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diff --git a/linux-x64/clang/include/llvm/IR/LegacyPassManager.h b/linux-x64/clang/include/llvm/IR/LegacyPassManager.h
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+//===- LegacyPassManager.h - Legacy Container for Passes --------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the legacy PassManager class.  This class is used to hold,
+// maintain, and optimize execution of Passes.  The PassManager class ensures
+// that analysis results are available before a pass runs, and that Pass's are
+// destroyed when the PassManager is destroyed.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_IR_LEGACYPASSMANAGER_H
+#define LLVM_IR_LEGACYPASSMANAGER_H
+
+#include "llvm/Pass.h"
+#include "llvm/Support/CBindingWrapping.h"
+
+namespace llvm {
+
+class Pass;
+class Module;
+
+namespace legacy {
+
+class PassManagerImpl;
+class FunctionPassManagerImpl;
+
+/// PassManagerBase - An abstract interface to allow code to add passes to
+/// a pass manager without having to hard-code what kind of pass manager
+/// it is.
+class PassManagerBase {
+public:
+  virtual ~PassManagerBase();
+
+  /// Add a pass to the queue of passes to run.  This passes ownership of
+  /// the Pass to the PassManager.  When the PassManager is destroyed, the pass
+  /// will be destroyed as well, so there is no need to delete the pass.  This
+  /// may even destroy the pass right away if it is found to be redundant. This
+  /// implies that all passes MUST be allocated with 'new'.
+  virtual void add(Pass *P) = 0;
+};
+
+/// PassManager manages ModulePassManagers
+class PassManager : public PassManagerBase {
+public:
+
+  PassManager();
+  ~PassManager() override;
+
+  void add(Pass *P) override;
+
+  /// run - Execute all of the passes scheduled for execution.  Keep track of
+  /// whether any of the passes modifies the module, and if so, return true.
+  bool run(Module &M);
+
+private:
+  /// PassManagerImpl_New is the actual class. PassManager is just the
+  /// wraper to publish simple pass manager interface
+  PassManagerImpl *PM;
+};
+
+/// FunctionPassManager manages FunctionPasses and BasicBlockPassManagers.
+class FunctionPassManager : public PassManagerBase {
+public:
+  /// FunctionPassManager ctor - This initializes the pass manager.  It needs,
+  /// but does not take ownership of, the specified Module.
+  explicit FunctionPassManager(Module *M);
+  ~FunctionPassManager() override;
+
+  void add(Pass *P) override;
+
+  /// run - Execute all of the passes scheduled for execution.  Keep
+  /// track of whether any of the passes modifies the function, and if
+  /// so, return true.
+  ///
+  bool run(Function &F);
+
+  /// doInitialization - Run all of the initializers for the function passes.
+  ///
+  bool doInitialization();
+
+  /// doFinalization - Run all of the finalizers for the function passes.
+  ///
+  bool doFinalization();
+
+private:
+  FunctionPassManagerImpl *FPM;
+  Module *M;
+};
+
+} // End legacy namespace
+
+// Create wrappers for C Binding types (see CBindingWrapping.h).
+DEFINE_STDCXX_CONVERSION_FUNCTIONS(legacy::PassManagerBase, LLVMPassManagerRef)
+
+/// If -time-passes has been specified, report the timings immediately and then
+/// reset the timers to zero.
+void reportAndResetTimings();
+} // End llvm namespace
+
+#endif