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-rw-r--r--bl2/aarch64/bl2_el3_entrypoint.S77
1 files changed, 77 insertions, 0 deletions
diff --git a/bl2/aarch64/bl2_el3_entrypoint.S b/bl2/aarch64/bl2_el3_entrypoint.S
new file mode 100644
index 0000000000..2d3efd1fca
--- /dev/null
+++ b/bl2/aarch64/bl2_el3_entrypoint.S
@@ -0,0 +1,77 @@
+/*
+ * Copyright (c) 2017, ARM Limited and Contributors. All rights reserved.
+ *
+ * SPDX-License-Identifier: BSD-3-Clause
+ */
+
+#include <arch.h>
+#include <asm_macros.S>
+#include <bl_common.h>
+#include <el3_common_macros.S>
+
+ .globl bl2_entrypoint
+ .globl bl2_vector_table
+ .globl bl2_el3_run_image
+ .globl bl2_run_next_image
+
+func bl2_entrypoint
+ /* Save arguments x0-x3 from previous Boot loader */
+ mov x20, x0
+ mov x21, x1
+ mov x22, x2
+ mov x23, x3
+
+ el3_entrypoint_common \
+ _init_sctlr=1 \
+ _warm_boot_mailbox=!PROGRAMMABLE_RESET_ADDRESS \
+ _secondary_cold_boot=!COLD_BOOT_SINGLE_CPU \
+ _init_memory=1 \
+ _init_c_runtime=1 \
+ _exception_vectors=bl2_el3_exceptions
+
+ /*
+ * Restore parameters of boot rom
+ */
+ mov x0, x20
+ mov x1, x21
+ mov x2, x22
+ mov x3, x23
+
+ bl bl2_el3_early_platform_setup
+ bl bl2_el3_plat_arch_setup
+
+ /* ---------------------------------------------
+ * Jump to main function.
+ * ---------------------------------------------
+ */
+ bl bl2_main
+
+ /* ---------------------------------------------
+ * Should never reach this point.
+ * ---------------------------------------------
+ */
+ no_ret plat_panic_handler
+endfunc bl2_entrypoint
+
+func bl2_run_next_image
+ mov x20,x0
+ /*
+ * MMU needs to be disabled because both BL2 and BL31 execute
+ * in EL3, and therefore share the same address space.
+ * BL31 will initialize the address space according to its
+ * own requirement.
+ */
+ bl disable_mmu_icache_el3
+ tlbi alle3
+ bl bl2_el3_plat_prepare_exit
+
+ ldp x0, x1, [x20, #ENTRY_POINT_INFO_PC_OFFSET]
+ msr elr_el3, x0
+ msr spsr_el3, x1
+
+ ldp x6, x7, [x20, #(ENTRY_POINT_INFO_ARGS_OFFSET + 0x30)]
+ ldp x4, x5, [x20, #(ENTRY_POINT_INFO_ARGS_OFFSET + 0x20)]
+ ldp x2, x3, [x20, #(ENTRY_POINT_INFO_ARGS_OFFSET + 0x10)]
+ ldp x0, x1, [x20, #(ENTRY_POINT_INFO_ARGS_OFFSET + 0x0)]
+ eret
+endfunc bl2_run_next_image