Karl Zhang | 3de5ab1 | 2021-05-31 11:45:48 +0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 2019-2020, Arm Limited. All rights reserved. |
| 3 | * |
| 4 | * SPDX-License-Identifier: BSD-3-Clause |
| 5 | * |
| 6 | */ |
| 7 | |
| 8 | #include "class_forwards.hpp" |
| 9 | |
| 10 | #include "boilerplate.hpp" |
| 11 | #include "gibberish.hpp" |
| 12 | #include "compute.hpp" |
| 13 | #include "data_blocks.hpp" |
| 14 | #include "psa_asset.hpp" |
| 15 | #include "find_or_create_asset.hpp" |
| 16 | #include "template_line.hpp" |
| 17 | #include "tf_fuzz.hpp" |
| 18 | #include "crypto_asset.hpp" |
| 19 | #include "psa_call.hpp" |
| 20 | |
| 21 | |
| 22 | /********************************************************************************** |
| 23 | Methods of class psa_asset follow: |
| 24 | **********************************************************************************/ |
| 25 | |
| 26 | void psa_asset::set_name (string set_val) |
| 27 | { |
| 28 | asset_info.name_specified = true; |
| 29 | asset_name.assign (set_val); |
| 30 | } |
| 31 | |
| 32 | string psa_asset::get_name (void) |
| 33 | { |
| 34 | return asset_name; |
| 35 | } |
| 36 | |
| 37 | bool psa_asset::simulate (void) { |
| 38 | return false; |
| 39 | // by default, assume that nothing changed; derived classes may override. |
| 40 | } |
| 41 | |
| 42 | psa_asset::psa_asset (void) // (default constructor) |
| 43 | { |
| 44 | asset_info.asset_ser_no = unique_id_counter++; |
| 45 | } |
| 46 | |
| 47 | |
| 48 | psa_asset::~psa_asset (void) |
| 49 | { |
| 50 | return; // just to have something to pin a breakpoint onto |
| 51 | } |
| 52 | |
| 53 | /********************************************************************************** |
| 54 | End of methods of class psa_asset. |
| 55 | **********************************************************************************/ |