Import prebuilt clang toolchain for linux.
diff --git a/linux-x64/clang/include/llvm/BinaryFormat/Wasm.h b/linux-x64/clang/include/llvm/BinaryFormat/Wasm.h
new file mode 100644
index 0000000..91b217f
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+++ b/linux-x64/clang/include/llvm/BinaryFormat/Wasm.h
@@ -0,0 +1,290 @@
+//===- Wasm.h - Wasm object file format -------------------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines manifest constants for the wasm object file format.
+// See: https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_BINARYFORMAT_WASM_H
+#define LLVM_BINARYFORMAT_WASM_H
+
+#include "llvm/ADT/ArrayRef.h"
+
+namespace llvm {
+namespace wasm {
+
+// Object file magic string.
+const char WasmMagic[] = {'\0', 'a', 's', 'm'};
+// Wasm binary format version
+const uint32_t WasmVersion = 0x1;
+// Wasm uses a 64k page size
+const uint32_t WasmPageSize = 65536;
+
+struct WasmObjectHeader {
+  StringRef Magic;
+  uint32_t Version;
+};
+
+struct WasmSignature {
+  std::vector<uint8_t> ParamTypes;
+  uint8_t ReturnType;
+};
+
+struct WasmExport {
+  StringRef Name;
+  uint8_t Kind;
+  uint32_t Index;
+};
+
+struct WasmLimits {
+  uint8_t Flags;
+  uint32_t Initial;
+  uint32_t Maximum;
+};
+
+struct WasmTable {
+  uint8_t ElemType;
+  WasmLimits Limits;
+};
+
+struct WasmInitExpr {
+  uint8_t Opcode;
+  union {
+    int32_t Int32;
+    int64_t Int64;
+    int32_t Float32;
+    int64_t Float64;
+    uint32_t Global;
+  } Value;
+};
+
+struct WasmGlobalType {
+  uint8_t Type;
+  bool Mutable;
+};
+
+struct WasmGlobal {
+  uint32_t Index;
+  WasmGlobalType Type;
+  WasmInitExpr InitExpr;
+  StringRef Name; // from the "linking" or "names" section
+};
+
+struct WasmImport {
+  StringRef Module;
+  StringRef Field;
+  uint8_t Kind;
+  union {
+    uint32_t SigIndex;
+    WasmGlobalType Global;
+    WasmTable Table;
+    WasmLimits Memory;
+  };
+};
+
+struct WasmLocalDecl {
+  uint8_t Type;
+  uint32_t Count;
+};
+
+struct WasmFunction {
+  uint32_t Index;
+  std::vector<WasmLocalDecl> Locals;
+  ArrayRef<uint8_t> Body;
+  uint32_t CodeSectionOffset;
+  uint32_t Size;
+  StringRef Name; // from the "linking" or "names" section
+  uint32_t Comdat; // from the "comdat info" section
+};
+
+struct WasmDataSegment {
+  uint32_t MemoryIndex;
+  WasmInitExpr Offset;
+  ArrayRef<uint8_t> Content;
+  StringRef Name;
+  uint32_t Alignment;
+  uint32_t Flags;
+  uint32_t Comdat; // from the "comdat info" section
+};
+
+struct WasmElemSegment {
+  uint32_t TableIndex;
+  WasmInitExpr Offset;
+  std::vector<uint32_t> Functions;
+};
+
+// Represents the location of a Wasm data symbol within a WasmDataSegment, as
+// the index of the segment, and the offset and size within the segment.
+struct WasmDataReference {
+  uint32_t Segment;
+  uint32_t Offset;
+  uint32_t Size;
+};
+
+struct WasmRelocation {
+  uint8_t Type;    // The type of the relocation.
+  uint32_t Index;  // Index into either symbol or type index space.
+  uint64_t Offset; // Offset from the start of the section.
+  int64_t Addend;  // A value to add to the symbol.
+};
+
+struct WasmInitFunc {
+  uint32_t Priority;
+  uint32_t Symbol;
+};
+
+struct WasmSymbolInfo {
+  StringRef Name;
+  uint8_t Kind;
+  uint32_t Flags;
+  union {
+    // For function or global symbols, the index in function of global index
+    // space.
+    uint32_t ElementIndex;
+    // For a data symbols, the address of the data relative to segment.
+    WasmDataReference DataRef;
+  };
+};
+
+struct WasmFunctionName {
+  uint32_t Index;
+  StringRef Name;
+};
+
+struct WasmLinkingData {
+  std::vector<WasmInitFunc> InitFunctions;
+  std::vector<StringRef> Comdats;
+  std::vector<WasmSymbolInfo> SymbolTable;
+};
+
+enum : unsigned {
+  WASM_SEC_CUSTOM = 0,   // Custom / User-defined section
+  WASM_SEC_TYPE = 1,     // Function signature declarations
+  WASM_SEC_IMPORT = 2,   // Import declarations
+  WASM_SEC_FUNCTION = 3, // Function declarations
+  WASM_SEC_TABLE = 4,    // Indirect function table and other tables
+  WASM_SEC_MEMORY = 5,   // Memory attributes
+  WASM_SEC_GLOBAL = 6,   // Global declarations
+  WASM_SEC_EXPORT = 7,   // Exports
+  WASM_SEC_START = 8,    // Start function declaration
+  WASM_SEC_ELEM = 9,     // Elements section
+  WASM_SEC_CODE = 10,    // Function bodies (code)
+  WASM_SEC_DATA = 11     // Data segments
+};
+
+// Type immediate encodings used in various contexts.
+enum : unsigned {
+  WASM_TYPE_I32 = 0x7F,
+  WASM_TYPE_I64 = 0x7E,
+  WASM_TYPE_F32 = 0x7D,
+  WASM_TYPE_F64 = 0x7C,
+  WASM_TYPE_ANYFUNC = 0x70,
+  WASM_TYPE_EXCEPT_REF = 0x68,
+  WASM_TYPE_FUNC = 0x60,
+  WASM_TYPE_NORESULT = 0x40, // for blocks with no result values
+};
+
+// Kinds of externals (for imports and exports).
+enum : unsigned {
+  WASM_EXTERNAL_FUNCTION = 0x0,
+  WASM_EXTERNAL_TABLE = 0x1,
+  WASM_EXTERNAL_MEMORY = 0x2,
+  WASM_EXTERNAL_GLOBAL = 0x3,
+};
+
+// Opcodes used in initializer expressions.
+enum : unsigned {
+  WASM_OPCODE_END = 0x0b,
+  WASM_OPCODE_GET_GLOBAL = 0x23,
+  WASM_OPCODE_I32_CONST = 0x41,
+  WASM_OPCODE_I64_CONST = 0x42,
+  WASM_OPCODE_F32_CONST = 0x43,
+  WASM_OPCODE_F64_CONST = 0x44,
+};
+
+enum : unsigned {
+  WASM_LIMITS_FLAG_HAS_MAX = 0x1,
+};
+
+// Subset of types that a value can have
+enum class ValType {
+  I32 = WASM_TYPE_I32,
+  I64 = WASM_TYPE_I64,
+  F32 = WASM_TYPE_F32,
+  F64 = WASM_TYPE_F64,
+  EXCEPT_REF = WASM_TYPE_EXCEPT_REF,
+};
+
+// Kind codes used in the custom "name" section
+enum : unsigned {
+  WASM_NAMES_FUNCTION = 0x1,
+  WASM_NAMES_LOCAL    = 0x2,
+};
+
+// Kind codes used in the custom "linking" section
+enum : unsigned {
+  WASM_SEGMENT_INFO   = 0x5,
+  WASM_INIT_FUNCS     = 0x6,
+  WASM_COMDAT_INFO    = 0x7,
+  WASM_SYMBOL_TABLE   = 0x8,
+};
+
+// Kind codes used in the custom "linking" section in the WASM_COMDAT_INFO
+enum : unsigned {
+  WASM_COMDAT_DATA        = 0x0,
+  WASM_COMDAT_FUNCTION    = 0x1,
+};
+
+// Kind codes used in the custom "linking" section in the WASM_SYMBOL_TABLE
+enum WasmSymbolType : unsigned {
+  WASM_SYMBOL_TYPE_FUNCTION = 0x0,
+  WASM_SYMBOL_TYPE_DATA     = 0x1,
+  WASM_SYMBOL_TYPE_GLOBAL   = 0x2,
+};
+
+const unsigned WASM_SYMBOL_BINDING_MASK       = 0x3;
+const unsigned WASM_SYMBOL_VISIBILITY_MASK    = 0xc;
+
+const unsigned WASM_SYMBOL_BINDING_GLOBAL     = 0x0;
+const unsigned WASM_SYMBOL_BINDING_WEAK       = 0x1;
+const unsigned WASM_SYMBOL_BINDING_LOCAL      = 0x2;
+const unsigned WASM_SYMBOL_VISIBILITY_DEFAULT = 0x0;
+const unsigned WASM_SYMBOL_VISIBILITY_HIDDEN  = 0x4;
+const unsigned WASM_SYMBOL_UNDEFINED          = 0x10;
+
+#define WASM_RELOC(name, value) name = value,
+
+enum : unsigned {
+#include "WasmRelocs.def"
+};
+
+#undef WASM_RELOC
+
+// Useful comparison operators
+inline bool operator==(const WasmSignature &LHS, const WasmSignature &RHS) {
+  return LHS.ReturnType == RHS.ReturnType && LHS.ParamTypes == RHS.ParamTypes;
+}
+
+inline bool operator!=(const WasmSignature &LHS, const WasmSignature &RHS) {
+  return !(LHS == RHS);
+}
+
+inline bool operator==(const WasmGlobalType &LHS, const WasmGlobalType &RHS) {
+  return LHS.Type == RHS.Type && LHS.Mutable == RHS.Mutable;
+}
+
+inline bool operator!=(const WasmGlobalType &LHS, const WasmGlobalType &RHS) {
+  return !(LHS == RHS);
+}
+
+} // end namespace wasm
+} // end namespace llvm
+
+#endif