Imre Kis | f55f2aa | 2024-05-28 15:55:19 +0200 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 2013-2020, Arm Limited and Contributors. All rights reserved. |
| 3 | * |
| 4 | * SPDX-License-Identifier: BSD-3-Clause |
| 5 | */ |
| 6 | |
| 7 | #include <stddef.h> |
| 8 | #include <string.h> |
| 9 | #include <stdint.h> |
| 10 | |
| 11 | void *memset(void *dst, int val, size_t count) |
| 12 | { |
| 13 | uint8_t *ptr = dst; |
| 14 | uint64_t *ptr64; |
| 15 | uint64_t fill = (unsigned char)val; |
| 16 | |
| 17 | /* Simplify code below by making sure we write at least one byte. */ |
| 18 | if (count == 0U) { |
| 19 | return dst; |
| 20 | } |
| 21 | |
| 22 | /* Handle the first part, until the pointer becomes 64-bit aligned. */ |
| 23 | while (((uintptr_t)ptr & 7U) != 0U) { |
| 24 | *ptr = (uint8_t)val; |
| 25 | ptr++; |
| 26 | if (--count == 0U) { |
| 27 | return dst; |
| 28 | } |
| 29 | } |
| 30 | |
| 31 | /* Duplicate the fill byte to the rest of the 64-bit word. */ |
| 32 | fill |= fill << 8; |
| 33 | fill |= fill << 16; |
| 34 | fill |= fill << 32; |
| 35 | |
| 36 | /* Use 64-bit writes for as long as possible. */ |
| 37 | ptr64 = (uint64_t *)ptr; |
| 38 | for (; count >= 8U; count -= 8) { |
| 39 | *ptr64 = fill; |
| 40 | ptr64++; |
| 41 | } |
| 42 | |
| 43 | /* Handle the remaining part byte-per-byte. */ |
| 44 | ptr = (uint8_t *)ptr64; |
| 45 | while (count-- > 0U) { |
| 46 | *ptr = (uint8_t)val; |
| 47 | ptr++; |
| 48 | } |
| 49 | |
| 50 | return dst; |
| 51 | } |