Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame^] | 1 | //===---- LatencyPriorityQueue.h - A latency-oriented priority queue ------===// |
| 2 | // |
| 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file is distributed under the University of Illinois Open Source |
| 6 | // License. See LICENSE.TXT for details. |
| 7 | // |
| 8 | //===----------------------------------------------------------------------===// |
| 9 | // |
| 10 | // This file declares the LatencyPriorityQueue class, which is a |
| 11 | // SchedulingPriorityQueue that schedules using latency information to |
| 12 | // reduce the length of the critical path through the basic block. |
| 13 | // |
| 14 | //===----------------------------------------------------------------------===// |
| 15 | |
| 16 | #ifndef LLVM_CODEGEN_LATENCYPRIORITYQUEUE_H |
| 17 | #define LLVM_CODEGEN_LATENCYPRIORITYQUEUE_H |
| 18 | |
| 19 | #include "llvm/CodeGen/ScheduleDAG.h" |
| 20 | |
| 21 | namespace llvm { |
| 22 | class LatencyPriorityQueue; |
| 23 | |
| 24 | /// Sorting functions for the Available queue. |
| 25 | struct latency_sort { |
| 26 | LatencyPriorityQueue *PQ; |
| 27 | explicit latency_sort(LatencyPriorityQueue *pq) : PQ(pq) {} |
| 28 | |
| 29 | bool operator()(const SUnit* left, const SUnit* right) const; |
| 30 | }; |
| 31 | |
| 32 | class LatencyPriorityQueue : public SchedulingPriorityQueue { |
| 33 | // SUnits - The SUnits for the current graph. |
| 34 | std::vector<SUnit> *SUnits; |
| 35 | |
| 36 | /// NumNodesSolelyBlocking - This vector contains, for every node in the |
| 37 | /// Queue, the number of nodes that the node is the sole unscheduled |
| 38 | /// predecessor for. This is used as a tie-breaker heuristic for better |
| 39 | /// mobility. |
| 40 | std::vector<unsigned> NumNodesSolelyBlocking; |
| 41 | |
| 42 | /// Queue - The queue. |
| 43 | std::vector<SUnit*> Queue; |
| 44 | latency_sort Picker; |
| 45 | |
| 46 | public: |
| 47 | LatencyPriorityQueue() : Picker(this) { |
| 48 | } |
| 49 | |
| 50 | bool isBottomUp() const override { return false; } |
| 51 | |
| 52 | void initNodes(std::vector<SUnit> &sunits) override { |
| 53 | SUnits = &sunits; |
| 54 | NumNodesSolelyBlocking.resize(SUnits->size(), 0); |
| 55 | } |
| 56 | |
| 57 | void addNode(const SUnit *SU) override { |
| 58 | NumNodesSolelyBlocking.resize(SUnits->size(), 0); |
| 59 | } |
| 60 | |
| 61 | void updateNode(const SUnit *SU) override { |
| 62 | } |
| 63 | |
| 64 | void releaseState() override { |
| 65 | SUnits = nullptr; |
| 66 | } |
| 67 | |
| 68 | unsigned getLatency(unsigned NodeNum) const { |
| 69 | assert(NodeNum < (*SUnits).size()); |
| 70 | return (*SUnits)[NodeNum].getHeight(); |
| 71 | } |
| 72 | |
| 73 | unsigned getNumSolelyBlockNodes(unsigned NodeNum) const { |
| 74 | assert(NodeNum < NumNodesSolelyBlocking.size()); |
| 75 | return NumNodesSolelyBlocking[NodeNum]; |
| 76 | } |
| 77 | |
| 78 | bool empty() const override { return Queue.empty(); } |
| 79 | |
| 80 | void push(SUnit *U) override; |
| 81 | |
| 82 | SUnit *pop() override; |
| 83 | |
| 84 | void remove(SUnit *SU) override; |
| 85 | |
| 86 | // scheduledNode - As nodes are scheduled, we look to see if there are any |
| 87 | // successor nodes that have a single unscheduled predecessor. If so, that |
| 88 | // single predecessor has a higher priority, since scheduling it will make |
| 89 | // the node available. |
| 90 | void scheduledNode(SUnit *Node) override; |
| 91 | |
| 92 | private: |
| 93 | void AdjustPriorityOfUnscheduledPreds(SUnit *SU); |
| 94 | SUnit *getSingleUnscheduledPred(SUnit *SU); |
| 95 | }; |
| 96 | } |
| 97 | |
| 98 | #endif |