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Andrew Scull5e1ddfa2018-08-14 10:06:54 +01001//===---- LatencyPriorityQueue.h - A latency-oriented priority queue ------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file declares the LatencyPriorityQueue class, which is a
11// SchedulingPriorityQueue that schedules using latency information to
12// reduce the length of the critical path through the basic block.
13//
14//===----------------------------------------------------------------------===//
15
16#ifndef LLVM_CODEGEN_LATENCYPRIORITYQUEUE_H
17#define LLVM_CODEGEN_LATENCYPRIORITYQUEUE_H
18
19#include "llvm/CodeGen/ScheduleDAG.h"
Andrew Scullcdfcccc2018-10-05 20:58:37 +010020#include "llvm/Config/llvm-config.h"
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010021
22namespace llvm {
23 class LatencyPriorityQueue;
24
25 /// Sorting functions for the Available queue.
26 struct latency_sort {
27 LatencyPriorityQueue *PQ;
28 explicit latency_sort(LatencyPriorityQueue *pq) : PQ(pq) {}
29
Andrew Scullcdfcccc2018-10-05 20:58:37 +010030 bool operator()(const SUnit* LHS, const SUnit* RHS) const;
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010031 };
32
33 class LatencyPriorityQueue : public SchedulingPriorityQueue {
34 // SUnits - The SUnits for the current graph.
35 std::vector<SUnit> *SUnits;
36
37 /// NumNodesSolelyBlocking - This vector contains, for every node in the
38 /// Queue, the number of nodes that the node is the sole unscheduled
39 /// predecessor for. This is used as a tie-breaker heuristic for better
40 /// mobility.
41 std::vector<unsigned> NumNodesSolelyBlocking;
42
43 /// Queue - The queue.
44 std::vector<SUnit*> Queue;
45 latency_sort Picker;
46
47 public:
48 LatencyPriorityQueue() : Picker(this) {
49 }
50
51 bool isBottomUp() const override { return false; }
52
53 void initNodes(std::vector<SUnit> &sunits) override {
54 SUnits = &sunits;
55 NumNodesSolelyBlocking.resize(SUnits->size(), 0);
56 }
57
58 void addNode(const SUnit *SU) override {
59 NumNodesSolelyBlocking.resize(SUnits->size(), 0);
60 }
61
62 void updateNode(const SUnit *SU) override {
63 }
64
65 void releaseState() override {
66 SUnits = nullptr;
67 }
68
69 unsigned getLatency(unsigned NodeNum) const {
70 assert(NodeNum < (*SUnits).size());
71 return (*SUnits)[NodeNum].getHeight();
72 }
73
74 unsigned getNumSolelyBlockNodes(unsigned NodeNum) const {
75 assert(NodeNum < NumNodesSolelyBlocking.size());
76 return NumNodesSolelyBlocking[NodeNum];
77 }
78
79 bool empty() const override { return Queue.empty(); }
80
81 void push(SUnit *U) override;
82
83 SUnit *pop() override;
84
85 void remove(SUnit *SU) override;
86
Andrew Scullcdfcccc2018-10-05 20:58:37 +010087#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
88 LLVM_DUMP_METHOD void dump(ScheduleDAG *DAG) const override;
89#endif
90
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010091 // scheduledNode - As nodes are scheduled, we look to see if there are any
92 // successor nodes that have a single unscheduled predecessor. If so, that
93 // single predecessor has a higher priority, since scheduling it will make
94 // the node available.
Andrew Scullcdfcccc2018-10-05 20:58:37 +010095 void scheduledNode(SUnit *SU) override;
Andrew Scull5e1ddfa2018-08-14 10:06:54 +010096
97private:
98 void AdjustPriorityOfUnscheduledPreds(SUnit *SU);
99 SUnit *getSingleUnscheduledPred(SUnit *SU);
100 };
101}
102
103#endif