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+//===- LazyCallGraph.h - Analysis of a Module's call graph ------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+/// \file
+///
+/// Implements a lazy call graph analysis and related passes for the new pass
+/// manager.
+///
+/// NB: This is *not* a traditional call graph! It is a graph which models both
+/// the current calls and potential calls. As a consequence there are many
+/// edges in this call graph that do not correspond to a 'call' or 'invoke'
+/// instruction.
+///
+/// The primary use cases of this graph analysis is to facilitate iterating
+/// across the functions of a module in ways that ensure all callees are
+/// visited prior to a caller (given any SCC constraints), or vice versa. As
+/// such is it particularly well suited to organizing CGSCC optimizations such
+/// as inlining, outlining, argument promotion, etc. That is its primary use
+/// case and motivates the design. It may not be appropriate for other
+/// purposes. The use graph of functions or some other conservative analysis of
+/// call instructions may be interesting for optimizations and subsequent
+/// analyses which don't work in the context of an overly specified
+/// potential-call-edge graph.
+///
+/// To understand the specific rules and nature of this call graph analysis,
+/// see the documentation of the \c LazyCallGraph below.
+///
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ANALYSIS_LAZYCALLGRAPH_H
+#define LLVM_ANALYSIS_LAZYCALLGRAPH_H
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/Optional.h"
+#include "llvm/ADT/PointerIntPair.h"
+#include "llvm/ADT/SetVector.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/StringRef.h"
+#include "llvm/ADT/iterator.h"
+#include "llvm/ADT/iterator_range.h"
+#include "llvm/Analysis/TargetLibraryInfo.h"
+#include "llvm/IR/Constant.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/PassManager.h"
+#include "llvm/Support/Allocator.h"
+#include "llvm/Support/Casting.h"
+#include "llvm/Support/raw_ostream.h"
+#include <cassert>
+#include <iterator>
+#include <string>
+#include <utility>
+
+namespace llvm {
+
+class Module;
+class Value;
+
+/// A lazily constructed view of the call graph of a module.
+///
+/// With the edges of this graph, the motivating constraint that we are
+/// attempting to maintain is that function-local optimization, CGSCC-local
+/// optimizations, and optimizations transforming a pair of functions connected
+/// by an edge in the graph, do not invalidate a bottom-up traversal of the SCC
+/// DAG. That is, no optimizations will delete, remove, or add an edge such
+/// that functions already visited in a bottom-up order of the SCC DAG are no
+/// longer valid to have visited, or such that functions not yet visited in
+/// a bottom-up order of the SCC DAG are not required to have already been
+/// visited.
+///
+/// Within this constraint, the desire is to minimize the merge points of the
+/// SCC DAG. The greater the fanout of the SCC DAG and the fewer merge points
+/// in the SCC DAG, the more independence there is in optimizing within it.
+/// There is a strong desire to enable parallelization of optimizations over
+/// the call graph, and both limited fanout and merge points will (artificially
+/// in some cases) limit the scaling of such an effort.
+///
+/// To this end, graph represents both direct and any potential resolution to
+/// an indirect call edge. Another way to think about it is that it represents
+/// both the direct call edges and any direct call edges that might be formed
+/// through static optimizations. Specifically, it considers taking the address
+/// of a function to be an edge in the call graph because this might be
+/// forwarded to become a direct call by some subsequent function-local
+/// optimization. The result is that the graph closely follows the use-def
+/// edges for functions. Walking "up" the graph can be done by looking at all
+/// of the uses of a function.
+///
+/// The roots of the call graph are the external functions and functions
+/// escaped into global variables. Those functions can be called from outside
+/// of the module or via unknowable means in the IR -- we may not be able to
+/// form even a potential call edge from a function body which may dynamically
+/// load the function and call it.
+///
+/// This analysis still requires updates to remain valid after optimizations
+/// which could potentially change the set of potential callees. The
+/// constraints it operates under only make the traversal order remain valid.
+///
+/// The entire analysis must be re-computed if full interprocedural
+/// optimizations run at any point. For example, globalopt completely
+/// invalidates the information in this analysis.
+///
+/// FIXME: This class is named LazyCallGraph in a lame attempt to distinguish
+/// it from the existing CallGraph. At some point, it is expected that this
+/// will be the only call graph and it will be renamed accordingly.
+class LazyCallGraph {
+public:
+  class Node;
+  class EdgeSequence;
+  class SCC;
+  class RefSCC;
+  class edge_iterator;
+  class call_edge_iterator;
+
+  /// A class used to represent edges in the call graph.
+  ///
+  /// The lazy call graph models both *call* edges and *reference* edges. Call
+  /// edges are much what you would expect, and exist when there is a 'call' or
+  /// 'invoke' instruction of some function. Reference edges are also tracked
+  /// along side these, and exist whenever any instruction (transitively
+  /// through its operands) references a function. All call edges are
+  /// inherently reference edges, and so the reference graph forms a superset
+  /// of the formal call graph.
+  ///
+  /// All of these forms of edges are fundamentally represented as outgoing
+  /// edges. The edges are stored in the source node and point at the target
+  /// node. This allows the edge structure itself to be a very compact data
+  /// structure: essentially a tagged pointer.
+  class Edge {
+  public:
+    /// The kind of edge in the graph.
+    enum Kind : bool { Ref = false, Call = true };
+
+    Edge();
+    explicit Edge(Node &N, Kind K);
+
+    /// Test whether the edge is null.
+    ///
+    /// This happens when an edge has been deleted. We leave the edge objects
+    /// around but clear them.
+    explicit operator bool() const;
+
+    /// Returnss the \c Kind of the edge.
+    Kind getKind() const;
+
+    /// Test whether the edge represents a direct call to a function.
+    ///
+    /// This requires that the edge is not null.
+    bool isCall() const;
+
+    /// Get the call graph node referenced by this edge.
+    ///
+    /// This requires that the edge is not null.
+    Node &getNode() const;
+
+    /// Get the function referenced by this edge.
+    ///
+    /// This requires that the edge is not null.
+    Function &getFunction() const;
+
+  private:
+    friend class LazyCallGraph::EdgeSequence;
+    friend class LazyCallGraph::RefSCC;
+
+    PointerIntPair<Node *, 1, Kind> Value;
+
+    void setKind(Kind K) { Value.setInt(K); }
+  };
+
+  /// The edge sequence object.
+  ///
+  /// This typically exists entirely within the node but is exposed as
+  /// a separate type because a node doesn't initially have edges. An explicit
+  /// population step is required to produce this sequence at first and it is
+  /// then cached in the node. It is also used to represent edges entering the
+  /// graph from outside the module to model the graph's roots.
+  ///
+  /// The sequence itself both iterable and indexable. The indexes remain
+  /// stable even as the sequence mutates (including removal).
+  class EdgeSequence {
+    friend class LazyCallGraph;
+    friend class LazyCallGraph::Node;
+    friend class LazyCallGraph::RefSCC;
+
+    using VectorT = SmallVector<Edge, 4>;
+    using VectorImplT = SmallVectorImpl<Edge>;
+
+  public:
+    /// An iterator used for the edges to both entry nodes and child nodes.
+    class iterator
+        : public iterator_adaptor_base<iterator, VectorImplT::iterator,
+                                       std::forward_iterator_tag> {
+      friend class LazyCallGraph;
+      friend class LazyCallGraph::Node;
+
+      VectorImplT::iterator E;
+
+      // Build the iterator for a specific position in the edge list.
+      iterator(VectorImplT::iterator BaseI, VectorImplT::iterator E)
+          : iterator_adaptor_base(BaseI), E(E) {
+        while (I != E && !*I)
+          ++I;
+      }
+
+    public:
+      iterator() = default;
+
+      using iterator_adaptor_base::operator++;
+      iterator &operator++() {
+        do {
+          ++I;
+        } while (I != E && !*I);
+        return *this;
+      }
+    };
+
+    /// An iterator over specifically call edges.
+    ///
+    /// This has the same iteration properties as the \c iterator, but
+    /// restricts itself to edges which represent actual calls.
+    class call_iterator
+        : public iterator_adaptor_base<call_iterator, VectorImplT::iterator,
+                                       std::forward_iterator_tag> {
+      friend class LazyCallGraph;
+      friend class LazyCallGraph::Node;
+
+      VectorImplT::iterator E;
+
+      /// Advance the iterator to the next valid, call edge.
+      void advanceToNextEdge() {
+        while (I != E && (!*I || !I->isCall()))
+          ++I;
+      }
+
+      // Build the iterator for a specific position in the edge list.
+      call_iterator(VectorImplT::iterator BaseI, VectorImplT::iterator E)
+          : iterator_adaptor_base(BaseI), E(E) {
+        advanceToNextEdge();
+      }
+
+    public:
+      call_iterator() = default;
+
+      using iterator_adaptor_base::operator++;
+      call_iterator &operator++() {
+        ++I;
+        advanceToNextEdge();
+        return *this;
+      }
+    };
+
+    iterator begin() { return iterator(Edges.begin(), Edges.end()); }
+    iterator end() { return iterator(Edges.end(), Edges.end()); }
+
+    Edge &operator[](int i) { return Edges[i]; }
+    Edge &operator[](Node &N) {
+      assert(EdgeIndexMap.find(&N) != EdgeIndexMap.end() && "No such edge!");
+      auto &E = Edges[EdgeIndexMap.find(&N)->second];
+      assert(E && "Dead or null edge!");
+      return E;
+    }
+
+    Edge *lookup(Node &N) {
+      auto EI = EdgeIndexMap.find(&N);
+      if (EI == EdgeIndexMap.end())
+        return nullptr;
+      auto &E = Edges[EI->second];
+      return E ? &E : nullptr;
+    }
+
+    call_iterator call_begin() {
+      return call_iterator(Edges.begin(), Edges.end());
+    }
+    call_iterator call_end() { return call_iterator(Edges.end(), Edges.end()); }
+
+    iterator_range<call_iterator> calls() {
+      return make_range(call_begin(), call_end());
+    }
+
+    bool empty() {
+      for (auto &E : Edges)
+        if (E)
+          return false;
+
+      return true;
+    }
+
+  private:
+    VectorT Edges;
+    DenseMap<Node *, int> EdgeIndexMap;
+
+    EdgeSequence() = default;
+
+    /// Internal helper to insert an edge to a node.
+    void insertEdgeInternal(Node &ChildN, Edge::Kind EK);
+
+    /// Internal helper to change an edge kind.
+    void setEdgeKind(Node &ChildN, Edge::Kind EK);
+
+    /// Internal helper to remove the edge to the given function.
+    bool removeEdgeInternal(Node &ChildN);
+
+    /// Internal helper to replace an edge key with a new one.
+    ///
+    /// This should be used when the function for a particular node in the
+    /// graph gets replaced and we are updating all of the edges to that node
+    /// to use the new function as the key.
+    void replaceEdgeKey(Function &OldTarget, Function &NewTarget);
+  };
+
+  /// A node in the call graph.
+  ///
+  /// This represents a single node. It's primary roles are to cache the list of
+  /// callees, de-duplicate and provide fast testing of whether a function is
+  /// a callee, and facilitate iteration of child nodes in the graph.
+  ///
+  /// The node works much like an optional in order to lazily populate the
+  /// edges of each node. Until populated, there are no edges. Once populated,
+  /// you can access the edges by dereferencing the node or using the `->`
+  /// operator as if the node was an `Optional<EdgeSequence>`.
+  class Node {
+    friend class LazyCallGraph;
+    friend class LazyCallGraph::RefSCC;
+
+  public:
+    LazyCallGraph &getGraph() const { return *G; }
+
+    Function &getFunction() const { return *F; }
+
+    StringRef getName() const { return F->getName(); }
+
+    /// Equality is defined as address equality.
+    bool operator==(const Node &N) const { return this == &N; }
+    bool operator!=(const Node &N) const { return !operator==(N); }
+
+    /// Tests whether the node has been populated with edges.
+    bool isPopulated() const { return Edges.hasValue(); }
+
+    /// Tests whether this is actually a dead node and no longer valid.
+    ///
+    /// Users rarely interact with nodes in this state and other methods are
+    /// invalid. This is used to model a node in an edge list where the
+    /// function has been completely removed.
+    bool isDead() const {
+      assert(!G == !F &&
+             "Both graph and function pointers should be null or non-null.");
+      return !G;
+    }
+
+    // We allow accessing the edges by dereferencing or using the arrow
+    // operator, essentially wrapping the internal optional.
+    EdgeSequence &operator*() const {
+      // Rip const off because the node itself isn't changing here.
+      return const_cast<EdgeSequence &>(*Edges);
+    }
+    EdgeSequence *operator->() const { return &**this; }
+
+    /// Populate the edges of this node if necessary.
+    ///
+    /// The first time this is called it will populate the edges for this node
+    /// in the graph. It does this by scanning the underlying function, so once
+    /// this is done, any changes to that function must be explicitly reflected
+    /// in updates to the graph.
+    ///
+    /// \returns the populated \c EdgeSequence to simplify walking it.
+    ///
+    /// This will not update or re-scan anything if called repeatedly. Instead,
+    /// the edge sequence is cached and returned immediately on subsequent
+    /// calls.
+    EdgeSequence &populate() {
+      if (Edges)
+        return *Edges;
+
+      return populateSlow();
+    }
+
+  private:
+    LazyCallGraph *G;
+    Function *F;
+
+    // We provide for the DFS numbering and Tarjan walk lowlink numbers to be
+    // stored directly within the node. These are both '-1' when nodes are part
+    // of an SCC (or RefSCC), or '0' when not yet reached in a DFS walk.
+    int DFSNumber = 0;
+    int LowLink = 0;
+
+    Optional<EdgeSequence> Edges;
+
+    /// Basic constructor implements the scanning of F into Edges and
+    /// EdgeIndexMap.
+    Node(LazyCallGraph &G, Function &F) : G(&G), F(&F) {}
+
+    /// Implementation of the scan when populating.
+    EdgeSequence &populateSlow();
+
+    /// Internal helper to directly replace the function with a new one.
+    ///
+    /// This is used to facilitate tranfsormations which need to replace the
+    /// formal Function object but directly move the body and users from one to
+    /// the other.
+    void replaceFunction(Function &NewF);
+
+    void clear() { Edges.reset(); }
+
+    /// Print the name of this node's function.
+    friend raw_ostream &operator<<(raw_ostream &OS, const Node &N) {
+      return OS << N.F->getName();
+    }
+
+    /// Dump the name of this node's function to stderr.
+    void dump() const;
+  };
+
+  /// An SCC of the call graph.
+  ///
+  /// This represents a Strongly Connected Component of the direct call graph
+  /// -- ignoring indirect calls and function references. It stores this as
+  /// a collection of call graph nodes. While the order of nodes in the SCC is
+  /// stable, it is not any particular order.
+  ///
+  /// The SCCs are nested within a \c RefSCC, see below for details about that
+  /// outer structure. SCCs do not support mutation of the call graph, that
+  /// must be done through the containing \c RefSCC in order to fully reason
+  /// about the ordering and connections of the graph.
+  class SCC {
+    friend class LazyCallGraph;
+    friend class LazyCallGraph::Node;
+
+    RefSCC *OuterRefSCC;
+    SmallVector<Node *, 1> Nodes;
+
+    template <typename NodeRangeT>
+    SCC(RefSCC &OuterRefSCC, NodeRangeT &&Nodes)
+        : OuterRefSCC(&OuterRefSCC), Nodes(std::forward<NodeRangeT>(Nodes)) {}
+
+    void clear() {
+      OuterRefSCC = nullptr;
+      Nodes.clear();
+    }
+
+    /// Print a short descrtiption useful for debugging or logging.
+    ///
+    /// We print the function names in the SCC wrapped in '()'s and skipping
+    /// the middle functions if there are a large number.
+    //
+    // Note: this is defined inline to dodge issues with GCC's interpretation
+    // of enclosing namespaces for friend function declarations.
+    friend raw_ostream &operator<<(raw_ostream &OS, const SCC &C) {
+      OS << '(';
+      int i = 0;
+      for (LazyCallGraph::Node &N : C) {
+        if (i > 0)
+          OS << ", ";
+        // Elide the inner elements if there are too many.
+        if (i > 8) {
+          OS << "..., " << *C.Nodes.back();
+          break;
+        }
+        OS << N;
+        ++i;
+      }
+      OS << ')';
+      return OS;
+    }
+
+    /// Dump a short description of this SCC to stderr.
+    void dump() const;
+
+#ifndef NDEBUG
+    /// Verify invariants about the SCC.
+    ///
+    /// This will attempt to validate all of the basic invariants within an
+    /// SCC, but not that it is a strongly connected componet per-se. Primarily
+    /// useful while building and updating the graph to check that basic
+    /// properties are in place rather than having inexplicable crashes later.
+    void verify();
+#endif
+
+  public:
+    using iterator = pointee_iterator<SmallVectorImpl<Node *>::const_iterator>;
+
+    iterator begin() const { return Nodes.begin(); }
+    iterator end() const { return Nodes.end(); }
+
+    int size() const { return Nodes.size(); }
+
+    RefSCC &getOuterRefSCC() const { return *OuterRefSCC; }
+
+    /// Test if this SCC is a parent of \a C.
+    ///
+    /// Note that this is linear in the number of edges departing the current
+    /// SCC.
+    bool isParentOf(const SCC &C) const;
+
+    /// Test if this SCC is an ancestor of \a C.
+    ///
+    /// Note that in the worst case this is linear in the number of edges
+    /// departing the current SCC and every SCC in the entire graph reachable
+    /// from this SCC. Thus this very well may walk every edge in the entire
+    /// call graph! Do not call this in a tight loop!
+    bool isAncestorOf(const SCC &C) const;
+
+    /// Test if this SCC is a child of \a C.
+    ///
+    /// See the comments for \c isParentOf for detailed notes about the
+    /// complexity of this routine.
+    bool isChildOf(const SCC &C) const { return C.isParentOf(*this); }
+
+    /// Test if this SCC is a descendant of \a C.
+    ///
+    /// See the comments for \c isParentOf for detailed notes about the
+    /// complexity of this routine.
+    bool isDescendantOf(const SCC &C) const { return C.isAncestorOf(*this); }
+
+    /// Provide a short name by printing this SCC to a std::string.
+    ///
+    /// This copes with the fact that we don't have a name per-se for an SCC
+    /// while still making the use of this in debugging and logging useful.
+    std::string getName() const {
+      std::string Name;
+      raw_string_ostream OS(Name);
+      OS << *this;
+      OS.flush();
+      return Name;
+    }
+  };
+
+  /// A RefSCC of the call graph.
+  ///
+  /// This models a Strongly Connected Component of function reference edges in
+  /// the call graph. As opposed to actual SCCs, these can be used to scope
+  /// subgraphs of the module which are independent from other subgraphs of the
+  /// module because they do not reference it in any way. This is also the unit
+  /// where we do mutation of the graph in order to restrict mutations to those
+  /// which don't violate this independence.
+  ///
+  /// A RefSCC contains a DAG of actual SCCs. All the nodes within the RefSCC
+  /// are necessarily within some actual SCC that nests within it. Since
+  /// a direct call *is* a reference, there will always be at least one RefSCC
+  /// around any SCC.
+  class RefSCC {
+    friend class LazyCallGraph;
+    friend class LazyCallGraph::Node;
+
+    LazyCallGraph *G;
+
+    /// A postorder list of the inner SCCs.
+    SmallVector<SCC *, 4> SCCs;
+
+    /// A map from SCC to index in the postorder list.
+    SmallDenseMap<SCC *, int, 4> SCCIndices;
+
+    /// Fast-path constructor. RefSCCs should instead be constructed by calling
+    /// formRefSCCFast on the graph itself.
+    RefSCC(LazyCallGraph &G);
+
+    void clear() {
+      SCCs.clear();
+      SCCIndices.clear();
+    }
+
+    /// Print a short description useful for debugging or logging.
+    ///
+    /// We print the SCCs wrapped in '[]'s and skipping the middle SCCs if
+    /// there are a large number.
+    //
+    // Note: this is defined inline to dodge issues with GCC's interpretation
+    // of enclosing namespaces for friend function declarations.
+    friend raw_ostream &operator<<(raw_ostream &OS, const RefSCC &RC) {
+      OS << '[';
+      int i = 0;
+      for (LazyCallGraph::SCC &C : RC) {
+        if (i > 0)
+          OS << ", ";
+        // Elide the inner elements if there are too many.
+        if (i > 4) {
+          OS << "..., " << *RC.SCCs.back();
+          break;
+        }
+        OS << C;
+        ++i;
+      }
+      OS << ']';
+      return OS;
+    }
+
+    /// Dump a short description of this RefSCC to stderr.
+    void dump() const;
+
+#ifndef NDEBUG
+    /// Verify invariants about the RefSCC and all its SCCs.
+    ///
+    /// This will attempt to validate all of the invariants *within* the
+    /// RefSCC, but not that it is a strongly connected component of the larger
+    /// graph. This makes it useful even when partially through an update.
+    ///
+    /// Invariants checked:
+    /// - SCCs and their indices match.
+    /// - The SCCs list is in fact in post-order.
+    void verify();
+#endif
+
+    /// Handle any necessary parent set updates after inserting a trivial ref
+    /// or call edge.
+    void handleTrivialEdgeInsertion(Node &SourceN, Node &TargetN);
+
+  public:
+    using iterator = pointee_iterator<SmallVectorImpl<SCC *>::const_iterator>;
+    using range = iterator_range<iterator>;
+    using parent_iterator =
+        pointee_iterator<SmallPtrSetImpl<RefSCC *>::const_iterator>;
+
+    iterator begin() const { return SCCs.begin(); }
+    iterator end() const { return SCCs.end(); }
+
+    ssize_t size() const { return SCCs.size(); }
+
+    SCC &operator[](int Idx) { return *SCCs[Idx]; }
+
+    iterator find(SCC &C) const {
+      return SCCs.begin() + SCCIndices.find(&C)->second;
+    }
+
+    /// Test if this RefSCC is a parent of \a RC.
+    ///
+    /// CAUTION: This method walks every edge in the \c RefSCC, it can be very
+    /// expensive.
+    bool isParentOf(const RefSCC &RC) const;
+
+    /// Test if this RefSCC is an ancestor of \a RC.
+    ///
+    /// CAUTION: This method walks the directed graph of edges as far as
+    /// necessary to find a possible path to the argument. In the worst case
+    /// this may walk the entire graph and can be extremely expensive.
+    bool isAncestorOf(const RefSCC &RC) const;
+
+    /// Test if this RefSCC is a child of \a RC.
+    ///
+    /// CAUTION: This method walks every edge in the argument \c RefSCC, it can
+    /// be very expensive.
+    bool isChildOf(const RefSCC &RC) const { return RC.isParentOf(*this); }
+
+    /// Test if this RefSCC is a descendant of \a RC.
+    ///
+    /// CAUTION: This method walks the directed graph of edges as far as
+    /// necessary to find a possible path from the argument. In the worst case
+    /// this may walk the entire graph and can be extremely expensive.
+    bool isDescendantOf(const RefSCC &RC) const {
+      return RC.isAncestorOf(*this);
+    }
+
+    /// Provide a short name by printing this RefSCC to a std::string.
+    ///
+    /// This copes with the fact that we don't have a name per-se for an RefSCC
+    /// while still making the use of this in debugging and logging useful.
+    std::string getName() const {
+      std::string Name;
+      raw_string_ostream OS(Name);
+      OS << *this;
+      OS.flush();
+      return Name;
+    }
+
+    ///@{
+    /// \name Mutation API
+    ///
+    /// These methods provide the core API for updating the call graph in the
+    /// presence of (potentially still in-flight) DFS-found RefSCCs and SCCs.
+    ///
+    /// Note that these methods sometimes have complex runtimes, so be careful
+    /// how you call them.
+
+    /// Make an existing internal ref edge into a call edge.
+    ///
+    /// This may form a larger cycle and thus collapse SCCs into TargetN's SCC.
+    /// If that happens, the optional callback \p MergedCB will be invoked (if
+    /// provided) on the SCCs being merged away prior to actually performing
+    /// the merge. Note that this will never include the target SCC as that
+    /// will be the SCC functions are merged into to resolve the cycle. Once
+    /// this function returns, these merged SCCs are not in a valid state but
+    /// the pointers will remain valid until destruction of the parent graph
+    /// instance for the purpose of clearing cached information. This function
+    /// also returns 'true' if a cycle was formed and some SCCs merged away as
+    /// a convenience.
+    ///
+    /// After this operation, both SourceN's SCC and TargetN's SCC may move
+    /// position within this RefSCC's postorder list. Any SCCs merged are
+    /// merged into the TargetN's SCC in order to preserve reachability analyses
+    /// which took place on that SCC.
+    bool switchInternalEdgeToCall(
+        Node &SourceN, Node &TargetN,
+        function_ref<void(ArrayRef<SCC *> MergedSCCs)> MergeCB = {});
+
+    /// Make an existing internal call edge between separate SCCs into a ref
+    /// edge.
+    ///
+    /// If SourceN and TargetN in separate SCCs within this RefSCC, changing
+    /// the call edge between them to a ref edge is a trivial operation that
+    /// does not require any structural changes to the call graph.
+    void switchTrivialInternalEdgeToRef(Node &SourceN, Node &TargetN);
+
+    /// Make an existing internal call edge within a single SCC into a ref
+    /// edge.
+    ///
+    /// Since SourceN and TargetN are part of a single SCC, this SCC may be
+    /// split up due to breaking a cycle in the call edges that formed it. If
+    /// that happens, then this routine will insert new SCCs into the postorder
+    /// list *before* the SCC of TargetN (previously the SCC of both). This
+    /// preserves postorder as the TargetN can reach all of the other nodes by
+    /// definition of previously being in a single SCC formed by the cycle from
+    /// SourceN to TargetN.
+    ///
+    /// The newly added SCCs are added *immediately* and contiguously
+    /// prior to the TargetN SCC and return the range covering the new SCCs in
+    /// the RefSCC's postorder sequence. You can directly iterate the returned
+    /// range to observe all of the new SCCs in postorder.
+    ///
+    /// Note that if SourceN and TargetN are in separate SCCs, the simpler
+    /// routine `switchTrivialInternalEdgeToRef` should be used instead.
+    iterator_range<iterator> switchInternalEdgeToRef(Node &SourceN,
+                                                     Node &TargetN);
+
+    /// Make an existing outgoing ref edge into a call edge.
+    ///
+    /// Note that this is trivial as there are no cyclic impacts and there
+    /// remains a reference edge.
+    void switchOutgoingEdgeToCall(Node &SourceN, Node &TargetN);
+
+    /// Make an existing outgoing call edge into a ref edge.
+    ///
+    /// This is trivial as there are no cyclic impacts and there remains
+    /// a reference edge.
+    void switchOutgoingEdgeToRef(Node &SourceN, Node &TargetN);
+
+    /// Insert a ref edge from one node in this RefSCC to another in this
+    /// RefSCC.
+    ///
+    /// This is always a trivial operation as it doesn't change any part of the
+    /// graph structure besides connecting the two nodes.
+    ///
+    /// Note that we don't support directly inserting internal *call* edges
+    /// because that could change the graph structure and requires returning
+    /// information about what became invalid. As a consequence, the pattern
+    /// should be to first insert the necessary ref edge, and then to switch it
+    /// to a call edge if needed and handle any invalidation that results. See
+    /// the \c switchInternalEdgeToCall routine for details.
+    void insertInternalRefEdge(Node &SourceN, Node &TargetN);
+
+    /// Insert an edge whose parent is in this RefSCC and child is in some
+    /// child RefSCC.
+    ///
+    /// There must be an existing path from the \p SourceN to the \p TargetN.
+    /// This operation is inexpensive and does not change the set of SCCs and
+    /// RefSCCs in the graph.
+    void insertOutgoingEdge(Node &SourceN, Node &TargetN, Edge::Kind EK);
+
+    /// Insert an edge whose source is in a descendant RefSCC and target is in
+    /// this RefSCC.
+    ///
+    /// There must be an existing path from the target to the source in this
+    /// case.
+    ///
+    /// NB! This is has the potential to be a very expensive function. It
+    /// inherently forms a cycle in the prior RefSCC DAG and we have to merge
+    /// RefSCCs to resolve that cycle. But finding all of the RefSCCs which
+    /// participate in the cycle can in the worst case require traversing every
+    /// RefSCC in the graph. Every attempt is made to avoid that, but passes
+    /// must still exercise caution calling this routine repeatedly.
+    ///
+    /// Also note that this can only insert ref edges. In order to insert
+    /// a call edge, first insert a ref edge and then switch it to a call edge.
+    /// These are intentionally kept as separate interfaces because each step
+    /// of the operation invalidates a different set of data structures.
+    ///
+    /// This returns all the RefSCCs which were merged into the this RefSCC
+    /// (the target's). This allows callers to invalidate any cached
+    /// information.
+    ///
+    /// FIXME: We could possibly optimize this quite a bit for cases where the
+    /// caller and callee are very nearby in the graph. See comments in the
+    /// implementation for details, but that use case might impact users.
+    SmallVector<RefSCC *, 1> insertIncomingRefEdge(Node &SourceN,
+                                                   Node &TargetN);
+
+    /// Remove an edge whose source is in this RefSCC and target is *not*.
+    ///
+    /// This removes an inter-RefSCC edge. All inter-RefSCC edges originating
+    /// from this SCC have been fully explored by any in-flight DFS graph
+    /// formation, so this is always safe to call once you have the source
+    /// RefSCC.
+    ///
+    /// This operation does not change the cyclic structure of the graph and so
+    /// is very inexpensive. It may change the connectivity graph of the SCCs
+    /// though, so be careful calling this while iterating over them.
+    void removeOutgoingEdge(Node &SourceN, Node &TargetN);
+
+    /// Remove a list of ref edges which are entirely within this RefSCC.
+    ///
+    /// Both the \a SourceN and all of the \a TargetNs must be within this
+    /// RefSCC. Removing these edges may break cycles that form this RefSCC and
+    /// thus this operation may change the RefSCC graph significantly. In
+    /// particular, this operation will re-form new RefSCCs based on the
+    /// remaining connectivity of the graph. The following invariants are
+    /// guaranteed to hold after calling this method:
+    ///
+    /// 1) If a ref-cycle remains after removal, it leaves this RefSCC intact
+    ///    and in the graph. No new RefSCCs are built.
+    /// 2) Otherwise, this RefSCC will be dead after this call and no longer in
+    ///    the graph or the postorder traversal of the call graph. Any iterator
+    ///    pointing at this RefSCC will become invalid.
+    /// 3) All newly formed RefSCCs will be returned and the order of the
+    ///    RefSCCs returned will be a valid postorder traversal of the new
+    ///    RefSCCs.
+    /// 4) No RefSCC other than this RefSCC has its member set changed (this is
+    ///    inherent in the definition of removing such an edge).
+    ///
+    /// These invariants are very important to ensure that we can build
+    /// optimization pipelines on top of the CGSCC pass manager which
+    /// intelligently update the RefSCC graph without invalidating other parts
+    /// of the RefSCC graph.
+    ///
+    /// Note that we provide no routine to remove a *call* edge. Instead, you
+    /// must first switch it to a ref edge using \c switchInternalEdgeToRef.
+    /// This split API is intentional as each of these two steps can invalidate
+    /// a different aspect of the graph structure and needs to have the
+    /// invalidation handled independently.
+    ///
+    /// The runtime complexity of this method is, in the worst case, O(V+E)
+    /// where V is the number of nodes in this RefSCC and E is the number of
+    /// edges leaving the nodes in this RefSCC. Note that E includes both edges
+    /// within this RefSCC and edges from this RefSCC to child RefSCCs. Some
+    /// effort has been made to minimize the overhead of common cases such as
+    /// self-edges and edge removals which result in a spanning tree with no
+    /// more cycles.
+    SmallVector<RefSCC *, 1> removeInternalRefEdge(Node &SourceN,
+                                                   ArrayRef<Node *> TargetNs);
+
+    /// A convenience wrapper around the above to handle trivial cases of
+    /// inserting a new call edge.
+    ///
+    /// This is trivial whenever the target is in the same SCC as the source or
+    /// the edge is an outgoing edge to some descendant SCC. In these cases
+    /// there is no change to the cyclic structure of SCCs or RefSCCs.
+    ///
+    /// To further make calling this convenient, it also handles inserting
+    /// already existing edges.
+    void insertTrivialCallEdge(Node &SourceN, Node &TargetN);
+
+    /// A convenience wrapper around the above to handle trivial cases of
+    /// inserting a new ref edge.
+    ///
+    /// This is trivial whenever the target is in the same RefSCC as the source
+    /// or the edge is an outgoing edge to some descendant RefSCC. In these
+    /// cases there is no change to the cyclic structure of the RefSCCs.
+    ///
+    /// To further make calling this convenient, it also handles inserting
+    /// already existing edges.
+    void insertTrivialRefEdge(Node &SourceN, Node &TargetN);
+
+    /// Directly replace a node's function with a new function.
+    ///
+    /// This should be used when moving the body and users of a function to
+    /// a new formal function object but not otherwise changing the call graph
+    /// structure in any way.
+    ///
+    /// It requires that the old function in the provided node have zero uses
+    /// and the new function must have calls and references to it establishing
+    /// an equivalent graph.
+    void replaceNodeFunction(Node &N, Function &NewF);
+
+    ///@}
+  };
+
+  /// A post-order depth-first RefSCC iterator over the call graph.
+  ///
+  /// This iterator walks the cached post-order sequence of RefSCCs. However,
+  /// it trades stability for flexibility. It is restricted to a forward
+  /// iterator but will survive mutations which insert new RefSCCs and continue
+  /// to point to the same RefSCC even if it moves in the post-order sequence.
+  class postorder_ref_scc_iterator
+      : public iterator_facade_base<postorder_ref_scc_iterator,
+                                    std::forward_iterator_tag, RefSCC> {
+    friend class LazyCallGraph;
+    friend class LazyCallGraph::Node;
+
+    /// Nonce type to select the constructor for the end iterator.
+    struct IsAtEndT {};
+
+    LazyCallGraph *G;
+    RefSCC *RC = nullptr;
+
+    /// Build the begin iterator for a node.
+    postorder_ref_scc_iterator(LazyCallGraph &G) : G(&G), RC(getRC(G, 0)) {}
+
+    /// Build the end iterator for a node. This is selected purely by overload.
+    postorder_ref_scc_iterator(LazyCallGraph &G, IsAtEndT /*Nonce*/) : G(&G) {}
+
+    /// Get the post-order RefSCC at the given index of the postorder walk,
+    /// populating it if necessary.
+    static RefSCC *getRC(LazyCallGraph &G, int Index) {
+      if (Index == (int)G.PostOrderRefSCCs.size())
+        // We're at the end.
+        return nullptr;
+
+      return G.PostOrderRefSCCs[Index];
+    }
+
+  public:
+    bool operator==(const postorder_ref_scc_iterator &Arg) const {
+      return G == Arg.G && RC == Arg.RC;
+    }
+
+    reference operator*() const { return *RC; }
+
+    using iterator_facade_base::operator++;
+    postorder_ref_scc_iterator &operator++() {
+      assert(RC && "Cannot increment the end iterator!");
+      RC = getRC(*G, G->RefSCCIndices.find(RC)->second + 1);
+      return *this;
+    }
+  };
+
+  /// Construct a graph for the given module.
+  ///
+  /// This sets up the graph and computes all of the entry points of the graph.
+  /// No function definitions are scanned until their nodes in the graph are
+  /// requested during traversal.
+  LazyCallGraph(Module &M, TargetLibraryInfo &TLI);
+
+  LazyCallGraph(LazyCallGraph &&G);
+  LazyCallGraph &operator=(LazyCallGraph &&RHS);
+
+  EdgeSequence::iterator begin() { return EntryEdges.begin(); }
+  EdgeSequence::iterator end() { return EntryEdges.end(); }
+
+  void buildRefSCCs();
+
+  postorder_ref_scc_iterator postorder_ref_scc_begin() {
+    if (!EntryEdges.empty())
+      assert(!PostOrderRefSCCs.empty() &&
+             "Must form RefSCCs before iterating them!");
+    return postorder_ref_scc_iterator(*this);
+  }
+  postorder_ref_scc_iterator postorder_ref_scc_end() {
+    if (!EntryEdges.empty())
+      assert(!PostOrderRefSCCs.empty() &&
+             "Must form RefSCCs before iterating them!");
+    return postorder_ref_scc_iterator(*this,
+                                      postorder_ref_scc_iterator::IsAtEndT());
+  }
+
+  iterator_range<postorder_ref_scc_iterator> postorder_ref_sccs() {
+    return make_range(postorder_ref_scc_begin(), postorder_ref_scc_end());
+  }
+
+  /// Lookup a function in the graph which has already been scanned and added.
+  Node *lookup(const Function &F) const { return NodeMap.lookup(&F); }
+
+  /// Lookup a function's SCC in the graph.
+  ///
+  /// \returns null if the function hasn't been assigned an SCC via the RefSCC
+  /// iterator walk.
+  SCC *lookupSCC(Node &N) const { return SCCMap.lookup(&N); }
+
+  /// Lookup a function's RefSCC in the graph.
+  ///
+  /// \returns null if the function hasn't been assigned a RefSCC via the
+  /// RefSCC iterator walk.
+  RefSCC *lookupRefSCC(Node &N) const {
+    if (SCC *C = lookupSCC(N))
+      return &C->getOuterRefSCC();
+
+    return nullptr;
+  }
+
+  /// Get a graph node for a given function, scanning it to populate the graph
+  /// data as necessary.
+  Node &get(Function &F) {
+    Node *&N = NodeMap[&F];
+    if (N)
+      return *N;
+
+    return insertInto(F, N);
+  }
+
+  /// Get the sequence of known and defined library functions.
+  ///
+  /// These functions, because they are known to LLVM, can have calls
+  /// introduced out of thin air from arbitrary IR.
+  ArrayRef<Function *> getLibFunctions() const {
+    return LibFunctions.getArrayRef();
+  }
+
+  /// Test whether a function is a known and defined library function tracked by
+  /// the call graph.
+  ///
+  /// Because these functions are known to LLVM they are specially modeled in
+  /// the call graph and even when all IR-level references have been removed
+  /// remain active and reachable.
+  bool isLibFunction(Function &F) const { return LibFunctions.count(&F); }
+
+  ///@{
+  /// \name Pre-SCC Mutation API
+  ///
+  /// These methods are only valid to call prior to forming any SCCs for this
+  /// call graph. They can be used to update the core node-graph during
+  /// a node-based inorder traversal that precedes any SCC-based traversal.
+  ///
+  /// Once you begin manipulating a call graph's SCCs, most mutation of the
+  /// graph must be performed via a RefSCC method. There are some exceptions
+  /// below.
+
+  /// Update the call graph after inserting a new edge.
+  void insertEdge(Node &SourceN, Node &TargetN, Edge::Kind EK);
+
+  /// Update the call graph after inserting a new edge.
+  void insertEdge(Function &Source, Function &Target, Edge::Kind EK) {
+    return insertEdge(get(Source), get(Target), EK);
+  }
+
+  /// Update the call graph after deleting an edge.
+  void removeEdge(Node &SourceN, Node &TargetN);
+
+  /// Update the call graph after deleting an edge.
+  void removeEdge(Function &Source, Function &Target) {
+    return removeEdge(get(Source), get(Target));
+  }
+
+  ///@}
+
+  ///@{
+  /// \name General Mutation API
+  ///
+  /// There are a very limited set of mutations allowed on the graph as a whole
+  /// once SCCs have started to be formed. These routines have strict contracts
+  /// but may be called at any point.
+
+  /// Remove a dead function from the call graph (typically to delete it).
+  ///
+  /// Note that the function must have an empty use list, and the call graph
+  /// must be up-to-date prior to calling this. That means it is by itself in
+  /// a maximal SCC which is by itself in a maximal RefSCC, etc. No structural
+  /// changes result from calling this routine other than potentially removing
+  /// entry points into the call graph.
+  ///
+  /// If SCC formation has begun, this function must not be part of the current
+  /// DFS in order to call this safely. Typically, the function will have been
+  /// fully visited by the DFS prior to calling this routine.
+  void removeDeadFunction(Function &F);
+
+  ///@}
+
+  ///@{
+  /// \name Static helpers for code doing updates to the call graph.
+  ///
+  /// These helpers are used to implement parts of the call graph but are also
+  /// useful to code doing updates or otherwise wanting to walk the IR in the
+  /// same patterns as when we build the call graph.
+
+  /// Recursively visits the defined functions whose address is reachable from
+  /// every constant in the \p Worklist.
+  ///
+  /// Doesn't recurse through any constants already in the \p Visited set, and
+  /// updates that set with every constant visited.
+  ///
+  /// For each defined function, calls \p Callback with that function.
+  template <typename CallbackT>
+  static void visitReferences(SmallVectorImpl<Constant *> &Worklist,
+                              SmallPtrSetImpl<Constant *> &Visited,
+                              CallbackT Callback) {
+    while (!Worklist.empty()) {
+      Constant *C = Worklist.pop_back_val();
+
+      if (Function *F = dyn_cast<Function>(C)) {
+        if (!F->isDeclaration())
+          Callback(*F);
+        continue;
+      }
+
+      if (BlockAddress *BA = dyn_cast<BlockAddress>(C)) {
+        // The blockaddress constant expression is a weird special case, we
+        // can't generically walk its operands the way we do for all other
+        // constants.
+        if (Visited.insert(BA->getFunction()).second)
+          Worklist.push_back(BA->getFunction());
+        continue;
+      }
+
+      for (Value *Op : C->operand_values())
+        if (Visited.insert(cast<Constant>(Op)).second)
+          Worklist.push_back(cast<Constant>(Op));
+    }
+  }
+
+  ///@}
+
+private:
+  using node_stack_iterator = SmallVectorImpl<Node *>::reverse_iterator;
+  using node_stack_range = iterator_range<node_stack_iterator>;
+
+  /// Allocator that holds all the call graph nodes.
+  SpecificBumpPtrAllocator<Node> BPA;
+
+  /// Maps function->node for fast lookup.
+  DenseMap<const Function *, Node *> NodeMap;
+
+  /// The entry edges into the graph.
+  ///
+  /// These edges are from "external" sources. Put another way, they
+  /// escape at the module scope.
+  EdgeSequence EntryEdges;
+
+  /// Allocator that holds all the call graph SCCs.
+  SpecificBumpPtrAllocator<SCC> SCCBPA;
+
+  /// Maps Function -> SCC for fast lookup.
+  DenseMap<Node *, SCC *> SCCMap;
+
+  /// Allocator that holds all the call graph RefSCCs.
+  SpecificBumpPtrAllocator<RefSCC> RefSCCBPA;
+
+  /// The post-order sequence of RefSCCs.
+  ///
+  /// This list is lazily formed the first time we walk the graph.
+  SmallVector<RefSCC *, 16> PostOrderRefSCCs;
+
+  /// A map from RefSCC to the index for it in the postorder sequence of
+  /// RefSCCs.
+  DenseMap<RefSCC *, int> RefSCCIndices;
+
+  /// Defined functions that are also known library functions which the
+  /// optimizer can reason about and therefore might introduce calls to out of
+  /// thin air.
+  SmallSetVector<Function *, 4> LibFunctions;
+
+  /// Helper to insert a new function, with an already looked-up entry in
+  /// the NodeMap.
+  Node &insertInto(Function &F, Node *&MappedN);
+
+  /// Helper to update pointers back to the graph object during moves.
+  void updateGraphPtrs();
+
+  /// Allocates an SCC and constructs it using the graph allocator.
+  ///
+  /// The arguments are forwarded to the constructor.
+  template <typename... Ts> SCC *createSCC(Ts &&... Args) {
+    return new (SCCBPA.Allocate()) SCC(std::forward<Ts>(Args)...);
+  }
+
+  /// Allocates a RefSCC and constructs it using the graph allocator.
+  ///
+  /// The arguments are forwarded to the constructor.
+  template <typename... Ts> RefSCC *createRefSCC(Ts &&... Args) {
+    return new (RefSCCBPA.Allocate()) RefSCC(std::forward<Ts>(Args)...);
+  }
+
+  /// Common logic for building SCCs from a sequence of roots.
+  ///
+  /// This is a very generic implementation of the depth-first walk and SCC
+  /// formation algorithm. It uses a generic sequence of roots and generic
+  /// callbacks for each step. This is designed to be used to implement both
+  /// the RefSCC formation and SCC formation with shared logic.
+  ///
+  /// Currently this is a relatively naive implementation of Tarjan's DFS
+  /// algorithm to form the SCCs.
+  ///
+  /// FIXME: We should consider newer variants such as Nuutila.
+  template <typename RootsT, typename GetBeginT, typename GetEndT,
+            typename GetNodeT, typename FormSCCCallbackT>
+  static void buildGenericSCCs(RootsT &&Roots, GetBeginT &&GetBegin,
+                               GetEndT &&GetEnd, GetNodeT &&GetNode,
+                               FormSCCCallbackT &&FormSCC);
+
+  /// Build the SCCs for a RefSCC out of a list of nodes.
+  void buildSCCs(RefSCC &RC, node_stack_range Nodes);
+
+  /// Get the index of a RefSCC within the postorder traversal.
+  ///
+  /// Requires that this RefSCC is a valid one in the (perhaps partial)
+  /// postorder traversed part of the graph.
+  int getRefSCCIndex(RefSCC &RC) {
+    auto IndexIt = RefSCCIndices.find(&RC);
+    assert(IndexIt != RefSCCIndices.end() && "RefSCC doesn't have an index!");
+    assert(PostOrderRefSCCs[IndexIt->second] == &RC &&
+           "Index does not point back at RC!");
+    return IndexIt->second;
+  }
+};
+
+inline LazyCallGraph::Edge::Edge() : Value() {}
+inline LazyCallGraph::Edge::Edge(Node &N, Kind K) : Value(&N, K) {}
+
+inline LazyCallGraph::Edge::operator bool() const {
+  return Value.getPointer() && !Value.getPointer()->isDead();
+}
+
+inline LazyCallGraph::Edge::Kind LazyCallGraph::Edge::getKind() const {
+  assert(*this && "Queried a null edge!");
+  return Value.getInt();
+}
+
+inline bool LazyCallGraph::Edge::isCall() const {
+  assert(*this && "Queried a null edge!");
+  return getKind() == Call;
+}
+
+inline LazyCallGraph::Node &LazyCallGraph::Edge::getNode() const {
+  assert(*this && "Queried a null edge!");
+  return *Value.getPointer();
+}
+
+inline Function &LazyCallGraph::Edge::getFunction() const {
+  assert(*this && "Queried a null edge!");
+  return getNode().getFunction();
+}
+
+// Provide GraphTraits specializations for call graphs.
+template <> struct GraphTraits<LazyCallGraph::Node *> {
+  using NodeRef = LazyCallGraph::Node *;
+  using ChildIteratorType = LazyCallGraph::EdgeSequence::iterator;
+
+  static NodeRef getEntryNode(NodeRef N) { return N; }
+  static ChildIteratorType child_begin(NodeRef N) { return (*N)->begin(); }
+  static ChildIteratorType child_end(NodeRef N) { return (*N)->end(); }
+};
+template <> struct GraphTraits<LazyCallGraph *> {
+  using NodeRef = LazyCallGraph::Node *;
+  using ChildIteratorType = LazyCallGraph::EdgeSequence::iterator;
+
+  static NodeRef getEntryNode(NodeRef N) { return N; }
+  static ChildIteratorType child_begin(NodeRef N) { return (*N)->begin(); }
+  static ChildIteratorType child_end(NodeRef N) { return (*N)->end(); }
+};
+
+/// An analysis pass which computes the call graph for a module.
+class LazyCallGraphAnalysis : public AnalysisInfoMixin<LazyCallGraphAnalysis> {
+  friend AnalysisInfoMixin<LazyCallGraphAnalysis>;
+
+  static AnalysisKey Key;
+
+public:
+  /// Inform generic clients of the result type.
+  using Result = LazyCallGraph;
+
+  /// Compute the \c LazyCallGraph for the module \c M.
+  ///
+  /// This just builds the set of entry points to the call graph. The rest is
+  /// built lazily as it is walked.
+  LazyCallGraph run(Module &M, ModuleAnalysisManager &AM) {
+    return LazyCallGraph(M, AM.getResult<TargetLibraryAnalysis>(M));
+  }
+};
+
+/// A pass which prints the call graph to a \c raw_ostream.
+///
+/// This is primarily useful for testing the analysis.
+class LazyCallGraphPrinterPass
+    : public PassInfoMixin<LazyCallGraphPrinterPass> {
+  raw_ostream &OS;
+
+public:
+  explicit LazyCallGraphPrinterPass(raw_ostream &OS);
+
+  PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM);
+};
+
+/// A pass which prints the call graph as a DOT file to a \c raw_ostream.
+///
+/// This is primarily useful for visualization purposes.
+class LazyCallGraphDOTPrinterPass
+    : public PassInfoMixin<LazyCallGraphDOTPrinterPass> {
+  raw_ostream &OS;
+
+public:
+  explicit LazyCallGraphDOTPrinterPass(raw_ostream &OS);
+
+  PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM);
+};
+
+} // end namespace llvm
+
+#endif // LLVM_ANALYSIS_LAZYCALLGRAPH_H