Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame] | 1 | //===- MustExecute.h - Is an instruction known to execute--------*- C++ -*-===// |
| 2 | // |
| 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file is distributed under the University of Illinois Open Source |
| 6 | // License. See LICENSE.TXT for details. |
| 7 | // |
| 8 | //===----------------------------------------------------------------------===// |
| 9 | /// \file |
| 10 | /// Contains a collection of routines for determining if a given instruction is |
| 11 | /// guaranteed to execute if a given point in control flow is reached. The most |
| 12 | /// common example is an instruction within a loop being provably executed if we |
Andrew Scull | cdfcccc | 2018-10-05 20:58:37 +0100 | [diff] [blame^] | 13 | /// branch to the header of it's containing loop. |
Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame] | 14 | /// |
| 15 | //===----------------------------------------------------------------------===// |
| 16 | |
| 17 | #ifndef LLVM_ANALYSIS_MUSTEXECUTE_H |
| 18 | #define LLVM_ANALYSIS_MUSTEXECUTE_H |
| 19 | |
| 20 | #include "llvm/ADT/DenseMap.h" |
| 21 | #include "llvm/Analysis/EHPersonalities.h" |
| 22 | #include "llvm/Analysis/LoopInfo.h" |
| 23 | #include "llvm/IR/BasicBlock.h" |
| 24 | #include "llvm/IR/Dominators.h" |
| 25 | #include "llvm/IR/Instruction.h" |
| 26 | |
| 27 | namespace llvm { |
| 28 | |
| 29 | class Instruction; |
| 30 | class DominatorTree; |
| 31 | class Loop; |
| 32 | |
Andrew Scull | cdfcccc | 2018-10-05 20:58:37 +0100 | [diff] [blame^] | 33 | /// Captures loop safety information. |
Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame] | 34 | /// It keep information for loop & its header may throw exception or otherwise |
| 35 | /// exit abnormaly on any iteration of the loop which might actually execute |
| 36 | /// at runtime. The primary way to consume this infromation is via |
| 37 | /// isGuaranteedToExecute below, but some callers bailout or fallback to |
| 38 | /// alternate reasoning if a loop contains any implicit control flow. |
| 39 | struct LoopSafetyInfo { |
| 40 | bool MayThrow = false; // The current loop contains an instruction which |
| 41 | // may throw. |
| 42 | bool HeaderMayThrow = false; // Same as previous, but specific to loop header |
| 43 | // Used to update funclet bundle operands. |
| 44 | DenseMap<BasicBlock *, ColorVector> BlockColors; |
| 45 | |
| 46 | LoopSafetyInfo() = default; |
| 47 | }; |
| 48 | |
Andrew Scull | cdfcccc | 2018-10-05 20:58:37 +0100 | [diff] [blame^] | 49 | /// Computes safety information for a loop checks loop body & header for |
Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame] | 50 | /// the possibility of may throw exception, it takes LoopSafetyInfo and loop as |
| 51 | /// argument. Updates safety information in LoopSafetyInfo argument. |
| 52 | /// Note: This is defined to clear and reinitialize an already initialized |
| 53 | /// LoopSafetyInfo. Some callers rely on this fact. |
| 54 | void computeLoopSafetyInfo(LoopSafetyInfo *, Loop *); |
| 55 | |
| 56 | /// Returns true if the instruction in a loop is guaranteed to execute at least |
| 57 | /// once (under the assumption that the loop is entered). |
| 58 | bool isGuaranteedToExecute(const Instruction &Inst, const DominatorTree *DT, |
| 59 | const Loop *CurLoop, |
| 60 | const LoopSafetyInfo *SafetyInfo); |
Andrew Scull | cdfcccc | 2018-10-05 20:58:37 +0100 | [diff] [blame^] | 61 | |
Andrew Scull | 5e1ddfa | 2018-08-14 10:06:54 +0100 | [diff] [blame] | 62 | } |
| 63 | |
| 64 | #endif |