terminator of that block.
348 /// This method is used by the shrink-wrapping pass to decide if
349 /// \p MBB will be correctly handled by the target.
350 /// As soon as the target enable shrink-wrapping without overriding
351 /// this method, we assume that each basic block is a valid
352 /// epilogue.
353 virtual bool canUseAsEpilogue(const MachineBasicBlock &MBB) const {
354 return true;
355 }
356
Andrew Walbran3d2c1972020-04-07 12:24:26 +0100357 virtual bool isSupportedStackID(TargetStackID::Value ID) const {
358 switch (ID) {
359 default:
360 return false;
361 case TargetStackID::Default:
362 case TargetStackID::NoAlloc:
363 return true;
364 }
365 }
366
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100367 /// Check if given function is safe for not having callee saved registers.
368 /// This is used when interprocedural register allocation is enabled.
369 static bool isSafeForNoCSROpt(const Function &F) {
370 if (!F.hasLocalLinkage() || F.hasAddressTaken() ||
371 !F.hasFnAttribute(Attribute::NoRecurse))
372 return false;
373 // Function should not be optimized as tail call.
374 for (const User *U : F.users())
375 if (auto CS = ImmutableCallSite(U))
376 if (CS.isTailCall())
377 return false;
378 return true;
379 }
Andrew Scullcdfcccc2018-10-05 20:58:37 +0100380
381 /// Return initial CFA offset value i.e. the one valid at the beginning of the
382 /// function (before any stack operations).
383 virtual int getInitialCFAOffset(const MachineFunction &MF) const;
384
385 /// Return initial CFA register value i.e. the one valid at the beginning of
386 /// the function (before any stack operations).
387 virtual unsigned getInitialCFARegister(const MachineFunction &MF) const;
Andrew Scull5e1ddfa2018-08-14 10:06:54 +0100388};
389
390} // End llvm namespace
391
392#endif