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+//===- InstVisitor.h - Instruction visitor templates ------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+
+#ifndef LLVM_IR_INSTVISITOR_H
+#define LLVM_IR_INSTVISITOR_H
+
+#include "llvm/IR/CallSite.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/Intrinsics.h"
+#include "llvm/IR/Module.h"
+#include "llvm/Support/ErrorHandling.h"
+
+namespace llvm {
+
+// We operate on opaque instruction classes, so forward declare all instruction
+// types now...
+//
+#define HANDLE_INST(NUM, OPCODE, CLASS)   class CLASS;
+#include "llvm/IR/Instruction.def"
+
+#define DELEGATE(CLASS_TO_VISIT) \
+  return static_cast<SubClass*>(this)-> \
+               visit##CLASS_TO_VISIT(static_cast<CLASS_TO_VISIT&>(I))
+
+
+/// @brief Base class for instruction visitors
+///
+/// Instruction visitors are used when you want to perform different actions
+/// for different kinds of instructions without having to use lots of casts
+/// and a big switch statement (in your code, that is).
+///
+/// To define your own visitor, inherit from this class, specifying your
+/// new type for the 'SubClass' template parameter, and "override" visitXXX
+/// functions in your class. I say "override" because this class is defined
+/// in terms of statically resolved overloading, not virtual functions.
+///
+/// For example, here is a visitor that counts the number of malloc
+/// instructions processed:
+///
+///  /// Declare the class.  Note that we derive from InstVisitor instantiated
+///  /// with _our new subclasses_ type.
+///  ///
+///  struct CountAllocaVisitor : public InstVisitor<CountAllocaVisitor> {
+///    unsigned Count;
+///    CountAllocaVisitor() : Count(0) {}
+///
+///    void visitAllocaInst(AllocaInst &AI) { ++Count; }
+///  };
+///
+///  And this class would be used like this:
+///    CountAllocaVisitor CAV;
+///    CAV.visit(function);
+///    NumAllocas = CAV.Count;
+///
+/// The defined has 'visit' methods for Instruction, and also for BasicBlock,
+/// Function, and Module, which recursively process all contained instructions.
+///
+/// Note that if you don't implement visitXXX for some instruction type,
+/// the visitXXX method for instruction superclass will be invoked. So
+/// if instructions are added in the future, they will be automatically
+/// supported, if you handle one of their superclasses.
+///
+/// The optional second template argument specifies the type that instruction
+/// visitation functions should return. If you specify this, you *MUST* provide
+/// an implementation of visitInstruction though!.
+///
+/// Note that this class is specifically designed as a template to avoid
+/// virtual function call overhead.  Defining and using an InstVisitor is just
+/// as efficient as having your own switch statement over the instruction
+/// opcode.
+template<typename SubClass, typename RetTy=void>
+class InstVisitor {
+  //===--------------------------------------------------------------------===//
+  // Interface code - This is the public interface of the InstVisitor that you
+  // use to visit instructions...
+  //
+
+public:
+  // Generic visit method - Allow visitation to all instructions in a range
+  template<class Iterator>
+  void visit(Iterator Start, Iterator End) {
+    while (Start != End)
+      static_cast<SubClass*>(this)->visit(*Start++);
+  }
+
+  // Define visitors for functions and basic blocks...
+  //
+  void visit(Module &M) {
+    static_cast<SubClass*>(this)->visitModule(M);
+    visit(M.begin(), M.end());
+  }
+  void visit(Function &F) {
+    static_cast<SubClass*>(this)->visitFunction(F);
+    visit(F.begin(), F.end());
+  }
+  void visit(BasicBlock &BB) {
+    static_cast<SubClass*>(this)->visitBasicBlock(BB);
+    visit(BB.begin(), BB.end());
+  }
+
+  // Forwarding functions so that the user can visit with pointers AND refs.
+  void visit(Module       *M)  { visit(*M); }
+  void visit(Function     *F)  { visit(*F); }
+  void visit(BasicBlock   *BB) { visit(*BB); }
+  RetTy visit(Instruction *I)  { return visit(*I); }
+
+  // visit - Finally, code to visit an instruction...
+  //
+  RetTy visit(Instruction &I) {
+    static_assert(std::is_base_of<InstVisitor, SubClass>::value,
+                  "Must pass the derived type to this template!");
+
+    switch (I.getOpcode()) {
+    default: llvm_unreachable("Unknown instruction type encountered!");
+      // Build the switch statement using the Instruction.def file...
+#define HANDLE_INST(NUM, OPCODE, CLASS) \
+    case Instruction::OPCODE: return \
+           static_cast<SubClass*>(this)-> \
+                      visit##OPCODE(static_cast<CLASS&>(I));
+#include "llvm/IR/Instruction.def"
+    }
+  }
+
+  //===--------------------------------------------------------------------===//
+  // Visitation functions... these functions provide default fallbacks in case
+  // the user does not specify what to do for a particular instruction type.
+  // The default behavior is to generalize the instruction type to its subtype
+  // and try visiting the subtype.  All of this should be inlined perfectly,
+  // because there are no virtual functions to get in the way.
+  //
+
+  // When visiting a module, function or basic block directly, these methods get
+  // called to indicate when transitioning into a new unit.
+  //
+  void visitModule    (Module &M) {}
+  void visitFunction  (Function &F) {}
+  void visitBasicBlock(BasicBlock &BB) {}
+
+  // Define instruction specific visitor functions that can be overridden to
+  // handle SPECIFIC instructions.  These functions automatically define
+  // visitMul to proxy to visitBinaryOperator for instance in case the user does
+  // not need this generality.
+  //
+  // These functions can also implement fan-out, when a single opcode and
+  // instruction have multiple more specific Instruction subclasses. The Call
+  // instruction currently supports this. We implement that by redirecting that
+  // instruction to a special delegation helper.
+#define HANDLE_INST(NUM, OPCODE, CLASS) \
+    RetTy visit##OPCODE(CLASS &I) { \
+      if (NUM == Instruction::Call) \
+        return delegateCallInst(I); \
+      else \
+        DELEGATE(CLASS); \
+    }
+#include "llvm/IR/Instruction.def"
+
+  // Specific Instruction type classes... note that all of the casts are
+  // necessary because we use the instruction classes as opaque types...
+  //
+  RetTy visitReturnInst(ReturnInst &I)            { DELEGATE(TerminatorInst);}
+  RetTy visitBranchInst(BranchInst &I)            { DELEGATE(TerminatorInst);}
+  RetTy visitSwitchInst(SwitchInst &I)            { DELEGATE(TerminatorInst);}
+  RetTy visitIndirectBrInst(IndirectBrInst &I)    { DELEGATE(TerminatorInst);}
+  RetTy visitResumeInst(ResumeInst &I)            { DELEGATE(TerminatorInst);}
+  RetTy visitUnreachableInst(UnreachableInst &I)  { DELEGATE(TerminatorInst);}
+  RetTy visitCleanupReturnInst(CleanupReturnInst &I) { DELEGATE(TerminatorInst);}
+  RetTy visitCatchReturnInst(CatchReturnInst &I)  { DELEGATE(TerminatorInst); }
+  RetTy visitCatchSwitchInst(CatchSwitchInst &I)  { DELEGATE(TerminatorInst);}
+  RetTy visitICmpInst(ICmpInst &I)                { DELEGATE(CmpInst);}
+  RetTy visitFCmpInst(FCmpInst &I)                { DELEGATE(CmpInst);}
+  RetTy visitAllocaInst(AllocaInst &I)            { DELEGATE(UnaryInstruction);}
+  RetTy visitLoadInst(LoadInst     &I)            { DELEGATE(UnaryInstruction);}
+  RetTy visitStoreInst(StoreInst   &I)            { DELEGATE(Instruction);}
+  RetTy visitAtomicCmpXchgInst(AtomicCmpXchgInst &I) { DELEGATE(Instruction);}
+  RetTy visitAtomicRMWInst(AtomicRMWInst &I)      { DELEGATE(Instruction);}
+  RetTy visitFenceInst(FenceInst   &I)            { DELEGATE(Instruction);}
+  RetTy visitGetElementPtrInst(GetElementPtrInst &I){ DELEGATE(Instruction);}
+  RetTy visitPHINode(PHINode       &I)            { DELEGATE(Instruction);}
+  RetTy visitTruncInst(TruncInst &I)              { DELEGATE(CastInst);}
+  RetTy visitZExtInst(ZExtInst &I)                { DELEGATE(CastInst);}
+  RetTy visitSExtInst(SExtInst &I)                { DELEGATE(CastInst);}
+  RetTy visitFPTruncInst(FPTruncInst &I)          { DELEGATE(CastInst);}
+  RetTy visitFPExtInst(FPExtInst &I)              { DELEGATE(CastInst);}
+  RetTy visitFPToUIInst(FPToUIInst &I)            { DELEGATE(CastInst);}
+  RetTy visitFPToSIInst(FPToSIInst &I)            { DELEGATE(CastInst);}
+  RetTy visitUIToFPInst(UIToFPInst &I)            { DELEGATE(CastInst);}
+  RetTy visitSIToFPInst(SIToFPInst &I)            { DELEGATE(CastInst);}
+  RetTy visitPtrToIntInst(PtrToIntInst &I)        { DELEGATE(CastInst);}
+  RetTy visitIntToPtrInst(IntToPtrInst &I)        { DELEGATE(CastInst);}
+  RetTy visitBitCastInst(BitCastInst &I)          { DELEGATE(CastInst);}
+  RetTy visitAddrSpaceCastInst(AddrSpaceCastInst &I) { DELEGATE(CastInst);}
+  RetTy visitSelectInst(SelectInst &I)            { DELEGATE(Instruction);}
+  RetTy visitVAArgInst(VAArgInst   &I)            { DELEGATE(UnaryInstruction);}
+  RetTy visitExtractElementInst(ExtractElementInst &I) { DELEGATE(Instruction);}
+  RetTy visitInsertElementInst(InsertElementInst &I) { DELEGATE(Instruction);}
+  RetTy visitShuffleVectorInst(ShuffleVectorInst &I) { DELEGATE(Instruction);}
+  RetTy visitExtractValueInst(ExtractValueInst &I){ DELEGATE(UnaryInstruction);}
+  RetTy visitInsertValueInst(InsertValueInst &I)  { DELEGATE(Instruction); }
+  RetTy visitLandingPadInst(LandingPadInst &I)    { DELEGATE(Instruction); }
+  RetTy visitFuncletPadInst(FuncletPadInst &I) { DELEGATE(Instruction); }
+  RetTy visitCleanupPadInst(CleanupPadInst &I) { DELEGATE(FuncletPadInst); }
+  RetTy visitCatchPadInst(CatchPadInst &I)     { DELEGATE(FuncletPadInst); }
+
+  // Handle the special instrinsic instruction classes.
+  RetTy visitDbgDeclareInst(DbgDeclareInst &I)    { DELEGATE(DbgInfoIntrinsic);}
+  RetTy visitDbgValueInst(DbgValueInst &I)        { DELEGATE(DbgInfoIntrinsic);}
+  RetTy visitDbgInfoIntrinsic(DbgInfoIntrinsic &I) { DELEGATE(IntrinsicInst); }
+  RetTy visitMemSetInst(MemSetInst &I)            { DELEGATE(MemIntrinsic); }
+  RetTy visitMemCpyInst(MemCpyInst &I)            { DELEGATE(MemTransferInst); }
+  RetTy visitMemMoveInst(MemMoveInst &I)          { DELEGATE(MemTransferInst); }
+  RetTy visitMemTransferInst(MemTransferInst &I)  { DELEGATE(MemIntrinsic); }
+  RetTy visitMemIntrinsic(MemIntrinsic &I)        { DELEGATE(IntrinsicInst); }
+  RetTy visitVAStartInst(VAStartInst &I)          { DELEGATE(IntrinsicInst); }
+  RetTy visitVAEndInst(VAEndInst &I)              { DELEGATE(IntrinsicInst); }
+  RetTy visitVACopyInst(VACopyInst &I)            { DELEGATE(IntrinsicInst); }
+  RetTy visitIntrinsicInst(IntrinsicInst &I)      { DELEGATE(CallInst); }
+
+  // Call and Invoke are slightly different as they delegate first through
+  // a generic CallSite visitor.
+  RetTy visitCallInst(CallInst &I) {
+    return static_cast<SubClass*>(this)->visitCallSite(&I);
+  }
+  RetTy visitInvokeInst(InvokeInst &I) {
+    return static_cast<SubClass*>(this)->visitCallSite(&I);
+  }
+
+  // Next level propagators: If the user does not overload a specific
+  // instruction type, they can overload one of these to get the whole class
+  // of instructions...
+  //
+  RetTy visitCastInst(CastInst &I)                { DELEGATE(UnaryInstruction);}
+  RetTy visitBinaryOperator(BinaryOperator &I)    { DELEGATE(Instruction);}
+  RetTy visitCmpInst(CmpInst &I)                  { DELEGATE(Instruction);}
+  RetTy visitTerminatorInst(TerminatorInst &I)    { DELEGATE(Instruction);}
+  RetTy visitUnaryInstruction(UnaryInstruction &I){ DELEGATE(Instruction);}
+
+  // Provide a special visitor for a 'callsite' that visits both calls and
+  // invokes. When unimplemented, properly delegates to either the terminator or
+  // regular instruction visitor.
+  RetTy visitCallSite(CallSite CS) {
+    assert(CS);
+    Instruction &I = *CS.getInstruction();
+    if (CS.isCall())
+      DELEGATE(Instruction);
+
+    assert(CS.isInvoke());
+    DELEGATE(TerminatorInst);
+  }
+
+  // If the user wants a 'default' case, they can choose to override this
+  // function.  If this function is not overloaded in the user's subclass, then
+  // this instruction just gets ignored.
+  //
+  // Note that you MUST override this function if your return type is not void.
+  //
+  void visitInstruction(Instruction &I) {}  // Ignore unhandled instructions
+
+private:
+  // Special helper function to delegate to CallInst subclass visitors.
+  RetTy delegateCallInst(CallInst &I) {
+    if (const Function *F = I.getCalledFunction()) {
+      switch (F->getIntrinsicID()) {
+      default:                     DELEGATE(IntrinsicInst);
+      case Intrinsic::dbg_declare: DELEGATE(DbgDeclareInst);
+      case Intrinsic::dbg_value:   DELEGATE(DbgValueInst);
+      case Intrinsic::memcpy:      DELEGATE(MemCpyInst);
+      case Intrinsic::memmove:     DELEGATE(MemMoveInst);
+      case Intrinsic::memset:      DELEGATE(MemSetInst);
+      case Intrinsic::vastart:     DELEGATE(VAStartInst);
+      case Intrinsic::vaend:       DELEGATE(VAEndInst);
+      case Intrinsic::vacopy:      DELEGATE(VACopyInst);
+      case Intrinsic::not_intrinsic: break;
+      }
+    }
+    DELEGATE(CallInst);
+  }
+
+  // An overload that will never actually be called, it is used only from dead
+  // code in the dispatching from opcodes to instruction subclasses.
+  RetTy delegateCallInst(Instruction &I) {
+    llvm_unreachable("delegateCallInst called for non-CallInst");
+  }
+};
+
+#undef DELEGATE
+
+} // End llvm namespace
+
+#endif