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+//===- LegacyPassManagers.h - Legacy Pass Infrastructure --------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file declares the LLVM Pass Manager infrastructure.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_IR_LEGACYPASSMANAGERS_H
+#define LLVM_IR_LEGACYPASSMANAGERS_H
+
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/FoldingSet.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/Pass.h"
+#include <vector>
+
+//===----------------------------------------------------------------------===//
+// Overview:
+// The Pass Manager Infrastructure manages passes. It's responsibilities are:
+//
+//   o Manage optimization pass execution order
+//   o Make required Analysis information available before pass P is run
+//   o Release memory occupied by dead passes
+//   o If Analysis information is dirtied by a pass then regenerate Analysis
+//     information before it is consumed by another pass.
+//
+// Pass Manager Infrastructure uses multiple pass managers.  They are
+// PassManager, FunctionPassManager, MPPassManager, FPPassManager, BBPassManager.
+// This class hierarchy uses multiple inheritance but pass managers do not
+// derive from another pass manager.
+//
+// PassManager and FunctionPassManager are two top-level pass manager that
+// represents the external interface of this entire pass manager infrastucture.
+//
+// Important classes :
+//
+// [o] class PMTopLevelManager;
+//
+// Two top level managers, PassManager and FunctionPassManager, derive from
+// PMTopLevelManager. PMTopLevelManager manages information used by top level
+// managers such as last user info.
+//
+// [o] class PMDataManager;
+//
+// PMDataManager manages information, e.g. list of available analysis info,
+// used by a pass manager to manage execution order of passes. It also provides
+// a place to implement common pass manager APIs. All pass managers derive from
+// PMDataManager.
+//
+// [o] class BBPassManager : public FunctionPass, public PMDataManager;
+//
+// BBPassManager manages BasicBlockPasses.
+//
+// [o] class FunctionPassManager;
+//
+// This is a external interface used to manage FunctionPasses. This
+// interface relies on FunctionPassManagerImpl to do all the tasks.
+//
+// [o] class FunctionPassManagerImpl : public ModulePass, PMDataManager,
+//                                     public PMTopLevelManager;
+//
+// FunctionPassManagerImpl is a top level manager. It manages FPPassManagers
+//
+// [o] class FPPassManager : public ModulePass, public PMDataManager;
+//
+// FPPassManager manages FunctionPasses and BBPassManagers
+//
+// [o] class MPPassManager : public Pass, public PMDataManager;
+//
+// MPPassManager manages ModulePasses and FPPassManagers
+//
+// [o] class PassManager;
+//
+// This is a external interface used by various tools to manages passes. It
+// relies on PassManagerImpl to do all the tasks.
+//
+// [o] class PassManagerImpl : public Pass, public PMDataManager,
+//                             public PMTopLevelManager
+//
+// PassManagerImpl is a top level pass manager responsible for managing
+// MPPassManagers.
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Support/PrettyStackTrace.h"
+
+namespace llvm {
+template <typename T> class ArrayRef;
+class Module;
+class Pass;
+class StringRef;
+class Value;
+class Timer;
+class PMDataManager;
+
+// enums for debugging strings
+enum PassDebuggingString {
+  EXECUTION_MSG, // "Executing Pass '" + PassName
+  MODIFICATION_MSG, // "Made Modification '" + PassName
+  FREEING_MSG, // " Freeing Pass '" + PassName
+  ON_BASICBLOCK_MSG, // "' on BasicBlock '" + InstructionName + "'...\n"
+  ON_FUNCTION_MSG, // "' on Function '" + FunctionName + "'...\n"
+  ON_MODULE_MSG, // "' on Module '" + ModuleName + "'...\n"
+  ON_REGION_MSG, // "' on Region '" + Msg + "'...\n'"
+  ON_LOOP_MSG, // "' on Loop '" + Msg + "'...\n'"
+  ON_CG_MSG // "' on Call Graph Nodes '" + Msg + "'...\n'"
+};
+
+/// PassManagerPrettyStackEntry - This is used to print informative information
+/// about what pass is running when/if a stack trace is generated.
+class PassManagerPrettyStackEntry : public PrettyStackTraceEntry {
+  Pass *P;
+  Value *V;
+  Module *M;
+
+public:
+  explicit PassManagerPrettyStackEntry(Pass *p)
+    : P(p), V(nullptr), M(nullptr) {}  // When P is releaseMemory'd.
+  PassManagerPrettyStackEntry(Pass *p, Value &v)
+    : P(p), V(&v), M(nullptr) {} // When P is run on V
+  PassManagerPrettyStackEntry(Pass *p, Module &m)
+    : P(p), V(nullptr), M(&m) {} // When P is run on M
+
+  /// print - Emit information about this stack frame to OS.
+  void print(raw_ostream &OS) const override;
+};
+
+//===----------------------------------------------------------------------===//
+// PMStack
+//
+/// PMStack - This class implements a stack data structure of PMDataManager
+/// pointers.
+///
+/// Top level pass managers (see PassManager.cpp) maintain active Pass Managers
+/// using PMStack. Each Pass implements assignPassManager() to connect itself
+/// with appropriate manager. assignPassManager() walks PMStack to find
+/// suitable manager.
+class PMStack {
+public:
+  typedef std::vector<PMDataManager *>::const_reverse_iterator iterator;
+  iterator begin() const { return S.rbegin(); }
+  iterator end() const { return S.rend(); }
+
+  void pop();
+  PMDataManager *top() const { return S.back(); }
+  void push(PMDataManager *PM);
+  bool empty() const { return S.empty(); }
+
+  void dump() const;
+
+private:
+  std::vector<PMDataManager *> S;
+};
+
+//===----------------------------------------------------------------------===//
+// PMTopLevelManager
+//
+/// PMTopLevelManager manages LastUser info and collects common APIs used by
+/// top level pass managers.
+class PMTopLevelManager {
+protected:
+  explicit PMTopLevelManager(PMDataManager *PMDM);
+
+  unsigned getNumContainedManagers() const {
+    return (unsigned)PassManagers.size();
+  }
+
+  void initializeAllAnalysisInfo();
+
+private:
+  virtual PMDataManager *getAsPMDataManager() = 0;
+  virtual PassManagerType getTopLevelPassManagerType() = 0;
+
+public:
+  /// Schedule pass P for execution. Make sure that passes required by
+  /// P are run before P is run. Update analysis info maintained by
+  /// the manager. Remove dead passes. This is a recursive function.
+  void schedulePass(Pass *P);
+
+  /// Set pass P as the last user of the given analysis passes.
+  void setLastUser(ArrayRef<Pass*> AnalysisPasses, Pass *P);
+
+  /// Collect passes whose last user is P
+  void collectLastUses(SmallVectorImpl<Pass *> &LastUses, Pass *P);
+
+  /// Find the pass that implements Analysis AID. Search immutable
+  /// passes and all pass managers. If desired pass is not found
+  /// then return NULL.
+  Pass *findAnalysisPass(AnalysisID AID);
+
+  /// Retrieve the PassInfo for an analysis.
+  const PassInfo *findAnalysisPassInfo(AnalysisID AID) const;
+
+  /// Find analysis usage information for the pass P.
+  AnalysisUsage *findAnalysisUsage(Pass *P);
+
+  virtual ~PMTopLevelManager();
+
+  /// Add immutable pass and initialize it.
+  void addImmutablePass(ImmutablePass *P);
+
+  inline SmallVectorImpl<ImmutablePass *>& getImmutablePasses() {
+    return ImmutablePasses;
+  }
+
+  void addPassManager(PMDataManager *Manager) {
+    PassManagers.push_back(Manager);
+  }
+
+  // Add Manager into the list of managers that are not directly
+  // maintained by this top level pass manager
+  inline void addIndirectPassManager(PMDataManager *Manager) {
+    IndirectPassManagers.push_back(Manager);
+  }
+
+  // Print passes managed by this top level manager.
+  void dumpPasses() const;
+  void dumpArguments() const;
+
+  // Active Pass Managers
+  PMStack activeStack;
+
+protected:
+  /// Collection of pass managers
+  SmallVector<PMDataManager *, 8> PassManagers;
+
+private:
+  /// Collection of pass managers that are not directly maintained
+  /// by this pass manager
+  SmallVector<PMDataManager *, 8> IndirectPassManagers;
+
+  // Map to keep track of last user of the analysis pass.
+  // LastUser->second is the last user of Lastuser->first.
+  DenseMap<Pass *, Pass *> LastUser;
+
+  // Map to keep track of passes that are last used by a pass.
+  // This inverse map is initialized at PM->run() based on
+  // LastUser map.
+  DenseMap<Pass *, SmallPtrSet<Pass *, 8> > InversedLastUser;
+
+  /// Immutable passes are managed by top level manager.
+  SmallVector<ImmutablePass *, 16> ImmutablePasses;
+
+  /// Map from ID to immutable passes.
+  SmallDenseMap<AnalysisID, ImmutablePass *, 8> ImmutablePassMap;
+
+
+  /// A wrapper around AnalysisUsage for the purpose of uniqueing.  The wrapper
+  /// is used to avoid needing to make AnalysisUsage itself a folding set node.
+  struct AUFoldingSetNode : public FoldingSetNode {
+    AnalysisUsage AU;
+    AUFoldingSetNode(const AnalysisUsage &AU) : AU(AU) {}
+    void Profile(FoldingSetNodeID &ID) const {
+      Profile(ID, AU);
+    }
+    static void Profile(FoldingSetNodeID &ID, const AnalysisUsage &AU) {
+      // TODO: We could consider sorting the dependency arrays within the
+      // AnalysisUsage (since they are conceptually unordered).
+      ID.AddBoolean(AU.getPreservesAll());
+      auto ProfileVec = [&](const SmallVectorImpl<AnalysisID>& Vec) {
+        ID.AddInteger(Vec.size());
+        for(AnalysisID AID : Vec)
+          ID.AddPointer(AID);
+      };
+      ProfileVec(AU.getRequiredSet());
+      ProfileVec(AU.getRequiredTransitiveSet());
+      ProfileVec(AU.getPreservedSet());
+      ProfileVec(AU.getUsedSet());
+    }
+  };
+
+  // Contains all of the unique combinations of AnalysisUsage.  This is helpful
+  // when we have multiple instances of the same pass since they'll usually
+  // have the same analysis usage and can share storage.
+  FoldingSet<AUFoldingSetNode> UniqueAnalysisUsages;
+
+  // Allocator used for allocating UAFoldingSetNodes.  This handles deletion of
+  // all allocated nodes in one fell swoop.
+  SpecificBumpPtrAllocator<AUFoldingSetNode> AUFoldingSetNodeAllocator;
+
+  // Maps from a pass to it's associated entry in UniqueAnalysisUsages.  Does
+  // not own the storage associated with either key or value.. 
+  DenseMap<Pass *, AnalysisUsage*> AnUsageMap;
+
+  /// Collection of PassInfo objects found via analysis IDs and in this top
+  /// level manager. This is used to memoize queries to the pass registry.
+  /// FIXME: This is an egregious hack because querying the pass registry is
+  /// either slow or racy.
+  mutable DenseMap<AnalysisID, const PassInfo *> AnalysisPassInfos;
+};
+
+//===----------------------------------------------------------------------===//
+// PMDataManager
+
+/// PMDataManager provides the common place to manage the analysis data
+/// used by pass managers.
+class PMDataManager {
+public:
+  explicit PMDataManager() : TPM(nullptr), Depth(0) {
+    initializeAnalysisInfo();
+  }
+
+  virtual ~PMDataManager();
+
+  virtual Pass *getAsPass() = 0;
+
+  /// Augment AvailableAnalysis by adding analysis made available by pass P.
+  void recordAvailableAnalysis(Pass *P);
+
+  /// verifyPreservedAnalysis -- Verify analysis presreved by pass P.
+  void verifyPreservedAnalysis(Pass *P);
+
+  /// Remove Analysis that is not preserved by the pass
+  void removeNotPreservedAnalysis(Pass *P);
+
+  /// Remove dead passes used by P.
+  void removeDeadPasses(Pass *P, StringRef Msg,
+                        enum PassDebuggingString);
+
+  /// Remove P.
+  void freePass(Pass *P, StringRef Msg,
+                enum PassDebuggingString);
+
+  /// Add pass P into the PassVector. Update
+  /// AvailableAnalysis appropriately if ProcessAnalysis is true.
+  void add(Pass *P, bool ProcessAnalysis = true);
+
+  /// Add RequiredPass into list of lower level passes required by pass P.
+  /// RequiredPass is run on the fly by Pass Manager when P requests it
+  /// through getAnalysis interface.
+  virtual void addLowerLevelRequiredPass(Pass *P, Pass *RequiredPass);
+
+  virtual Pass *getOnTheFlyPass(Pass *P, AnalysisID PI, Function &F);
+
+  /// Initialize available analysis information.
+  void initializeAnalysisInfo() {
+    AvailableAnalysis.clear();
+    for (unsigned i = 0; i < PMT_Last; ++i)
+      InheritedAnalysis[i] = nullptr;
+  }
+
+  // Return true if P preserves high level analysis used by other
+  // passes that are managed by this manager.
+  bool preserveHigherLevelAnalysis(Pass *P);
+
+  /// Populate UsedPasses with analysis pass that are used or required by pass
+  /// P and are available. Populate ReqPassNotAvailable with analysis pass that
+  /// are required by pass P but are not available.
+  void collectRequiredAndUsedAnalyses(
+      SmallVectorImpl<Pass *> &UsedPasses,
+      SmallVectorImpl<AnalysisID> &ReqPassNotAvailable, Pass *P);
+
+  /// All Required analyses should be available to the pass as it runs!  Here
+  /// we fill in the AnalysisImpls member of the pass so that it can
+  /// successfully use the getAnalysis() method to retrieve the
+  /// implementations it needs.
+  void initializeAnalysisImpl(Pass *P);
+
+  /// Find the pass that implements Analysis AID. If desired pass is not found
+  /// then return NULL.
+  Pass *findAnalysisPass(AnalysisID AID, bool Direction);
+
+  // Access toplevel manager
+  PMTopLevelManager *getTopLevelManager() { return TPM; }
+  void setTopLevelManager(PMTopLevelManager *T) { TPM = T; }
+
+  unsigned getDepth() const { return Depth; }
+  void setDepth(unsigned newDepth) { Depth = newDepth; }
+
+  // Print routines used by debug-pass
+  void dumpLastUses(Pass *P, unsigned Offset) const;
+  void dumpPassArguments() const;
+  void dumpPassInfo(Pass *P, enum PassDebuggingString S1,
+                    enum PassDebuggingString S2, StringRef Msg);
+  void dumpRequiredSet(const Pass *P) const;
+  void dumpPreservedSet(const Pass *P) const;
+  void dumpUsedSet(const Pass *P) const;
+
+  unsigned getNumContainedPasses() const {
+    return (unsigned)PassVector.size();
+  }
+
+  virtual PassManagerType getPassManagerType() const {
+    assert ( 0 && "Invalid use of getPassManagerType");
+    return PMT_Unknown;
+  }
+
+  DenseMap<AnalysisID, Pass*> *getAvailableAnalysis() {
+    return &AvailableAnalysis;
+  }
+
+  // Collect AvailableAnalysis from all the active Pass Managers.
+  void populateInheritedAnalysis(PMStack &PMS) {
+    unsigned Index = 0;
+    for (PMStack::iterator I = PMS.begin(), E = PMS.end();
+         I != E; ++I)
+      InheritedAnalysis[Index++] = (*I)->getAvailableAnalysis();
+  }
+
+protected:
+  // Top level manager.
+  PMTopLevelManager *TPM;
+
+  // Collection of pass that are managed by this manager
+  SmallVector<Pass *, 16> PassVector;
+
+  // Collection of Analysis provided by Parent pass manager and
+  // used by current pass manager. At at time there can not be more
+  // then PMT_Last active pass mangers.
+  DenseMap<AnalysisID, Pass *> *InheritedAnalysis[PMT_Last];
+
+  /// isPassDebuggingExecutionsOrMore - Return true if -debug-pass=Executions
+  /// or higher is specified.
+  bool isPassDebuggingExecutionsOrMore() const;
+
+private:
+  void dumpAnalysisUsage(StringRef Msg, const Pass *P,
+                         const AnalysisUsage::VectorType &Set) const;
+
+  // Set of available Analysis. This information is used while scheduling
+  // pass. If a pass requires an analysis which is not available then
+  // the required analysis pass is scheduled to run before the pass itself is
+  // scheduled to run.
+  DenseMap<AnalysisID, Pass*> AvailableAnalysis;
+
+  // Collection of higher level analysis used by the pass managed by
+  // this manager.
+  SmallVector<Pass *, 16> HigherLevelAnalysis;
+
+  unsigned Depth;
+};
+
+//===----------------------------------------------------------------------===//
+// FPPassManager
+//
+/// FPPassManager manages BBPassManagers and FunctionPasses.
+/// It batches all function passes and basic block pass managers together and
+/// sequence them to process one function at a time before processing next
+/// function.
+class FPPassManager : public ModulePass, public PMDataManager {
+public:
+  static char ID;
+  explicit FPPassManager()
+  : ModulePass(ID), PMDataManager() { }
+
+  /// run - Execute all of the passes scheduled for execution.  Keep track of
+  /// whether any of the passes modifies the module, and if so, return true.
+  bool runOnFunction(Function &F);
+  bool runOnModule(Module &M) override;
+
+  /// cleanup - After running all passes, clean up pass manager cache.
+  void cleanup();
+
+  /// doInitialization - Overrides ModulePass doInitialization for global
+  /// initialization tasks
+  ///
+  using ModulePass::doInitialization;
+
+  /// doInitialization - Run all of the initializers for the function passes.
+  ///
+  bool doInitialization(Module &M) override;
+
+  /// doFinalization - Overrides ModulePass doFinalization for global
+  /// finalization tasks
+  ///
+  using ModulePass::doFinalization;
+
+  /// doFinalization - Run all of the finalizers for the function passes.
+  ///
+  bool doFinalization(Module &M) override;
+
+  PMDataManager *getAsPMDataManager() override { return this; }
+  Pass *getAsPass() override { return this; }
+
+  /// Pass Manager itself does not invalidate any analysis info.
+  void getAnalysisUsage(AnalysisUsage &Info) const override {
+    Info.setPreservesAll();
+  }
+
+  // Print passes managed by this manager
+  void dumpPassStructure(unsigned Offset) override;
+
+  StringRef getPassName() const override { return "Function Pass Manager"; }
+
+  FunctionPass *getContainedPass(unsigned N) {
+    assert ( N < PassVector.size() && "Pass number out of range!");
+    FunctionPass *FP = static_cast<FunctionPass *>(PassVector[N]);
+    return FP;
+  }
+
+  PassManagerType getPassManagerType() const override {
+    return PMT_FunctionPassManager;
+  }
+};
+
+Timer *getPassTimer(Pass *);
+}
+
+#endif