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+//===- StringMap.h - String Hash table map interface ------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the StringMap class.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_ADT_STRINGMAP_H
+#define LLVM_ADT_STRINGMAP_H
+
+#include "llvm/ADT/StringRef.h"
+#include "llvm/ADT/iterator.h"
+#include "llvm/ADT/iterator_range.h"
+#include "llvm/Support/Allocator.h"
+#include "llvm/Support/PointerLikeTypeTraits.h"
+#include "llvm/Support/ErrorHandling.h"
+#include <algorithm>
+#include <cassert>
+#include <cstdint>
+#include <cstdlib>
+#include <cstring>
+#include <initializer_list>
+#include <iterator>
+#include <utility>
+
+namespace llvm {
+
+template<typename ValueTy> class StringMapConstIterator;
+template<typename ValueTy> class StringMapIterator;
+template<typename ValueTy> class StringMapKeyIterator;
+
+/// StringMapEntryBase - Shared base class of StringMapEntry instances.
+class StringMapEntryBase {
+  size_t StrLen;
+
+public:
+  explicit StringMapEntryBase(size_t Len) : StrLen(Len) {}
+
+  size_t getKeyLength() const { return StrLen; }
+};
+
+/// StringMapImpl - This is the base class of StringMap that is shared among
+/// all of its instantiations.
+class StringMapImpl {
+protected:
+  // Array of NumBuckets pointers to entries, null pointers are holes.
+  // TheTable[NumBuckets] contains a sentinel value for easy iteration. Followed
+  // by an array of the actual hash values as unsigned integers.
+  StringMapEntryBase **TheTable = nullptr;
+  unsigned NumBuckets = 0;
+  unsigned NumItems = 0;
+  unsigned NumTombstones = 0;
+  unsigned ItemSize;
+
+protected:
+  explicit StringMapImpl(unsigned itemSize)
+      : ItemSize(itemSize) {}
+  StringMapImpl(StringMapImpl &&RHS)
+      : TheTable(RHS.TheTable), NumBuckets(RHS.NumBuckets),
+        NumItems(RHS.NumItems), NumTombstones(RHS.NumTombstones),
+        ItemSize(RHS.ItemSize) {
+    RHS.TheTable = nullptr;
+    RHS.NumBuckets = 0;
+    RHS.NumItems = 0;
+    RHS.NumTombstones = 0;
+  }
+
+  StringMapImpl(unsigned InitSize, unsigned ItemSize);
+  unsigned RehashTable(unsigned BucketNo = 0);
+
+  /// LookupBucketFor - Look up the bucket that the specified string should end
+  /// up in.  If it already exists as a key in the map, the Item pointer for the
+  /// specified bucket will be non-null.  Otherwise, it will be null.  In either
+  /// case, the FullHashValue field of the bucket will be set to the hash value
+  /// of the string.
+  unsigned LookupBucketFor(StringRef Key);
+
+  /// FindKey - Look up the bucket that contains the specified key. If it exists
+  /// in the map, return the bucket number of the key.  Otherwise return -1.
+  /// This does not modify the map.
+  int FindKey(StringRef Key) const;
+
+  /// RemoveKey - Remove the specified StringMapEntry from the table, but do not
+  /// delete it.  This aborts if the value isn't in the table.
+  void RemoveKey(StringMapEntryBase *V);
+
+  /// RemoveKey - Remove the StringMapEntry for the specified key from the
+  /// table, returning it.  If the key is not in the table, this returns null.
+  StringMapEntryBase *RemoveKey(StringRef Key);
+
+  /// Allocate the table with the specified number of buckets and otherwise
+  /// setup the map as empty.
+  void init(unsigned Size);
+
+public:
+  static StringMapEntryBase *getTombstoneVal() {
+    uintptr_t Val = static_cast<uintptr_t>(-1);
+    Val <<= PointerLikeTypeTraits<StringMapEntryBase *>::NumLowBitsAvailable;
+    return reinterpret_cast<StringMapEntryBase *>(Val);
+  }
+
+  unsigned getNumBuckets() const { return NumBuckets; }
+  unsigned getNumItems() const { return NumItems; }
+
+  bool empty() const { return NumItems == 0; }
+  unsigned size() const { return NumItems; }
+
+  void swap(StringMapImpl &Other) {
+    std::swap(TheTable, Other.TheTable);
+    std::swap(NumBuckets, Other.NumBuckets);
+    std::swap(NumItems, Other.NumItems);
+    std::swap(NumTombstones, Other.NumTombstones);
+  }
+};
+
+/// StringMapEntry - This is used to represent one value that is inserted into
+/// a StringMap.  It contains the Value itself and the key: the string length
+/// and data.
+template<typename ValueTy>
+class StringMapEntry : public StringMapEntryBase {
+public:
+  ValueTy second;
+
+  explicit StringMapEntry(size_t strLen)
+    : StringMapEntryBase(strLen), second() {}
+  template <typename... InitTy>
+  StringMapEntry(size_t strLen, InitTy &&... InitVals)
+      : StringMapEntryBase(strLen), second(std::forward<InitTy>(InitVals)...) {}
+  StringMapEntry(StringMapEntry &E) = delete;
+
+  StringRef getKey() const {
+    return StringRef(getKeyData(), getKeyLength());
+  }
+
+  const ValueTy &getValue() const { return second; }
+  ValueTy &getValue() { return second; }
+
+  void setValue(const ValueTy &V) { second = V; }
+
+  /// getKeyData - Return the start of the string data that is the key for this
+  /// value.  The string data is always stored immediately after the
+  /// StringMapEntry object.
+  const char *getKeyData() const {return reinterpret_cast<const char*>(this+1);}
+
+  StringRef first() const { return StringRef(getKeyData(), getKeyLength()); }
+
+  /// Create a StringMapEntry for the specified key construct the value using
+  /// \p InitiVals.
+  template <typename AllocatorTy, typename... InitTy>
+  static StringMapEntry *Create(StringRef Key, AllocatorTy &Allocator,
+                                InitTy &&... InitVals) {
+    size_t KeyLength = Key.size();
+
+    // Allocate a new item with space for the string at the end and a null
+    // terminator.
+    size_t AllocSize = sizeof(StringMapEntry) + KeyLength + 1;
+    size_t Alignment = alignof(StringMapEntry);
+
+    StringMapEntry *NewItem =
+      static_cast<StringMapEntry*>(Allocator.Allocate(AllocSize,Alignment));
+
+    if (NewItem == nullptr)
+      report_bad_alloc_error("Allocation of StringMap entry failed.");
+
+    // Construct the value.
+    new (NewItem) StringMapEntry(KeyLength, std::forward<InitTy>(InitVals)...);
+
+    // Copy the string information.
+    char *StrBuffer = const_cast<char*>(NewItem->getKeyData());
+    if (KeyLength > 0)
+      memcpy(StrBuffer, Key.data(), KeyLength);
+    StrBuffer[KeyLength] = 0;  // Null terminate for convenience of clients.
+    return NewItem;
+  }
+
+  /// Create - Create a StringMapEntry with normal malloc/free.
+  template <typename... InitType>
+  static StringMapEntry *Create(StringRef Key, InitType &&... InitVal) {
+    MallocAllocator A;
+    return Create(Key, A, std::forward<InitType>(InitVal)...);
+  }
+
+  static StringMapEntry *Create(StringRef Key) {
+    return Create(Key, ValueTy());
+  }
+
+  /// GetStringMapEntryFromKeyData - Given key data that is known to be embedded
+  /// into a StringMapEntry, return the StringMapEntry itself.
+  static StringMapEntry &GetStringMapEntryFromKeyData(const char *KeyData) {
+    char *Ptr = const_cast<char*>(KeyData) - sizeof(StringMapEntry<ValueTy>);
+    return *reinterpret_cast<StringMapEntry*>(Ptr);
+  }
+
+  /// Destroy - Destroy this StringMapEntry, releasing memory back to the
+  /// specified allocator.
+  template<typename AllocatorTy>
+  void Destroy(AllocatorTy &Allocator) {
+    // Free memory referenced by the item.
+    size_t AllocSize = sizeof(StringMapEntry) + getKeyLength() + 1;
+    this->~StringMapEntry();
+    Allocator.Deallocate(static_cast<void *>(this), AllocSize);
+  }
+
+  /// Destroy this object, releasing memory back to the malloc allocator.
+  void Destroy() {
+    MallocAllocator A;
+    Destroy(A);
+  }
+};
+
+/// StringMap - This is an unconventional map that is specialized for handling
+/// keys that are "strings", which are basically ranges of bytes. This does some
+/// funky memory allocation and hashing things to make it extremely efficient,
+/// storing the string data *after* the value in the map.
+template<typename ValueTy, typename AllocatorTy = MallocAllocator>
+class StringMap : public StringMapImpl {
+  AllocatorTy Allocator;
+
+public:
+  using MapEntryTy = StringMapEntry<ValueTy>;
+
+  StringMap() : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) {}
+
+  explicit StringMap(unsigned InitialSize)
+    : StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))) {}
+
+  explicit StringMap(AllocatorTy A)
+    : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))), Allocator(A) {}
+
+  StringMap(unsigned InitialSize, AllocatorTy A)
+    : StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))),
+      Allocator(A) {}
+
+  StringMap(std::initializer_list<std::pair<StringRef, ValueTy>> List)
+      : StringMapImpl(List.size(), static_cast<unsigned>(sizeof(MapEntryTy))) {
+    for (const auto &P : List) {
+      insert(P);
+    }
+  }
+
+  StringMap(StringMap &&RHS)
+      : StringMapImpl(std::move(RHS)), Allocator(std::move(RHS.Allocator)) {}
+
+  StringMap(const StringMap &RHS) :
+    StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))),
+    Allocator(RHS.Allocator) {
+    if (RHS.empty())
+      return;
+
+    // Allocate TheTable of the same size as RHS's TheTable, and set the
+    // sentinel appropriately (and NumBuckets).
+    init(RHS.NumBuckets);
+    unsigned *HashTable = (unsigned *)(TheTable + NumBuckets + 1),
+             *RHSHashTable = (unsigned *)(RHS.TheTable + NumBuckets + 1);
+
+    NumItems = RHS.NumItems;
+    NumTombstones = RHS.NumTombstones;
+    for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
+      StringMapEntryBase *Bucket = RHS.TheTable[I];
+      if (!Bucket || Bucket == getTombstoneVal()) {
+        TheTable[I] = Bucket;
+        continue;
+      }
+
+      TheTable[I] = MapEntryTy::Create(
+          static_cast<MapEntryTy *>(Bucket)->getKey(), Allocator,
+          static_cast<MapEntryTy *>(Bucket)->getValue());
+      HashTable[I] = RHSHashTable[I];
+    }
+
+    // Note that here we've copied everything from the RHS into this object,
+    // tombstones included. We could, instead, have re-probed for each key to
+    // instantiate this new object without any tombstone buckets. The
+    // assumption here is that items are rarely deleted from most StringMaps,
+    // and so tombstones are rare, so the cost of re-probing for all inputs is
+    // not worthwhile.
+  }
+
+  StringMap &operator=(StringMap RHS) {
+    StringMapImpl::swap(RHS);
+    std::swap(Allocator, RHS.Allocator);
+    return *this;
+  }
+
+  ~StringMap() {
+    // Delete all the elements in the map, but don't reset the elements
+    // to default values.  This is a copy of clear(), but avoids unnecessary
+    // work not required in the destructor.
+    if (!empty()) {
+      for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
+        StringMapEntryBase *Bucket = TheTable[I];
+        if (Bucket && Bucket != getTombstoneVal()) {
+          static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
+        }
+      }
+    }
+    free(TheTable);
+  }
+
+  AllocatorTy &getAllocator() { return Allocator; }
+  const AllocatorTy &getAllocator() const { return Allocator; }
+
+  using key_type = const char*;
+  using mapped_type = ValueTy;
+  using value_type = StringMapEntry<ValueTy>;
+  using size_type = size_t;
+
+  using const_iterator = StringMapConstIterator<ValueTy>;
+  using iterator = StringMapIterator<ValueTy>;
+
+  iterator begin() {
+    return iterator(TheTable, NumBuckets == 0);
+  }
+  iterator end() {
+    return iterator(TheTable+NumBuckets, true);
+  }
+  const_iterator begin() const {
+    return const_iterator(TheTable, NumBuckets == 0);
+  }
+  const_iterator end() const {
+    return const_iterator(TheTable+NumBuckets, true);
+  }
+
+  iterator_range<StringMapKeyIterator<ValueTy>> keys() const {
+    return make_range(StringMapKeyIterator<ValueTy>(begin()),
+                      StringMapKeyIterator<ValueTy>(end()));
+  }
+
+  iterator find(StringRef Key) {
+    int Bucket = FindKey(Key);
+    if (Bucket == -1) return end();
+    return iterator(TheTable+Bucket, true);
+  }
+
+  const_iterator find(StringRef Key) const {
+    int Bucket = FindKey(Key);
+    if (Bucket == -1) return end();
+    return const_iterator(TheTable+Bucket, true);
+  }
+
+  /// lookup - Return the entry for the specified key, or a default
+  /// constructed value if no such entry exists.
+  ValueTy lookup(StringRef Key) const {
+    const_iterator it = find(Key);
+    if (it != end())
+      return it->second;
+    return ValueTy();
+  }
+
+  /// Lookup the ValueTy for the \p Key, or create a default constructed value
+  /// if the key is not in the map.
+  ValueTy &operator[](StringRef Key) { return try_emplace(Key).first->second; }
+
+  /// count - Return 1 if the element is in the map, 0 otherwise.
+  size_type count(StringRef Key) const {
+    return find(Key) == end() ? 0 : 1;
+  }
+
+  /// insert - Insert the specified key/value pair into the map.  If the key
+  /// already exists in the map, return false and ignore the request, otherwise
+  /// insert it and return true.
+  bool insert(MapEntryTy *KeyValue) {
+    unsigned BucketNo = LookupBucketFor(KeyValue->getKey());
+    StringMapEntryBase *&Bucket = TheTable[BucketNo];
+    if (Bucket && Bucket != getTombstoneVal())
+      return false;  // Already exists in map.
+
+    if (Bucket == getTombstoneVal())
+      --NumTombstones;
+    Bucket = KeyValue;
+    ++NumItems;
+    assert(NumItems + NumTombstones <= NumBuckets);
+
+    RehashTable();
+    return true;
+  }
+
+  /// insert - Inserts the specified key/value pair into the map if the key
+  /// isn't already in the map. The bool component of the returned pair is true
+  /// if and only if the insertion takes place, and the iterator component of
+  /// the pair points to the element with key equivalent to the key of the pair.
+  std::pair<iterator, bool> insert(std::pair<StringRef, ValueTy> KV) {
+    return try_emplace(KV.first, std::move(KV.second));
+  }
+
+  /// Emplace a new element for the specified key into the map if the key isn't
+  /// already in the map. The bool component of the returned pair is true
+  /// if and only if the insertion takes place, and the iterator component of
+  /// the pair points to the element with key equivalent to the key of the pair.
+  template <typename... ArgsTy>
+  std::pair<iterator, bool> try_emplace(StringRef Key, ArgsTy &&... Args) {
+    unsigned BucketNo = LookupBucketFor(Key);
+    StringMapEntryBase *&Bucket = TheTable[BucketNo];
+    if (Bucket && Bucket != getTombstoneVal())
+      return std::make_pair(iterator(TheTable + BucketNo, false),
+                            false); // Already exists in map.
+
+    if (Bucket == getTombstoneVal())
+      --NumTombstones;
+    Bucket = MapEntryTy::Create(Key, Allocator, std::forward<ArgsTy>(Args)...);
+    ++NumItems;
+    assert(NumItems + NumTombstones <= NumBuckets);
+
+    BucketNo = RehashTable(BucketNo);
+    return std::make_pair(iterator(TheTable + BucketNo, false), true);
+  }
+
+  // clear - Empties out the StringMap
+  void clear() {
+    if (empty()) return;
+
+    // Zap all values, resetting the keys back to non-present (not tombstone),
+    // which is safe because we're removing all elements.
+    for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
+      StringMapEntryBase *&Bucket = TheTable[I];
+      if (Bucket && Bucket != getTombstoneVal()) {
+        static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
+      }
+      Bucket = nullptr;
+    }
+
+    NumItems = 0;
+    NumTombstones = 0;
+  }
+
+  /// remove - Remove the specified key/value pair from the map, but do not
+  /// erase it.  This aborts if the key is not in the map.
+  void remove(MapEntryTy *KeyValue) {
+    RemoveKey(KeyValue);
+  }
+
+  void erase(iterator I) {
+    MapEntryTy &V = *I;
+    remove(&V);
+    V.Destroy(Allocator);
+  }
+
+  bool erase(StringRef Key) {
+    iterator I = find(Key);
+    if (I == end()) return false;
+    erase(I);
+    return true;
+  }
+};
+
+template <typename DerivedTy, typename ValueTy>
+class StringMapIterBase
+    : public iterator_facade_base<DerivedTy, std::forward_iterator_tag,
+                                  ValueTy> {
+protected:
+  StringMapEntryBase **Ptr = nullptr;
+
+public:
+  StringMapIterBase() = default;
+
+  explicit StringMapIterBase(StringMapEntryBase **Bucket,
+                             bool NoAdvance = false)
+      : Ptr(Bucket) {
+    if (!NoAdvance) AdvancePastEmptyBuckets();
+  }
+
+  DerivedTy &operator=(const DerivedTy &Other) {
+    Ptr = Other.Ptr;
+    return static_cast<DerivedTy &>(*this);
+  }
+
+  bool operator==(const DerivedTy &RHS) const { return Ptr == RHS.Ptr; }
+
+  DerivedTy &operator++() { // Preincrement
+    ++Ptr;
+    AdvancePastEmptyBuckets();
+    return static_cast<DerivedTy &>(*this);
+  }
+
+  DerivedTy operator++(int) { // Post-increment
+    DerivedTy Tmp(Ptr);
+    ++*this;
+    return Tmp;
+  }
+
+private:
+  void AdvancePastEmptyBuckets() {
+    while (*Ptr == nullptr || *Ptr == StringMapImpl::getTombstoneVal())
+      ++Ptr;
+  }
+};
+
+template <typename ValueTy>
+class StringMapConstIterator
+    : public StringMapIterBase<StringMapConstIterator<ValueTy>,
+                               const StringMapEntry<ValueTy>> {
+  using base = StringMapIterBase<StringMapConstIterator<ValueTy>,
+                                 const StringMapEntry<ValueTy>>;
+
+public:
+  StringMapConstIterator() = default;
+  explicit StringMapConstIterator(StringMapEntryBase **Bucket,
+                                  bool NoAdvance = false)
+      : base(Bucket, NoAdvance) {}
+
+  const StringMapEntry<ValueTy> &operator*() const {
+    return *static_cast<const StringMapEntry<ValueTy> *>(*this->Ptr);
+  }
+};
+
+template <typename ValueTy>
+class StringMapIterator : public StringMapIterBase<StringMapIterator<ValueTy>,
+                                                   StringMapEntry<ValueTy>> {
+  using base =
+      StringMapIterBase<StringMapIterator<ValueTy>, StringMapEntry<ValueTy>>;
+
+public:
+  StringMapIterator() = default;
+  explicit StringMapIterator(StringMapEntryBase **Bucket,
+                             bool NoAdvance = false)
+      : base(Bucket, NoAdvance) {}
+
+  StringMapEntry<ValueTy> &operator*() const {
+    return *static_cast<StringMapEntry<ValueTy> *>(*this->Ptr);
+  }
+
+  operator StringMapConstIterator<ValueTy>() const {
+    return StringMapConstIterator<ValueTy>(this->Ptr, true);
+  }
+};
+
+template <typename ValueTy>
+class StringMapKeyIterator
+    : public iterator_adaptor_base<StringMapKeyIterator<ValueTy>,
+                                   StringMapConstIterator<ValueTy>,
+                                   std::forward_iterator_tag, StringRef> {
+  using base = iterator_adaptor_base<StringMapKeyIterator<ValueTy>,
+                                     StringMapConstIterator<ValueTy>,
+                                     std::forward_iterator_tag, StringRef>;
+
+public:
+  StringMapKeyIterator() = default;
+  explicit StringMapKeyIterator(StringMapConstIterator<ValueTy> Iter)
+      : base(std::move(Iter)) {}
+
+  StringRef &operator*() {
+    Key = this->wrapped()->getKey();
+    return Key;
+  }
+
+private:
+  StringRef Key;
+};
+
+} // end namespace llvm
+
+#endif // LLVM_ADT_STRINGMAP_H