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+//===- FastISel.h - Definition of the FastISel class ------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+///
+/// \file
+/// This file defines the FastISel class.
+///
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_FASTISEL_H
+#define LLVM_CODEGEN_FASTISEL_H
+
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/StringRef.h"
+#include "llvm/CodeGen/MachineBasicBlock.h"
+#include "llvm/CodeGen/TargetLowering.h"
+#include "llvm/IR/Attributes.h"
+#include "llvm/IR/CallSite.h"
+#include "llvm/IR/CallingConv.h"
+#include "llvm/IR/DebugLoc.h"
+#include "llvm/IR/DerivedTypes.h"
+#include "llvm/IR/InstrTypes.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/Support/MachineValueType.h"
+#include <algorithm>
+#include <cstdint>
+#include <utility>
+
+namespace llvm {
+
+class AllocaInst;
+class BasicBlock;
+class CallInst;
+class Constant;
+class ConstantFP;
+class DataLayout;
+class FunctionLoweringInfo;
+class LoadInst;
+class MachineConstantPool;
+class MachineFrameInfo;
+class MachineFunction;
+class MachineInstr;
+class MachineMemOperand;
+class MachineOperand;
+class MachineRegisterInfo;
+class MCContext;
+class MCInstrDesc;
+class MCSymbol;
+class TargetInstrInfo;
+class TargetLibraryInfo;
+class TargetMachine;
+class TargetRegisterClass;
+class TargetRegisterInfo;
+class Type;
+class User;
+class Value;
+
+/// \brief This is a fast-path instruction selection class that generates poor
+/// code and doesn't support illegal types or non-trivial lowering, but runs
+/// quickly.
+class FastISel {
+public:
+  using ArgListEntry = TargetLoweringBase::ArgListEntry;
+  using ArgListTy = TargetLoweringBase::ArgListTy;
+  struct CallLoweringInfo {
+    Type *RetTy = nullptr;
+    bool RetSExt : 1;
+    bool RetZExt : 1;
+    bool IsVarArg : 1;
+    bool IsInReg : 1;
+    bool DoesNotReturn : 1;
+    bool IsReturnValueUsed : 1;
+    bool IsPatchPoint : 1;
+
+    // \brief IsTailCall Should be modified by implementations of FastLowerCall
+    // that perform tail call conversions.
+    bool IsTailCall = false;
+
+    unsigned NumFixedArgs = -1;
+    CallingConv::ID CallConv = CallingConv::C;
+    const Value *Callee = nullptr;
+    MCSymbol *Symbol = nullptr;
+    ArgListTy Args;
+    ImmutableCallSite *CS = nullptr;
+    MachineInstr *Call = nullptr;
+    unsigned ResultReg = 0;
+    unsigned NumResultRegs = 0;
+
+    SmallVector<Value *, 16> OutVals;
+    SmallVector<ISD::ArgFlagsTy, 16> OutFlags;
+    SmallVector<unsigned, 16> OutRegs;
+    SmallVector<ISD::InputArg, 4> Ins;
+    SmallVector<unsigned, 4> InRegs;
+
+    CallLoweringInfo()
+        : RetSExt(false), RetZExt(false), IsVarArg(false), IsInReg(false),
+          DoesNotReturn(false), IsReturnValueUsed(true), IsPatchPoint(false) {}
+
+    CallLoweringInfo &setCallee(Type *ResultTy, FunctionType *FuncTy,
+                                const Value *Target, ArgListTy &&ArgsList,
+                                ImmutableCallSite &Call) {
+      RetTy = ResultTy;
+      Callee = Target;
+
+      IsInReg = Call.hasRetAttr(Attribute::InReg);
+      DoesNotReturn = Call.doesNotReturn();
+      IsVarArg = FuncTy->isVarArg();
+      IsReturnValueUsed = !Call.getInstruction()->use_empty();
+      RetSExt = Call.hasRetAttr(Attribute::SExt);
+      RetZExt = Call.hasRetAttr(Attribute::ZExt);
+
+      CallConv = Call.getCallingConv();
+      Args = std::move(ArgsList);
+      NumFixedArgs = FuncTy->getNumParams();
+
+      CS = &Call;
+
+      return *this;
+    }
+
+    CallLoweringInfo &setCallee(Type *ResultTy, FunctionType *FuncTy,
+                                MCSymbol *Target, ArgListTy &&ArgsList,
+                                ImmutableCallSite &Call,
+                                unsigned FixedArgs = ~0U) {
+      RetTy = ResultTy;
+      Callee = Call.getCalledValue();
+      Symbol = Target;
+
+      IsInReg = Call.hasRetAttr(Attribute::InReg);
+      DoesNotReturn = Call.doesNotReturn();
+      IsVarArg = FuncTy->isVarArg();
+      IsReturnValueUsed = !Call.getInstruction()->use_empty();
+      RetSExt = Call.hasRetAttr(Attribute::SExt);
+      RetZExt = Call.hasRetAttr(Attribute::ZExt);
+
+      CallConv = Call.getCallingConv();
+      Args = std::move(ArgsList);
+      NumFixedArgs = (FixedArgs == ~0U) ? FuncTy->getNumParams() : FixedArgs;
+
+      CS = &Call;
+
+      return *this;
+    }
+
+    CallLoweringInfo &setCallee(CallingConv::ID CC, Type *ResultTy,
+                                const Value *Target, ArgListTy &&ArgsList,
+                                unsigned FixedArgs = ~0U) {
+      RetTy = ResultTy;
+      Callee = Target;
+      CallConv = CC;
+      Args = std::move(ArgsList);
+      NumFixedArgs = (FixedArgs == ~0U) ? Args.size() : FixedArgs;
+      return *this;
+    }
+
+    CallLoweringInfo &setCallee(const DataLayout &DL, MCContext &Ctx,
+                                CallingConv::ID CC, Type *ResultTy,
+                                StringRef Target, ArgListTy &&ArgsList,
+                                unsigned FixedArgs = ~0U);
+
+    CallLoweringInfo &setCallee(CallingConv::ID CC, Type *ResultTy,
+                                MCSymbol *Target, ArgListTy &&ArgsList,
+                                unsigned FixedArgs = ~0U) {
+      RetTy = ResultTy;
+      Symbol = Target;
+      CallConv = CC;
+      Args = std::move(ArgsList);
+      NumFixedArgs = (FixedArgs == ~0U) ? Args.size() : FixedArgs;
+      return *this;
+    }
+
+    CallLoweringInfo &setTailCall(bool Value = true) {
+      IsTailCall = Value;
+      return *this;
+    }
+
+    CallLoweringInfo &setIsPatchPoint(bool Value = true) {
+      IsPatchPoint = Value;
+      return *this;
+    }
+
+    ArgListTy &getArgs() { return Args; }
+
+    void clearOuts() {
+      OutVals.clear();
+      OutFlags.clear();
+      OutRegs.clear();
+    }
+
+    void clearIns() {
+      Ins.clear();
+      InRegs.clear();
+    }
+  };
+
+protected:
+  DenseMap<const Value *, unsigned> LocalValueMap;
+  FunctionLoweringInfo &FuncInfo;
+  MachineFunction *MF;
+  MachineRegisterInfo &MRI;
+  MachineFrameInfo &MFI;
+  MachineConstantPool &MCP;
+  DebugLoc DbgLoc;
+  const TargetMachine &TM;
+  const DataLayout &DL;
+  const TargetInstrInfo &TII;
+  const TargetLowering &TLI;
+  const TargetRegisterInfo &TRI;
+  const TargetLibraryInfo *LibInfo;
+  bool SkipTargetIndependentISel;
+
+  /// \brief The position of the last instruction for materializing constants
+  /// for use in the current block. It resets to EmitStartPt when it makes sense
+  /// (for example, it's usually profitable to avoid function calls between the
+  /// definition and the use)
+  MachineInstr *LastLocalValue;
+
+  /// \brief The top most instruction in the current block that is allowed for
+  /// emitting local variables. LastLocalValue resets to EmitStartPt when it
+  /// makes sense (for example, on function calls)
+  MachineInstr *EmitStartPt;
+
+public:
+  virtual ~FastISel();
+
+  /// \brief Return the position of the last instruction emitted for
+  /// materializing constants for use in the current block.
+  MachineInstr *getLastLocalValue() { return LastLocalValue; }
+
+  /// \brief Update the position of the last instruction emitted for
+  /// materializing constants for use in the current block.
+  void setLastLocalValue(MachineInstr *I) {
+    EmitStartPt = I;
+    LastLocalValue = I;
+  }
+
+  /// \brief Set the current block to which generated machine instructions will
+  /// be appended.
+  void startNewBlock();
+
+  /// Flush the local value map and sink local values if possible.
+  void finishBasicBlock();
+
+  /// \brief Return current debug location information.
+  DebugLoc getCurDebugLoc() const { return DbgLoc; }
+
+  /// \brief Do "fast" instruction selection for function arguments and append
+  /// the machine instructions to the current block. Returns true when
+  /// successful.
+  bool lowerArguments();
+
+  /// \brief Do "fast" instruction selection for the given LLVM IR instruction
+  /// and append the generated machine instructions to the current block.
+  /// Returns true if selection was successful.
+  bool selectInstruction(const Instruction *I);
+
+  /// \brief Do "fast" instruction selection for the given LLVM IR operator
+  /// (Instruction or ConstantExpr), and append generated machine instructions
+  /// to the current block. Return true if selection was successful.
+  bool selectOperator(const User *I, unsigned Opcode);
+
+  /// \brief Create a virtual register and arrange for it to be assigned the
+  /// value for the given LLVM value.
+  unsigned getRegForValue(const Value *V);
+
+  /// \brief Look up the value to see if its value is already cached in a
+  /// register. It may be defined by instructions across blocks or defined
+  /// locally.
+  unsigned lookUpRegForValue(const Value *V);
+
+  /// \brief This is a wrapper around getRegForValue that also takes care of
+  /// truncating or sign-extending the given getelementptr index value.
+  std::pair<unsigned, bool> getRegForGEPIndex(const Value *V);
+
+  /// \brief We're checking to see if we can fold \p LI into \p FoldInst. Note
+  /// that we could have a sequence where multiple LLVM IR instructions are
+  /// folded into the same machineinstr.  For example we could have:
+  ///
+  ///   A: x = load i32 *P
+  ///   B: y = icmp A, 42
+  ///   C: br y, ...
+  ///
+  /// In this scenario, \p LI is "A", and \p FoldInst is "C".  We know about "B"
+  /// (and any other folded instructions) because it is between A and C.
+  ///
+  /// If we succeed folding, return true.
+  bool tryToFoldLoad(const LoadInst *LI, const Instruction *FoldInst);
+
+  /// \brief The specified machine instr operand is a vreg, and that vreg is
+  /// being provided by the specified load instruction.  If possible, try to
+  /// fold the load as an operand to the instruction, returning true if
+  /// possible.
+  ///
+  /// This method should be implemented by targets.
+  virtual bool tryToFoldLoadIntoMI(MachineInstr * /*MI*/, unsigned /*OpNo*/,
+                                   const LoadInst * /*LI*/) {
+    return false;
+  }
+
+  /// \brief Reset InsertPt to prepare for inserting instructions into the
+  /// current block.
+  void recomputeInsertPt();
+
+  /// \brief Remove all dead instructions between the I and E.
+  void removeDeadCode(MachineBasicBlock::iterator I,
+                      MachineBasicBlock::iterator E);
+
+  struct SavePoint {
+    MachineBasicBlock::iterator InsertPt;
+    DebugLoc DL;
+  };
+
+  /// \brief Prepare InsertPt to begin inserting instructions into the local
+  /// value area and return the old insert position.
+  SavePoint enterLocalValueArea();
+
+  /// \brief Reset InsertPt to the given old insert position.
+  void leaveLocalValueArea(SavePoint Old);
+
+protected:
+  explicit FastISel(FunctionLoweringInfo &FuncInfo,
+                    const TargetLibraryInfo *LibInfo,
+                    bool SkipTargetIndependentISel = false);
+
+  /// \brief This method is called by target-independent code when the normal
+  /// FastISel process fails to select an instruction. This gives targets a
+  /// chance to emit code for anything that doesn't fit into FastISel's
+  /// framework. It returns true if it was successful.
+  virtual bool fastSelectInstruction(const Instruction *I) = 0;
+
+  /// \brief This method is called by target-independent code to do target-
+  /// specific argument lowering. It returns true if it was successful.
+  virtual bool fastLowerArguments();
+
+  /// \brief This method is called by target-independent code to do target-
+  /// specific call lowering. It returns true if it was successful.
+  virtual bool fastLowerCall(CallLoweringInfo &CLI);
+
+  /// \brief This method is called by target-independent code to do target-
+  /// specific intrinsic lowering. It returns true if it was successful.
+  virtual bool fastLowerIntrinsicCall(const IntrinsicInst *II);
+
+  /// \brief This method is called by target-independent code to request that an
+  /// instruction with the given type and opcode be emitted.
+  virtual unsigned fastEmit_(MVT VT, MVT RetVT, unsigned Opcode);
+
+  /// \brief This method is called by target-independent code to request that an
+  /// instruction with the given type, opcode, and register operand be emitted.
+  virtual unsigned fastEmit_r(MVT VT, MVT RetVT, unsigned Opcode, unsigned Op0,
+                              bool Op0IsKill);
+
+  /// \brief This method is called by target-independent code to request that an
+  /// instruction with the given type, opcode, and register operands be emitted.
+  virtual unsigned fastEmit_rr(MVT VT, MVT RetVT, unsigned Opcode, unsigned Op0,
+                               bool Op0IsKill, unsigned Op1, bool Op1IsKill);
+
+  /// \brief This method is called by target-independent code to request that an
+  /// instruction with the given type, opcode, and register and immediate
+  /// operands be emitted.
+  virtual unsigned fastEmit_ri(MVT VT, MVT RetVT, unsigned Opcode, unsigned Op0,
+                               bool Op0IsKill, uint64_t Imm);
+
+  /// \brief This method is a wrapper of fastEmit_ri.
+  ///
+  /// It first tries to emit an instruction with an immediate operand using
+  /// fastEmit_ri.  If that fails, it materializes the immediate into a register
+  /// and try fastEmit_rr instead.
+  unsigned fastEmit_ri_(MVT VT, unsigned Opcode, unsigned Op0, bool Op0IsKill,
+                        uint64_t Imm, MVT ImmType);
+
+  /// \brief This method is called by target-independent code to request that an
+  /// instruction with the given type, opcode, and immediate operand be emitted.
+  virtual unsigned fastEmit_i(MVT VT, MVT RetVT, unsigned Opcode, uint64_t Imm);
+
+  /// \brief This method is called by target-independent code to request that an
+  /// instruction with the given type, opcode, and floating-point immediate
+  /// operand be emitted.
+  virtual unsigned fastEmit_f(MVT VT, MVT RetVT, unsigned Opcode,
+                              const ConstantFP *FPImm);
+
+  /// \brief Emit a MachineInstr with no operands and a result register in the
+  /// given register class.
+  unsigned fastEmitInst_(unsigned MachineInstOpcode,
+                         const TargetRegisterClass *RC);
+
+  /// \brief Emit a MachineInstr with one register operand and a result register
+  /// in the given register class.
+  unsigned fastEmitInst_r(unsigned MachineInstOpcode,
+                          const TargetRegisterClass *RC, unsigned Op0,
+                          bool Op0IsKill);
+
+  /// \brief Emit a MachineInstr with two register operands and a result
+  /// register in the given register class.
+  unsigned fastEmitInst_rr(unsigned MachineInstOpcode,
+                           const TargetRegisterClass *RC, unsigned Op0,
+                           bool Op0IsKill, unsigned Op1, bool Op1IsKill);
+
+  /// \brief Emit a MachineInstr with three register operands and a result
+  /// register in the given register class.
+  unsigned fastEmitInst_rrr(unsigned MachineInstOpcode,
+                            const TargetRegisterClass *RC, unsigned Op0,
+                            bool Op0IsKill, unsigned Op1, bool Op1IsKill,
+                            unsigned Op2, bool Op2IsKill);
+
+  /// \brief Emit a MachineInstr with a register operand, an immediate, and a
+  /// result register in the given register class.
+  unsigned fastEmitInst_ri(unsigned MachineInstOpcode,
+                           const TargetRegisterClass *RC, unsigned Op0,
+                           bool Op0IsKill, uint64_t Imm);
+
+  /// \brief Emit a MachineInstr with one register operand and two immediate
+  /// operands.
+  unsigned fastEmitInst_rii(unsigned MachineInstOpcode,
+                            const TargetRegisterClass *RC, unsigned Op0,
+                            bool Op0IsKill, uint64_t Imm1, uint64_t Imm2);
+
+  /// \brief Emit a MachineInstr with a floating point immediate, and a result
+  /// register in the given register class.
+  unsigned fastEmitInst_f(unsigned MachineInstOpcode,
+                          const TargetRegisterClass *RC,
+                          const ConstantFP *FPImm);
+
+  /// \brief Emit a MachineInstr with two register operands, an immediate, and a
+  /// result register in the given register class.
+  unsigned fastEmitInst_rri(unsigned MachineInstOpcode,
+                            const TargetRegisterClass *RC, unsigned Op0,
+                            bool Op0IsKill, unsigned Op1, bool Op1IsKill,
+                            uint64_t Imm);
+
+  /// \brief Emit a MachineInstr with a single immediate operand, and a result
+  /// register in the given register class.
+  unsigned fastEmitInst_i(unsigned MachineInstrOpcode,
+                          const TargetRegisterClass *RC, uint64_t Imm);
+
+  /// \brief Emit a MachineInstr for an extract_subreg from a specified index of
+  /// a superregister to a specified type.
+  unsigned fastEmitInst_extractsubreg(MVT RetVT, unsigned Op0, bool Op0IsKill,
+                                      uint32_t Idx);
+
+  /// \brief Emit MachineInstrs to compute the value of Op with all but the
+  /// least significant bit set to zero.
+  unsigned fastEmitZExtFromI1(MVT VT, unsigned Op0, bool Op0IsKill);
+
+  /// \brief Emit an unconditional branch to the given block, unless it is the
+  /// immediate (fall-through) successor, and update the CFG.
+  void fastEmitBranch(MachineBasicBlock *MBB, const DebugLoc &DL);
+
+  /// Emit an unconditional branch to \p FalseMBB, obtains the branch weight
+  /// and adds TrueMBB and FalseMBB to the successor list.
+  void finishCondBranch(const BasicBlock *BranchBB, MachineBasicBlock *TrueMBB,
+                        MachineBasicBlock *FalseMBB);
+
+  /// \brief Update the value map to include the new mapping for this
+  /// instruction, or insert an extra copy to get the result in a previous
+  /// determined register.
+  ///
+  /// NOTE: This is only necessary because we might select a block that uses a
+  /// value before we select the block that defines the value. It might be
+  /// possible to fix this by selecting blocks in reverse postorder.
+  void updateValueMap(const Value *I, unsigned Reg, unsigned NumRegs = 1);
+
+  unsigned createResultReg(const TargetRegisterClass *RC);
+
+  /// \brief Try to constrain Op so that it is usable by argument OpNum of the
+  /// provided MCInstrDesc. If this fails, create a new virtual register in the
+  /// correct class and COPY the value there.
+  unsigned constrainOperandRegClass(const MCInstrDesc &II, unsigned Op,
+                                    unsigned OpNum);
+
+  /// \brief Emit a constant in a register using target-specific logic, such as
+  /// constant pool loads.
+  virtual unsigned fastMaterializeConstant(const Constant *C) { return 0; }
+
+  /// \brief Emit an alloca address in a register using target-specific logic.
+  virtual unsigned fastMaterializeAlloca(const AllocaInst *C) { return 0; }
+
+  /// \brief Emit the floating-point constant +0.0 in a register using target-
+  /// specific logic.
+  virtual unsigned fastMaterializeFloatZero(const ConstantFP *CF) {
+    return 0;
+  }
+
+  /// \brief Check if \c Add is an add that can be safely folded into \c GEP.
+  ///
+  /// \c Add can be folded into \c GEP if:
+  /// - \c Add is an add,
+  /// - \c Add's size matches \c GEP's,
+  /// - \c Add is in the same basic block as \c GEP, and
+  /// - \c Add has a constant operand.
+  bool canFoldAddIntoGEP(const User *GEP, const Value *Add);
+
+  /// \brief Test whether the given value has exactly one use.
+  bool hasTrivialKill(const Value *V);
+
+  /// \brief Create a machine mem operand from the given instruction.
+  MachineMemOperand *createMachineMemOperandFor(const Instruction *I) const;
+
+  CmpInst::Predicate optimizeCmpPredicate(const CmpInst *CI) const;
+
+  bool lowerCallTo(const CallInst *CI, MCSymbol *Symbol, unsigned NumArgs);
+  bool lowerCallTo(const CallInst *CI, const char *SymbolName,
+                   unsigned NumArgs);
+  bool lowerCallTo(CallLoweringInfo &CLI);
+
+  bool isCommutativeIntrinsic(IntrinsicInst const *II) {
+    switch (II->getIntrinsicID()) {
+    case Intrinsic::sadd_with_overflow:
+    case Intrinsic::uadd_with_overflow:
+    case Intrinsic::smul_with_overflow:
+    case Intrinsic::umul_with_overflow:
+      return true;
+    default:
+      return false;
+    }
+  }
+
+  bool lowerCall(const CallInst *I);
+  /// \brief Select and emit code for a binary operator instruction, which has
+  /// an opcode which directly corresponds to the given ISD opcode.
+  bool selectBinaryOp(const User *I, unsigned ISDOpcode);
+  bool selectFNeg(const User *I);
+  bool selectGetElementPtr(const User *I);
+  bool selectStackmap(const CallInst *I);
+  bool selectPatchpoint(const CallInst *I);
+  bool selectCall(const User *Call);
+  bool selectIntrinsicCall(const IntrinsicInst *II);
+  bool selectBitCast(const User *I);
+  bool selectCast(const User *I, unsigned Opcode);
+  bool selectExtractValue(const User *I);
+  bool selectInsertValue(const User *I);
+  bool selectXRayCustomEvent(const CallInst *II);
+
+private:
+  /// \brief Handle PHI nodes in successor blocks.
+  ///
+  /// Emit code to ensure constants are copied into registers when needed.
+  /// Remember the virtual registers that need to be added to the Machine PHI
+  /// nodes as input.  We cannot just directly add them, because expansion might
+  /// result in multiple MBB's for one BB.  As such, the start of the BB might
+  /// correspond to a different MBB than the end.
+  bool handlePHINodesInSuccessorBlocks(const BasicBlock *LLVMBB);
+
+  /// \brief Helper for materializeRegForValue to materialize a constant in a
+  /// target-independent way.
+  unsigned materializeConstant(const Value *V, MVT VT);
+
+  /// \brief Helper for getRegForVale. This function is called when the value
+  /// isn't already available in a register and must be materialized with new
+  /// instructions.
+  unsigned materializeRegForValue(const Value *V, MVT VT);
+
+  /// \brief Clears LocalValueMap and moves the area for the new local variables
+  /// to the beginning of the block. It helps to avoid spilling cached variables
+  /// across heavy instructions like calls.
+  void flushLocalValueMap();
+
+  /// \brief Removes dead local value instructions after SavedLastLocalvalue.
+  void removeDeadLocalValueCode(MachineInstr *SavedLastLocalValue);
+
+  struct InstOrderMap {
+    DenseMap<MachineInstr *, unsigned> Orders;
+    MachineInstr *FirstTerminator = nullptr;
+    unsigned FirstTerminatorOrder = std::numeric_limits<unsigned>::max();
+
+    void initialize(MachineBasicBlock *MBB);
+  };
+
+  /// Sinks the local value materialization instruction LocalMI to its first use
+  /// in the basic block, or deletes it if it is not used.
+  void sinkLocalValueMaterialization(MachineInstr &LocalMI, unsigned DefReg,
+                                     InstOrderMap &OrderMap);
+
+  /// \brief Insertion point before trying to select the current instruction.
+  MachineBasicBlock::iterator SavedInsertPt;
+
+  /// \brief Add a stackmap or patchpoint intrinsic call's live variable
+  /// operands to a stackmap or patchpoint machine instruction.
+  bool addStackMapLiveVars(SmallVectorImpl<MachineOperand> &Ops,
+                           const CallInst *CI, unsigned StartIdx);
+  bool lowerCallOperands(const CallInst *CI, unsigned ArgIdx, unsigned NumArgs,
+                         const Value *Callee, bool ForceRetVoidTy,
+                         CallLoweringInfo &CLI);
+};
+
+} // end namespace llvm
+
+#endif // LLVM_CODEGEN_FASTISEL_H