Import prebuilt clang toolchain for linux.
diff --git a/linux-x64/clang/include/llvm/Analysis/ValueTracking.h b/linux-x64/clang/include/llvm/Analysis/ValueTracking.h
new file mode 100644
index 0000000..ced95df
--- /dev/null
+++ b/linux-x64/clang/include/llvm/Analysis/ValueTracking.h
@@ -0,0 +1,559 @@
+//===- llvm/Analysis/ValueTracking.h - Walk computations --------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains routines that help analyze properties that chains of
+// computations have.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ANALYSIS_VALUETRACKING_H
+#define LLVM_ANALYSIS_VALUETRACKING_H
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/Optional.h"
+#include "llvm/IR/CallSite.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/Instruction.h"
+#include "llvm/IR/Intrinsics.h"
+#include <cassert>
+#include <cstdint>
+
+namespace llvm {
+
+class AddOperator;
+class APInt;
+class AssumptionCache;
+class DataLayout;
+class DominatorTree;
+class GEPOperator;
+class IntrinsicInst;
+struct KnownBits;
+class Loop;
+class LoopInfo;
+class MDNode;
+class OptimizationRemarkEmitter;
+class StringRef;
+class TargetLibraryInfo;
+class Value;
+
+  /// Determine which bits of V are known to be either zero or one and return
+  /// them in the KnownZero/KnownOne bit sets.
+  ///
+  /// This function is defined on values with integer type, values with pointer
+  /// type, and vectors of integers.  In the case
+  /// where V is a vector, the known zero and known one values are the
+  /// same width as the vector element, and the bit is set only if it is true
+  /// for all of the elements in the vector.
+  void computeKnownBits(const Value *V, KnownBits &Known,
+                        const DataLayout &DL, unsigned Depth = 0,
+                        AssumptionCache *AC = nullptr,
+                        const Instruction *CxtI = nullptr,
+                        const DominatorTree *DT = nullptr,
+                        OptimizationRemarkEmitter *ORE = nullptr);
+
+  /// Returns the known bits rather than passing by reference.
+  KnownBits computeKnownBits(const Value *V, const DataLayout &DL,
+                             unsigned Depth = 0, AssumptionCache *AC = nullptr,
+                             const Instruction *CxtI = nullptr,
+                             const DominatorTree *DT = nullptr,
+                             OptimizationRemarkEmitter *ORE = nullptr);
+
+  /// Compute known bits from the range metadata.
+  /// \p KnownZero the set of bits that are known to be zero
+  /// \p KnownOne the set of bits that are known to be one
+  void computeKnownBitsFromRangeMetadata(const MDNode &Ranges,
+                                         KnownBits &Known);
+
+  /// Return true if LHS and RHS have no common bits set.
+  bool haveNoCommonBitsSet(const Value *LHS, const Value *RHS,
+                           const DataLayout &DL,
+                           AssumptionCache *AC = nullptr,
+                           const Instruction *CxtI = nullptr,
+                           const DominatorTree *DT = nullptr);
+
+  /// Return true if the given value is known to have exactly one bit set when
+  /// defined. For vectors return true if every element is known to be a power
+  /// of two when defined. Supports values with integer or pointer type and
+  /// vectors of integers. If 'OrZero' is set, then return true if the given
+  /// value is either a power of two or zero.
+  bool isKnownToBeAPowerOfTwo(const Value *V, const DataLayout &DL,
+                              bool OrZero = false, unsigned Depth = 0,
+                              AssumptionCache *AC = nullptr,
+                              const Instruction *CxtI = nullptr,
+                              const DominatorTree *DT = nullptr);
+
+  bool isOnlyUsedInZeroEqualityComparison(const Instruction *CxtI);
+
+  /// Return true if the given value is known to be non-zero when defined. For
+  /// vectors, return true if every element is known to be non-zero when
+  /// defined. For pointers, if the context instruction and dominator tree are
+  /// specified, perform context-sensitive analysis and return true if the
+  /// pointer couldn't possibly be null at the specified instruction.
+  /// Supports values with integer or pointer type and vectors of integers.
+  bool isKnownNonZero(const Value *V, const DataLayout &DL, unsigned Depth = 0,
+                      AssumptionCache *AC = nullptr,
+                      const Instruction *CxtI = nullptr,
+                      const DominatorTree *DT = nullptr);
+
+  /// Returns true if the give value is known to be non-negative.
+  bool isKnownNonNegative(const Value *V, const DataLayout &DL,
+                          unsigned Depth = 0,
+                          AssumptionCache *AC = nullptr,
+                          const Instruction *CxtI = nullptr,
+                          const DominatorTree *DT = nullptr);
+
+  /// Returns true if the given value is known be positive (i.e. non-negative
+  /// and non-zero).
+  bool isKnownPositive(const Value *V, const DataLayout &DL, unsigned Depth = 0,
+                       AssumptionCache *AC = nullptr,
+                       const Instruction *CxtI = nullptr,
+                       const DominatorTree *DT = nullptr);
+
+  /// Returns true if the given value is known be negative (i.e. non-positive
+  /// and non-zero).
+  bool isKnownNegative(const Value *V, const DataLayout &DL, unsigned Depth = 0,
+                       AssumptionCache *AC = nullptr,
+                       const Instruction *CxtI = nullptr,
+                       const DominatorTree *DT = nullptr);
+
+  /// Return true if the given values are known to be non-equal when defined.
+  /// Supports scalar integer types only.
+  bool isKnownNonEqual(const Value *V1, const Value *V2, const DataLayout &DL,
+                      AssumptionCache *AC = nullptr,
+                      const Instruction *CxtI = nullptr,
+                      const DominatorTree *DT = nullptr);
+
+  /// Return true if 'V & Mask' is known to be zero. We use this predicate to
+  /// simplify operations downstream. Mask is known to be zero for bits that V
+  /// cannot have.
+  ///
+  /// This function is defined on values with integer type, values with pointer
+  /// type, and vectors of integers.  In the case
+  /// where V is a vector, the mask, known zero, and known one values are the
+  /// same width as the vector element, and the bit is set only if it is true
+  /// for all of the elements in the vector.
+  bool MaskedValueIsZero(const Value *V, const APInt &Mask,
+                         const DataLayout &DL,
+                         unsigned Depth = 0, AssumptionCache *AC = nullptr,
+                         const Instruction *CxtI = nullptr,
+                         const DominatorTree *DT = nullptr);
+
+  /// Return the number of times the sign bit of the register is replicated into
+  /// the other bits. We know that at least 1 bit is always equal to the sign
+  /// bit (itself), but other cases can give us information. For example,
+  /// immediately after an "ashr X, 2", we know that the top 3 bits are all
+  /// equal to each other, so we return 3. For vectors, return the number of
+  /// sign bits for the vector element with the mininum number of known sign
+  /// bits.
+  unsigned ComputeNumSignBits(const Value *Op, const DataLayout &DL,
+                              unsigned Depth = 0, AssumptionCache *AC = nullptr,
+                              const Instruction *CxtI = nullptr,
+                              const DominatorTree *DT = nullptr);
+
+  /// This function computes the integer multiple of Base that equals V. If
+  /// successful, it returns true and returns the multiple in Multiple. If
+  /// unsuccessful, it returns false. Also, if V can be simplified to an
+  /// integer, then the simplified V is returned in Val. Look through sext only
+  /// if LookThroughSExt=true.
+  bool ComputeMultiple(Value *V, unsigned Base, Value *&Multiple,
+                       bool LookThroughSExt = false,
+                       unsigned Depth = 0);
+
+  /// Map a call instruction to an intrinsic ID.  Libcalls which have equivalent
+  /// intrinsics are treated as-if they were intrinsics.
+  Intrinsic::ID getIntrinsicForCallSite(ImmutableCallSite ICS,
+                                        const TargetLibraryInfo *TLI);
+
+  /// Return true if we can prove that the specified FP value is never equal to
+  /// -0.0.
+  bool CannotBeNegativeZero(const Value *V, const TargetLibraryInfo *TLI,
+                            unsigned Depth = 0);
+
+  /// Return true if we can prove that the specified FP value is either NaN or
+  /// never less than -0.0.
+  ///
+  ///      NaN --> true
+  ///       +0 --> true
+  ///       -0 --> true
+  ///   x > +0 --> true
+  ///   x < -0 --> false
+  bool CannotBeOrderedLessThanZero(const Value *V, const TargetLibraryInfo *TLI);
+
+  /// Return true if the floating-point scalar value is not a NaN or if the
+  /// floating-point vector value has no NaN elements. Return false if a value
+  /// could ever be NaN.
+  bool isKnownNeverNaN(const Value *V);
+
+  /// Return true if we can prove that the specified FP value's sign bit is 0.
+  ///
+  ///      NaN --> true/false (depending on the NaN's sign bit)
+  ///       +0 --> true
+  ///       -0 --> false
+  ///   x > +0 --> true
+  ///   x < -0 --> false
+  bool SignBitMustBeZero(const Value *V, const TargetLibraryInfo *TLI);
+
+  /// If the specified value can be set by repeating the same byte in memory,
+  /// return the i8 value that it is represented with. This is true for all i8
+  /// values obviously, but is also true for i32 0, i32 -1, i16 0xF0F0, double
+  /// 0.0 etc. If the value can't be handled with a repeated byte store (e.g.
+  /// i16 0x1234), return null.
+  Value *isBytewiseValue(Value *V);
+
+  /// Given an aggregrate and an sequence of indices, see if the scalar value
+  /// indexed is already around as a register, for example if it were inserted
+  /// directly into the aggregrate.
+  ///
+  /// If InsertBefore is not null, this function will duplicate (modified)
+  /// insertvalues when a part of a nested struct is extracted.
+  Value *FindInsertedValue(Value *V,
+                           ArrayRef<unsigned> idx_range,
+                           Instruction *InsertBefore = nullptr);
+
+  /// Analyze the specified pointer to see if it can be expressed as a base
+  /// pointer plus a constant offset. Return the base and offset to the caller.
+  Value *GetPointerBaseWithConstantOffset(Value *Ptr, int64_t &Offset,
+                                          const DataLayout &DL);
+  inline const Value *GetPointerBaseWithConstantOffset(const Value *Ptr,
+                                                       int64_t &Offset,
+                                                       const DataLayout &DL) {
+    return GetPointerBaseWithConstantOffset(const_cast<Value *>(Ptr), Offset,
+                                            DL);
+  }
+
+  /// Returns true if the GEP is based on a pointer to a string (array of
+  // \p CharSize integers) and is indexing into this string.
+  bool isGEPBasedOnPointerToString(const GEPOperator *GEP,
+                                   unsigned CharSize = 8);
+
+  /// Represents offset+length into a ConstantDataArray.
+  struct ConstantDataArraySlice {
+    /// ConstantDataArray pointer. nullptr indicates a zeroinitializer (a valid
+    /// initializer, it just doesn't fit the ConstantDataArray interface).
+    const ConstantDataArray *Array;
+
+    /// Slice starts at this Offset.
+    uint64_t Offset;
+
+    /// Length of the slice.
+    uint64_t Length;
+
+    /// Moves the Offset and adjusts Length accordingly.
+    void move(uint64_t Delta) {
+      assert(Delta < Length);
+      Offset += Delta;
+      Length -= Delta;
+    }
+
+    /// Convenience accessor for elements in the slice.
+    uint64_t operator[](unsigned I) const {
+      return Array==nullptr ? 0 : Array->getElementAsInteger(I + Offset);
+    }
+  };
+
+  /// Returns true if the value \p V is a pointer into a ConstantDataArray.
+  /// If successful \p Slice will point to a ConstantDataArray info object
+  /// with an appropriate offset.
+  bool getConstantDataArrayInfo(const Value *V, ConstantDataArraySlice &Slice,
+                                unsigned ElementSize, uint64_t Offset = 0);
+
+  /// This function computes the length of a null-terminated C string pointed to
+  /// by V. If successful, it returns true and returns the string in Str. If
+  /// unsuccessful, it returns false. This does not include the trailing null
+  /// character by default. If TrimAtNul is set to false, then this returns any
+  /// trailing null characters as well as any other characters that come after
+  /// it.
+  bool getConstantStringInfo(const Value *V, StringRef &Str,
+                             uint64_t Offset = 0, bool TrimAtNul = true);
+
+  /// If we can compute the length of the string pointed to by the specified
+  /// pointer, return 'len+1'.  If we can't, return 0.
+  uint64_t GetStringLength(const Value *V, unsigned CharSize = 8);
+
+  /// This method strips off any GEP address adjustments and pointer casts from
+  /// the specified value, returning the original object being addressed. Note
+  /// that the returned value has pointer type if the specified value does. If
+  /// the MaxLookup value is non-zero, it limits the number of instructions to
+  /// be stripped off.
+  Value *GetUnderlyingObject(Value *V, const DataLayout &DL,
+                             unsigned MaxLookup = 6);
+  inline const Value *GetUnderlyingObject(const Value *V, const DataLayout &DL,
+                                          unsigned MaxLookup = 6) {
+    return GetUnderlyingObject(const_cast<Value *>(V), DL, MaxLookup);
+  }
+
+  /// \brief This method is similar to GetUnderlyingObject except that it can
+  /// look through phi and select instructions and return multiple objects.
+  ///
+  /// If LoopInfo is passed, loop phis are further analyzed.  If a pointer
+  /// accesses different objects in each iteration, we don't look through the
+  /// phi node. E.g. consider this loop nest:
+  ///
+  ///   int **A;
+  ///   for (i)
+  ///     for (j) {
+  ///        A[i][j] = A[i-1][j] * B[j]
+  ///     }
+  ///
+  /// This is transformed by Load-PRE to stash away A[i] for the next iteration
+  /// of the outer loop:
+  ///
+  ///   Curr = A[0];          // Prev_0
+  ///   for (i: 1..N) {
+  ///     Prev = Curr;        // Prev = PHI (Prev_0, Curr)
+  ///     Curr = A[i];
+  ///     for (j: 0..N) {
+  ///        Curr[j] = Prev[j] * B[j]
+  ///     }
+  ///   }
+  ///
+  /// Since A[i] and A[i-1] are independent pointers, getUnderlyingObjects
+  /// should not assume that Curr and Prev share the same underlying object thus
+  /// it shouldn't look through the phi above.
+  void GetUnderlyingObjects(Value *V, SmallVectorImpl<Value *> &Objects,
+                            const DataLayout &DL, LoopInfo *LI = nullptr,
+                            unsigned MaxLookup = 6);
+
+  /// This is a wrapper around GetUnderlyingObjects and adds support for basic
+  /// ptrtoint+arithmetic+inttoptr sequences.
+  bool getUnderlyingObjectsForCodeGen(const Value *V,
+                            SmallVectorImpl<Value *> &Objects,
+                            const DataLayout &DL);
+
+  /// Return true if the only users of this pointer are lifetime markers.
+  bool onlyUsedByLifetimeMarkers(const Value *V);
+
+  /// Return true if the instruction does not have any effects besides
+  /// calculating the result and does not have undefined behavior.
+  ///
+  /// This method never returns true for an instruction that returns true for
+  /// mayHaveSideEffects; however, this method also does some other checks in
+  /// addition. It checks for undefined behavior, like dividing by zero or
+  /// loading from an invalid pointer (but not for undefined results, like a
+  /// shift with a shift amount larger than the width of the result). It checks
+  /// for malloc and alloca because speculatively executing them might cause a
+  /// memory leak. It also returns false for instructions related to control
+  /// flow, specifically terminators and PHI nodes.
+  ///
+  /// If the CtxI is specified this method performs context-sensitive analysis
+  /// and returns true if it is safe to execute the instruction immediately
+  /// before the CtxI.
+  ///
+  /// If the CtxI is NOT specified this method only looks at the instruction
+  /// itself and its operands, so if this method returns true, it is safe to
+  /// move the instruction as long as the correct dominance relationships for
+  /// the operands and users hold.
+  ///
+  /// This method can return true for instructions that read memory;
+  /// for such instructions, moving them may change the resulting value.
+  bool isSafeToSpeculativelyExecute(const Value *V,
+                                    const Instruction *CtxI = nullptr,
+                                    const DominatorTree *DT = nullptr);
+
+  /// Returns true if the result or effects of the given instructions \p I
+  /// depend on or influence global memory.
+  /// Memory dependence arises for example if the instruction reads from
+  /// memory or may produce effects or undefined behaviour. Memory dependent
+  /// instructions generally cannot be reorderd with respect to other memory
+  /// dependent instructions or moved into non-dominated basic blocks.
+  /// Instructions which just compute a value based on the values of their
+  /// operands are not memory dependent.
+  bool mayBeMemoryDependent(const Instruction &I);
+
+  /// Return true if it is an intrinsic that cannot be speculated but also
+  /// cannot trap.
+  bool isAssumeLikeIntrinsic(const Instruction *I);
+
+  /// Return true if it is valid to use the assumptions provided by an
+  /// assume intrinsic, I, at the point in the control-flow identified by the
+  /// context instruction, CxtI.
+  bool isValidAssumeForContext(const Instruction *I, const Instruction *CxtI,
+                               const DominatorTree *DT = nullptr);
+
+  enum class OverflowResult { AlwaysOverflows, MayOverflow, NeverOverflows };
+
+  OverflowResult computeOverflowForUnsignedMul(const Value *LHS,
+                                               const Value *RHS,
+                                               const DataLayout &DL,
+                                               AssumptionCache *AC,
+                                               const Instruction *CxtI,
+                                               const DominatorTree *DT);
+  OverflowResult computeOverflowForUnsignedAdd(const Value *LHS,
+                                               const Value *RHS,
+                                               const DataLayout &DL,
+                                               AssumptionCache *AC,
+                                               const Instruction *CxtI,
+                                               const DominatorTree *DT);
+  OverflowResult computeOverflowForSignedAdd(const Value *LHS, const Value *RHS,
+                                             const DataLayout &DL,
+                                             AssumptionCache *AC = nullptr,
+                                             const Instruction *CxtI = nullptr,
+                                             const DominatorTree *DT = nullptr);
+  /// This version also leverages the sign bit of Add if known.
+  OverflowResult computeOverflowForSignedAdd(const AddOperator *Add,
+                                             const DataLayout &DL,
+                                             AssumptionCache *AC = nullptr,
+                                             const Instruction *CxtI = nullptr,
+                                             const DominatorTree *DT = nullptr);
+
+  /// Returns true if the arithmetic part of the \p II 's result is
+  /// used only along the paths control dependent on the computation
+  /// not overflowing, \p II being an <op>.with.overflow intrinsic.
+  bool isOverflowIntrinsicNoWrap(const IntrinsicInst *II,
+                                 const DominatorTree &DT);
+
+  /// Return true if this function can prove that the instruction I will
+  /// always transfer execution to one of its successors (including the next
+  /// instruction that follows within a basic block). E.g. this is not
+  /// guaranteed for function calls that could loop infinitely.
+  ///
+  /// In other words, this function returns false for instructions that may
+  /// transfer execution or fail to transfer execution in a way that is not
+  /// captured in the CFG nor in the sequence of instructions within a basic
+  /// block.
+  ///
+  /// Undefined behavior is assumed not to happen, so e.g. division is
+  /// guaranteed to transfer execution to the following instruction even
+  /// though division by zero might cause undefined behavior.
+  bool isGuaranteedToTransferExecutionToSuccessor(const Instruction *I);
+
+  /// Returns true if this block does not contain a potential implicit exit.
+  /// This is equivelent to saying that all instructions within the basic block
+  /// are guaranteed to transfer execution to their successor within the basic
+  /// block. This has the same assumptions w.r.t. undefined behavior as the
+  /// instruction variant of this function. 
+  bool isGuaranteedToTransferExecutionToSuccessor(const BasicBlock *BB);
+
+  /// Return true if this function can prove that the instruction I
+  /// is executed for every iteration of the loop L.
+  ///
+  /// Note that this currently only considers the loop header.
+  bool isGuaranteedToExecuteForEveryIteration(const Instruction *I,
+                                              const Loop *L);
+
+  /// Return true if this function can prove that I is guaranteed to yield
+  /// full-poison (all bits poison) if at least one of its operands are
+  /// full-poison (all bits poison).
+  ///
+  /// The exact rules for how poison propagates through instructions have
+  /// not been settled as of 2015-07-10, so this function is conservative
+  /// and only considers poison to be propagated in uncontroversial
+  /// cases. There is no attempt to track values that may be only partially
+  /// poison.
+  bool propagatesFullPoison(const Instruction *I);
+
+  /// Return either nullptr or an operand of I such that I will trigger
+  /// undefined behavior if I is executed and that operand has a full-poison
+  /// value (all bits poison).
+  const Value *getGuaranteedNonFullPoisonOp(const Instruction *I);
+
+  /// Return true if this function can prove that if PoisonI is executed
+  /// and yields a full-poison value (all bits poison), then that will
+  /// trigger undefined behavior.
+  ///
+  /// Note that this currently only considers the basic block that is
+  /// the parent of I.
+  bool programUndefinedIfFullPoison(const Instruction *PoisonI);
+
+  /// \brief Specific patterns of select instructions we can match.
+  enum SelectPatternFlavor {
+    SPF_UNKNOWN = 0,
+    SPF_SMIN,                   /// Signed minimum
+    SPF_UMIN,                   /// Unsigned minimum
+    SPF_SMAX,                   /// Signed maximum
+    SPF_UMAX,                   /// Unsigned maximum
+    SPF_FMINNUM,                /// Floating point minnum
+    SPF_FMAXNUM,                /// Floating point maxnum
+    SPF_ABS,                    /// Absolute value
+    SPF_NABS                    /// Negated absolute value
+  };
+
+  /// \brief Behavior when a floating point min/max is given one NaN and one
+  /// non-NaN as input.
+  enum SelectPatternNaNBehavior {
+    SPNB_NA = 0,                /// NaN behavior not applicable.
+    SPNB_RETURNS_NAN,           /// Given one NaN input, returns the NaN.
+    SPNB_RETURNS_OTHER,         /// Given one NaN input, returns the non-NaN.
+    SPNB_RETURNS_ANY            /// Given one NaN input, can return either (or
+                                /// it has been determined that no operands can
+                                /// be NaN).
+  };
+
+  struct SelectPatternResult {
+    SelectPatternFlavor Flavor;
+    SelectPatternNaNBehavior NaNBehavior; /// Only applicable if Flavor is
+                                          /// SPF_FMINNUM or SPF_FMAXNUM.
+    bool Ordered;               /// When implementing this min/max pattern as
+                                /// fcmp; select, does the fcmp have to be
+                                /// ordered?
+
+    /// Return true if \p SPF is a min or a max pattern.
+    static bool isMinOrMax(SelectPatternFlavor SPF) {
+      return SPF != SPF_UNKNOWN && SPF != SPF_ABS && SPF != SPF_NABS;
+    }
+  };
+
+  /// Pattern match integer [SU]MIN, [SU]MAX and ABS idioms, returning the kind
+  /// and providing the out parameter results if we successfully match.
+  ///
+  /// If CastOp is not nullptr, also match MIN/MAX idioms where the type does
+  /// not match that of the original select. If this is the case, the cast
+  /// operation (one of Trunc,SExt,Zext) that must be done to transform the
+  /// type of LHS and RHS into the type of V is returned in CastOp.
+  ///
+  /// For example:
+  ///   %1 = icmp slt i32 %a, i32 4
+  ///   %2 = sext i32 %a to i64
+  ///   %3 = select i1 %1, i64 %2, i64 4
+  ///
+  /// -> LHS = %a, RHS = i32 4, *CastOp = Instruction::SExt
+  ///
+  SelectPatternResult matchSelectPattern(Value *V, Value *&LHS, Value *&RHS,
+                                         Instruction::CastOps *CastOp = nullptr,
+                                         unsigned Depth = 0);
+  inline SelectPatternResult
+  matchSelectPattern(const Value *V, const Value *&LHS, const Value *&RHS,
+                     Instruction::CastOps *CastOp = nullptr) {
+    Value *L = const_cast<Value*>(LHS);
+    Value *R = const_cast<Value*>(RHS);
+    auto Result = matchSelectPattern(const_cast<Value*>(V), L, R);
+    LHS = L;
+    RHS = R;
+    return Result;
+  }
+
+  /// Return the canonical comparison predicate for the specified
+  /// minimum/maximum flavor.
+  CmpInst::Predicate getMinMaxPred(SelectPatternFlavor SPF,
+                                   bool Ordered = false);
+
+  /// Return the inverse minimum/maximum flavor of the specified flavor.
+  /// For example, signed minimum is the inverse of signed maximum.
+  SelectPatternFlavor getInverseMinMaxFlavor(SelectPatternFlavor SPF);
+
+  /// Return the canonical inverse comparison predicate for the specified
+  /// minimum/maximum flavor.
+  CmpInst::Predicate getInverseMinMaxPred(SelectPatternFlavor SPF);
+
+  /// Return true if RHS is known to be implied true by LHS.  Return false if
+  /// RHS is known to be implied false by LHS.  Otherwise, return None if no
+  /// implication can be made.
+  /// A & B must be i1 (boolean) values or a vector of such values. Note that
+  /// the truth table for implication is the same as <=u on i1 values (but not
+  /// <=s!).  The truth table for both is:
+  ///    | T | F (B)
+  ///  T | T | F
+  ///  F | T | T
+  /// (A)
+  Optional<bool> isImpliedCondition(const Value *LHS, const Value *RHS,
+                                    const DataLayout &DL, bool LHSIsTrue = true,
+                                    unsigned Depth = 0);
+} // end namespace llvm
+
+#endif // LLVM_ANALYSIS_VALUETRACKING_H