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+//===- CallGraphSCCPass.h - Pass that operates BU on call graph -*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the CallGraphSCCPass class, which is used for passes which
+// are implemented as bottom-up traversals on the call graph.  Because there may
+// be cycles in the call graph, passes of this type operate on the call-graph in
+// SCC order: that is, they process function bottom-up, except for recursive
+// functions, which they process all at once.
+//
+// These passes are inherently interprocedural, and are required to keep the
+// call graph up-to-date if they do anything which could modify it.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ANALYSIS_CALLGRAPHSCCPASS_H
+#define LLVM_ANALYSIS_CALLGRAPHSCCPASS_H
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/Pass.h"
+#include <vector>
+
+namespace llvm {
+
+class CallGraph;
+class CallGraphNode;
+class CallGraphSCC;
+class PMStack;
+
+class CallGraphSCCPass : public Pass {
+public:
+  explicit CallGraphSCCPass(char &pid) : Pass(PT_CallGraphSCC, pid) {}
+
+  /// createPrinterPass - Get a pass that prints the Module
+  /// corresponding to a CallGraph.
+  Pass *createPrinterPass(raw_ostream &OS,
+                          const std::string &Banner) const override;
+
+  using llvm::Pass::doInitialization;
+  using llvm::Pass::doFinalization;
+
+  /// doInitialization - This method is called before the SCC's of the program
+  /// has been processed, allowing the pass to do initialization as necessary.
+  virtual bool doInitialization(CallGraph &CG) {
+    return false;
+  }
+
+  /// runOnSCC - This method should be implemented by the subclass to perform
+  /// whatever action is necessary for the specified SCC.  Note that
+  /// non-recursive (or only self-recursive) functions will have an SCC size of
+  /// 1, where recursive portions of the call graph will have SCC size > 1.
+  ///
+  /// SCC passes that add or delete functions to the SCC are required to update
+  /// the SCC list, otherwise stale pointers may be dereferenced.
+  virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
+
+  /// doFinalization - This method is called after the SCC's of the program has
+  /// been processed, allowing the pass to do final cleanup as necessary.
+  virtual bool doFinalization(CallGraph &CG) {
+    return false;
+  }
+
+  /// Assign pass manager to manager this pass
+  void assignPassManager(PMStack &PMS, PassManagerType PMT) override;
+
+  ///  Return what kind of Pass Manager can manage this pass.
+  PassManagerType getPotentialPassManagerType() const override {
+    return PMT_CallGraphPassManager;
+  }
+
+  /// getAnalysisUsage - For this class, we declare that we require and preserve
+  /// the call graph.  If the derived class implements this method, it should
+  /// always explicitly call the implementation here.
+  void getAnalysisUsage(AnalysisUsage &Info) const override;
+
+protected:
+  /// Optional passes call this function to check whether the pass should be
+  /// skipped. This is the case when optimization bisect is over the limit.
+  bool skipSCC(CallGraphSCC &SCC) const;
+};
+
+/// CallGraphSCC - This is a single SCC that a CallGraphSCCPass is run on.
+class CallGraphSCC {
+  const CallGraph &CG; // The call graph for this SCC.
+  void *Context; // The CGPassManager object that is vending this.
+  std::vector<CallGraphNode *> Nodes;
+
+public:
+  CallGraphSCC(CallGraph &cg, void *context) : CG(cg), Context(context) {}
+
+  void initialize(ArrayRef<CallGraphNode *> NewNodes) {
+    Nodes.assign(NewNodes.begin(), NewNodes.end());
+  }
+
+  bool isSingular() const { return Nodes.size() == 1; }
+  unsigned size() const { return Nodes.size(); }
+
+  /// ReplaceNode - This informs the SCC and the pass manager that the specified
+  /// Old node has been deleted, and New is to be used in its place.
+  void ReplaceNode(CallGraphNode *Old, CallGraphNode *New);
+
+  using iterator = std::vector<CallGraphNode *>::const_iterator;
+
+  iterator begin() const { return Nodes.begin(); }
+  iterator end() const { return Nodes.end(); }
+
+  const CallGraph &getCallGraph() { return CG; }
+};
+
+void initializeDummyCGSCCPassPass(PassRegistry &);
+
+/// This pass is required by interprocedural register allocation. It forces
+/// codegen to follow bottom up order on call graph.
+class DummyCGSCCPass : public CallGraphSCCPass {
+public:
+  static char ID;
+
+  DummyCGSCCPass() : CallGraphSCCPass(ID) {
+    PassRegistry &Registry = *PassRegistry::getPassRegistry();
+    initializeDummyCGSCCPassPass(Registry);
+  }
+
+  bool runOnSCC(CallGraphSCC &SCC) override { return false; }
+
+  void getAnalysisUsage(AnalysisUsage &AU) const override {
+    AU.setPreservesAll();
+  }
+};
+
+} // end namespace llvm
+
+#endif // LLVM_ANALYSIS_CALLGRAPHSCCPASS_H